Player Matchup

Ravana
Ravana
WholesomeJit
Ravana
Level 84
God Stats
5W - 6L
1,432 SR
Queue Stats
100W - 85L
1,555 Elo+
Party 1
He Bo
He Bo
WholesumB0t
He Bo
Level 120
God Stats
2W - 2L
1,546 SR
Queue Stats
275W - 427L
1,393 Elo+
Party 1
Bellona
Bellona
WholesumC0C
Bellona
Level 64
God Stats
9W - 10L
1,522 SR
Queue Stats
142W - 196L
1,410 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,452 Elo+

VS

Team Averages
Level 65
1,602 SR
1,417 Elo+
Cthulhu
Cthulhu
DarkIrony
Cthulhu
Level 47
God Stats
21W - 17L
1,580 SR
Queue Stats
75W - 115L
1,329 Elo+
Party 2
Jing Wei
Jing Wei
IamMeHoyMinoy
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,450 Elo+
Solo
Thoth
Thoth
eViLmOnKeYs187
Thoth
Level 26
God Stats
1W - 2L
1,726 SR
Queue Stats
8W - 16L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
2 / 0 / 8
7,136
714
2,138
4,629
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 7
7,673
767
8,149
5,157
2,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
WholesumC0C
Bellona
12
6 / 1 / 3
7,731
773
5,513
7,260
5,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkIrony
Cthulhu
7
1 / 6 / 0
5,647
565
4,144
8,783
6,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
IamMeHoyMinoy
Jing Wei
9
0 / 2 / 1
5,783
578
2,553
4,691
1,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
5,601
560
3,341
4,953
1,412
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
1
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DarkIrony
Cthulhu
1
6
0
0.17
L
Jing Wei
IamMeHoyMinoy
Jing Wei
0
2
1
0.25
W
Ravana
2
0
8
6
W
4
0
7
7.5
W
Bellona
WholesumC0C
Bellona
6
1
3
7.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,800
Damage
10,038
17,046
Taken
18,427
9,775
Mitigated
9,255
5,477
Healing
2,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DarkIrony
Cthulhu
4,144
210
294
1,591
8,783
6,127
0
3,000
5,688
7,761
0
L
Jing Wei
IamMeHoyMinoy
Jing Wei
2,553
1,015
0
124
4,691
1,716
0
3,484
1,207
0
16,376
W
Ravana
2,138
375
0
1,721
4,629
2,085
174
1,854
2,649
0
22,174
W
8,149
298
0
1,015
5,157
2,150
275
2,448
2,481
25,653
0
W
Bellona
WholesumC0C
Bellona
5,513
962
0
2,741
7,260
5,540
420
3,323
3,685
0
21,109
L
3,341
66
0
250
4,953
1,412
0
1,771
3,182
13,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,540
Gold Earned
17,031
122
Minions Killed
75
7
Camps Cleared
2
618,708
Distance Traveled
469,503
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,647
565
5
1
0
139,876
0
L
Jing Wei
5,783
578
40
4
0
153,187
2
W
Ravana
7,136
714
43
4
5
200,112
5
W
He Bo
7,673
767
37
4
2
206,337
0
W
Bellona
7,731
773
42
4
0
212,259
3
L
Thoth
5,601
560
30
3
2
176,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role