Player Matchup

Sol
Sol
IThrowPoo
Sol
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Tzentri
Medusa
Level 12
God Stats
51W - 66L
1,675 SR
Queue Stats
99W - 134L
1,465 Elo+
Solo
Charybdis
Charybdis
We1rdo0Man
Charybdis
Level 10
God Stats
1W - 4L
1,366 SR
Queue Stats
37W - 44L
1,381 Elo+
Solo
Ra
Ra
WellSuited
Ra
Level 86
God Stats
0W - 1L
1,357 SR
Queue Stats
2W - 6L
1,359 Elo+
Party 2
Bellona
Bellona
slenderap
Bellona
Level 29
God Stats
3W - 13L
1,077 SR
Queue Stats
56W - 64L
1,417 Elo+
Solo
Team Averages
Level 29
1,395 SR
1,424 Elo+

VS

Team Averages
Level 24
1,504 SR
1,395 Elo+
Neith
Neith
FistWideGirl
Neith
Level 54
God Stats
16W - 10L
1,550 SR
Queue Stats
58W - 60L
1,384 Elo+
Party 1
Bacchus
Bacchus
Godzillasman
Bacchus
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
69W - 55L
1,431 Elo+
Solo
Guan Yu
Guan Yu
RebornCH12
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,337 Elo+
Solo
Thanatos
Thanatos
Stinnkey
Thanatos
Level 15
God Stats
12W - 9L
1,474 SR
Queue Stats
41W - 46L
1,329 Elo+
Party 1
Kukulkan
Kukulkan
devilgurr666
Kukulkan
Level 15
God Stats
26W - 17L
1,495 SR
Queue Stats
31W - 22L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 3
8,746
875
10,239
17,496
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Tzentri
Medusa
15
2 / 8 / 4
9,740
974
8,117
12,762
3,989
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
We1rdo0Man
Charybdis
16
0 / 9 / 8
9,316
932
7,160
22,065
18,753
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 8 / 3
10,708
1,071
16,461
12,749
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
slenderap
Bellona
16
4 / 9 / 7
10,957
1,096
7,962
21,381
13,792
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 3 / 17
13,605
1,361
30,698
15,945
6,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Godzillasman
Bacchus
19
4 / 2 / 33
11,207
1,121
9,520
7,734
9,358
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
RebornCH12
Guan Yu
19
4 / 4 / 31
11,212
1,121
10,682
14,018
17,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
Stinnkey
Thanatos
17
3 / 2 / 20
10,302
1,030
7,250
11,100
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
devilgurr666
Kukulkan
18
14 / 1 / 19
12,145
1,215
23,000
6,636
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
164
12
Kills
44
44
Deaths
12
25
Assists
120
Player
Kills
Deaths
Assists
KDA
W
19
3
17
9.17
W
Bacchus
Godzillasman
Bacchus
4
2
33
10.25
L
0
10
3
0.15
W
Guan Yu
RebornCH12
Guan Yu
4
4
31
4.88
W
Thanatos
Stinnkey
Thanatos
3
2
20
6.5
L
Medusa
Tzentri
Medusa
2
8
4
0.5
L
Charybdis
We1rdo0Man
Charybdis
0
9
8
0.44
L
6
8
3
0.94
W
Kukulkan
devilgurr666
Kukulkan
14
1
19
23.5
L
Bellona
slenderap
Bellona
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,939
Damage
81,150
86,453
Taken
55,433
46,423
Mitigated
41,399
4,692
Healing
18,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,698
23,015
0
9,487
15,945
6,271
0
9,430
6,230
0
54,785
W
Bacchus
Godzillasman
Bacchus
9,520
466
0
0
7,734
9,358
0
3,477
4,135
16,678
0
L
10,239
1,906
0
1,875
17,496
5,138
0
6,129
11,367
26,793
0
W
Guan Yu
RebornCH12
Guan Yu
10,682
1,604
1,274
2,452
14,018
17,700
0
5,682
8,012
0
19,100
W
Thanatos
Stinnkey
Thanatos
7,250
653
0
4,305
11,100
5,048
0
4,203
6,743
0
17,841
L
Medusa
Tzentri
Medusa
8,117
4,716
0
247
12,762
3,989
0
4,902
7,860
0
20,255
L
Charybdis
We1rdo0Man
Charybdis
7,160
2,966
0
0
22,065
18,753
0
7,166
14,899
0
13,826
L
16,461
1,916
1,911
464
12,749
4,751
0
4,509
8,240
33,699
0
W
Kukulkan
devilgurr666
Kukulkan
23,000
2,334
0
653
6,636
3,022
0
2,961
3,613
54,576
0
L
Bellona
slenderap
Bellona
7,962
2,359
0
195
21,381
13,792
0
9,814
11,567
0
14,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,467
Gold Earned
58,471
122
Minions Killed
197
3
Camps Cleared
4
850,795
Distance Traveled
999,487
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,605
1,361
55
6
0
162,201
0
W
Bacchus
11,207
1,121
7
1
0
209,248
0
L
Sol
8,746
875
36
4
0
142,671
1
W
Guan Yu
11,212
1,121
16
2
0
209,218
0
W
Thanatos
10,302
1,030
20
2
3
212,177
0
L
Medusa
9,740
974
24
2
1
137,818
1
L
Charybdis
9,316
932
14
1
0
168,050
0
L
Ra
10,708
1,071
41
4
1
203,309
0
W
Kukulkan
12,145
1,215
99
10
1
206,643
0
L
Bellona
10,957
1,096
7
1
1
198,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role