Player Matchup

Hel
Hel
AndFerreira5
Hel
Level 149
God Stats
9W - 2L
2,042 SR
Queue Stats
418W - 426L
1,488 Elo+
Party 1
Bacchus
Bacchus
HiginoNeto90
Bacchus
Level 148
God Stats
9W - 8L
1,547 SR
Queue Stats
410W - 461L
1,502 Elo+
Party 1
Thanatos
Thanatos
JoeOkis
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 56L
1,388 Elo+
Solo
Izanami
Izanami
OverHiiT_
Izanami
Level 147
God Stats
1W - 3L
1,119 SR
Queue Stats
81W - 106L
1,478 Elo+
Party 1
Erlang Shen
Erlang Shen
wanMarte
Erlang Shen
Level 104
God Stats
2W - 4L
1,387 SR
Queue Stats
588W - 657L
1,396 Elo+
Solo
Team Averages
Level 115
1,519 SR
1,451 Elo+

VS

Team Averages
Level 89
1,492 SR
1,486 Elo+
Scylla
Scylla
Brayantop2017
Scylla
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 39L
1,643 Elo+
Solo
Sylvanus
Sylvanus
GreaterAuto1157
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,502 Elo+
Solo
Anhur
Anhur
LeZekjaet
Anhur
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 118L
1,468 Elo+
Solo
Rama
Rama
YAWN100000
Rama
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 60L
1,366 Elo+
Solo
Janus
Janus
kchryst
Janus
Level 86
God Stats
3W - 11L
1,460 SR
Queue Stats
359W - 420L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 12
10,803
720
9,052
12,896
9,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
HiginoNeto90
Bacchus
19
1 / 1 / 15
10,505
700
12,894
34,341
34,957
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
JoeOkis
Thanatos
19
11 / 3 / 6
12,245
816
23,145
14,075
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
OverHiiT_
Izanami
17
1 / 2 / 7
10,651
710
12,859
11,955
5,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
wanMarte
Erlang Shen
15
1 / 2 / 11
9,857
657
7,446
10,896
10,595
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
9,642
643
16,108
13,593
5,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
17
3 / 3 / 4
9,642
643
10,947
18,292
14,674
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
LeZekjaet
Anhur
16
1 / 3 / 7
9,493
633
10,007
13,394
5,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 4 / 4
9,335
622
13,231
13,560
5,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
kchryst
Janus
17
2 / 4 / 7
9,804
654
12,284
11,467
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
18
Kills
10
10
Deaths
18
51
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
L
2
4
6
1.25
L
Sylvanus
3
3
4
1.67
W
Bacchus
HiginoNeto90
Bacchus
1
1
15
8.5
W
Thanatos
JoeOkis
Thanatos
11
3
6
4.67
L
Anhur
LeZekjaet
Anhur
1
3
7
1.5
W
Izanami
OverHiiT_
Izanami
1
2
7
2.25
L
2
4
4
1
L
Janus
kchryst
Janus
2
4
7
1.38
W
Erlang Shen
wanMarte
Erlang Shen
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,396
Damage
62,577
84,163
Taken
70,306
71,374
Mitigated
34,751
59,706
Healing
32,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,052
357
19,090
7,705
12,896
9,589
600
7,247
5,649
20,873
0
L
16,108
1,427
1,222
1,384
13,593
5,140
366
4,254
9,046
31,139
0
L
Sylvanus
10,947
2,312
10,079
7,247
18,292
14,674
228
5,150
12,904
19,719
0
W
Bacchus
HiginoNeto90
Bacchus
12,894
276
1,212
12,614
34,341
34,957
800
14,682
19,659
26,670
0
W
Thanatos
JoeOkis
Thanatos
23,145
3,984
1,484
11,716
14,075
10,548
1,845
5,945
7,602
0
31,064
L
Anhur
LeZekjaet
Anhur
10,007
5,203
1,837
2,663
13,394
5,479
302
4,078
9,090
0
28,836
W
Izanami
OverHiiT_
Izanami
12,859
4,556
665
1,597
11,955
5,685
2,299
6,609
5,346
0
48,906
L
13,231
11,421
1,639
1,955
13,560
5,318
532
4,054
9,203
0
25,104
L
Janus
kchryst
Janus
12,284
544
3,139
1,604
11,467
4,140
224
4,410
6,771
25,090
0
W
Erlang Shen
wanMarte
Erlang Shen
7,446
1,234
1,319
2,304
10,896
10,595
785
4,856
6,040
0
13,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,061
Gold Earned
47,916
172
Minions Killed
149
0
Camps Cleared
0
1,479,171
Distance Traveled
1,225,434
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,803
720
29
2
0
292,656
1
L
Scylla
9,642
643
33
2
0
256,149
1
L
Sylvanus
9,642
643
12
1
0
239,194
0
W
Bacchus
10,505
700
22
1
0
303,068
0
W
Thanatos
12,245
816
18
1
0
326,012
2
L
Anhur
9,493
633
51
3
0
259,319
0
W
Izanami
10,651
710
93
6
0
276,096
0
L
Rama
9,335
622
23
2
0
183,411
2
L
Janus
9,804
654
30
2
0
287,361
0
W
Erlang Shen
9,857
657
10
1
0
281,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role