Player Matchup

Discordia
Discordia
BOOMMASSACER
Discordia
Level 128
God Stats
3W - 5L
1,339 SR
Queue Stats
428W - 405L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
Poppcorn113395
Danzaburou
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
225W - 213L
1,318 Elo+
Solo
Bellona
Bellona
Trivax1525
Bellona
Level 39
God Stats
19W - 18L
1,515 SR
Queue Stats
201W - 194L
1,507 Elo+
Party 1
Ymir
Ymir
ViLLa-LeChe-PR
Ymir
Level 29
God Stats
8W - 6L
1,546 SR
Queue Stats
9W - 10L
1,514 Elo+
Party 1
Mulan
Mulan
mar_cap
Mulan
Level 126
God Stats
6W - 10L
1,410 SR
Queue Stats
321W - 309L
1,490 Elo+
Party 1
Team Averages
Level 74
1,462 SR
1,464 Elo+

VS

Team Averages
Level 72
1,369 SR
1,299 Elo+
Mercury
Mercury
CriticalCross
Mercury
Level 122
God Stats
4W - 7L
1,258 SR
Queue Stats
581W - 571L
1,435 Elo+
Party 2
Cerberus
Cerberus
NorthernWaffle
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,280 Elo+
Party 3
Aphrodite
Aphrodite
Trippy_Bean
Aphrodite
Level 76
God Stats
1W - 2L
1,454 SR
Queue Stats
2W - 10L
1,096 Elo+
Party 3
Cthulhu
Cthulhu
Wicked_Rose16
Cthulhu
Level 38
God Stats
31W - 44L
1,425 SR
Queue Stats
58W - 87L
1,297 Elo+
Party 2
Ra
Ra
oreo351
Ra
Level 105
God Stats
2W - 4L
1,207 SR
Queue Stats
305W - 348L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BOOMMASSACER
Discordia
13
5 / 2 / 0
7,753
596
5,069
6,186
2,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Poppcorn113395
Danzaburou
13
5 / 0 / 4
7,826
602
12,888
6,733
2,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Trivax1525
Bellona
13
6 / 1 / 2
8,230
633
8,604
11,753
9,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 9
7,491
576
5,058
8,865
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
mar_cap
Mulan
13
2 / 2 / 2
7,737
595
5,032
8,340
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
4 / 2 / 0
7,462
574
7,405
10,641
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
9
0 / 3 / 0
5,046
388
1,156
14,585
4,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Trippy_Bean
Aphrodite
8
0 / 3 / 0
4,736
364
2,892
5,313
1,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
10
0 / 5 / 2
5,850
450
6,325
10,203
10,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 6 / 3
6,967
536
3,796
9,636
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
19
Kills
5
5
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
BOOMMASSACER
Discordia
5
2
0
2.5
L
Mercury
4
2
0
2
L
Cerberus
0
3
0
0
W
Danzaburou
Poppcorn113395
Danzaburou
5
0
4
7
L
Aphrodite
Trippy_Bean
Aphrodite
0
3
0
0
W
Bellona
Trivax1525
Bellona
6
1
2
7
W
1
0
9
5.5
L
Cthulhu
0
5
2
0.2
W
Mulan
mar_cap
Mulan
2
2
2
1.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,651
Damage
21,574
41,877
Taken
50,378
25,737
Mitigated
24,155
15,348
Healing
12,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BOOMMASSACER
Discordia
5,069
599
0
2,254
6,186
2,957
1,216
2,188
3,756
35,853
0
L
Mercury
7,405
3,626
0
1,245
10,641
3,671
0
1,685
8,956
0
43,187
L
Cerberus
1,156
78
0
2,594
14,585
4,471
276
1,773
12,812
15,039
0
W
Danzaburou
Poppcorn113395
Danzaburou
12,888
7,483
0
3,048
6,733
2,307
2,666
2,489
4,188
0
60,805
L
Aphrodite
Trippy_Bean
Aphrodite
2,892
718
1,396
1,873
5,313
1,810
288
943
4,370
13,407
0
W
Bellona
Trivax1525
Bellona
8,604
3,171
0
3,895
11,753
9,228
530
2,952
8,019
0
36,597
W
5,058
1,260
502
3,227
8,865
6,955
604
3,098
5,576
12,848
0
L
Cthulhu
6,325
433
218
2,402
10,203
10,657
83
1,388
8,815
24,290
0
W
Mulan
mar_cap
Mulan
5,032
711
0
2,422
8,340
4,290
0
2,002
6,169
0
51,219
L
3,796
230
222
2,452
9,636
3,546
0
4,338
5,298
34,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,037
Gold Earned
30,061
347
Minions Killed
216
0
Camps Cleared
0
1,195,314
Distance Traveled
1,180,818
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,753
596
72
6
0
230,908
5
L
Mercury
7,462
574
73
6
0
302,995
2
L
Cerberus
5,046
388
24
2
0
201,101
0
W
Danzaburou
7,826
602
94
7
0
219,804
5
L
Aphrodite
4,736
364
16
1
0
218,349
0
W
Bellona
8,230
633
77
6
0
243,061
4
W
Ymir
7,491
576
11
1
0
259,094
4
L
Cthulhu
5,850
450
35
3
0
222,502
2
W
Mulan
7,737
595
93
7
0
242,447
5
L
Ra
6,967
536
68
5
0
235,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role