Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Morissens
Artemis
Level 6
God Stats
3W - 2L
1,726 SR
Queue Stats
3W - 4L
1,464 Elo+
Party 2
Team Averages
Level 62
1,575 SR
1,488 Elo+

VS

Team Averages
Level 77
1,704 SR
1,564 Elo+
Artemis
Artemis
FireFairy1
Artemis
Level 93
God Stats
7W - 7L
1,749 SR
Queue Stats
319W - 226L
1,570 Elo+
Party 1
Tiamat
Tiamat
OMNIMON5920
Tiamat
Level 26
God Stats
16W - 7L
1,625 SR
Queue Stats
51W - 29L
1,555 Elo+
Party 1
Sobek
Sobek
SimonPhoenix01
Sobek
Level 113
God Stats
4W - 8L
1,736 SR
Queue Stats
400W - 259L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 3 / 1
8,926
687
7,833
10,784
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
 
Ymir
10
0 / 5 / 6
7,532
579
3,719
15,383
12,021
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artemis
Morissens
Artemis
10
2 / 6 / 4
7,799
600
11,583
10,703
3,130
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FireFairy1
Artemis
13
2 / 3 / 11
8,848
681
12,380
5,605
1,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
14
9 / 1 / 5
10,226
787
12,631
8,504
6,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 11
8,929
687
6,066
16,351
16,681
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
14
14
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
3
1
1.5
L
Ymir
 
Ymir
0
5
6
0.6
W
Artemis
FireFairy1
Artemis
2
3
11
2.5
L
Artemis
Morissens
Artemis
2
6
4
0.67
W
Tiamat
9
1
5
11.5
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,135
Damage
31,077
36,870
Taken
30,460
18,656
Mitigated
24,581
8,161
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,833
462
2,909
3,759
10,784
3,505
0
5,007
5,597
36,308
0
L
Ymir
 
Ymir
3,719
596
384
851
15,383
12,021
0
7,180
7,639
12,179
0
W
Artemis
FireFairy1
Artemis
12,380
3,287
0
759
5,605
1,815
1,678
2,716
2,889
0
43,040
L
Artemis
Morissens
Artemis
11,583
5,535
183
75
10,703
3,130
0
5,966
4,378
0
24,514
W
Tiamat
12,631
467
224
2,136
8,504
6,085
610
3,239
5,265
23,716
0
W
6,066
100
0
3,536
16,351
16,681
488
5,944
10,407
22,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,257
Gold Earned
28,003
120
Minions Killed
128
5
Camps Cleared
5
620,862
Distance Traveled
690,294
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,926
687
80
6
3
222,597
7
L
Ymir
7,532
579
13
1
0
212,301
4
W
Artemis
8,848
681
65
5
1
207,805
4
L
Artemis
7,799
600
27
2
2
185,964
0
W
Tiamat
10,226
787
33
3
4
236,368
1
W
Sobek
8,929
687
30
2
0
246,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role