Player Matchup

Kukulkan
Kukulkan
AlucardPep
Kukulkan
Level 83
God Stats
0W - 2L
1,283 SR
Queue Stats
21W - 25L
1,565 Elo+
Solo
Danzaburou
Danzaburou
DragonIron
Danzaburou
Level 57
God Stats
1W - 2L
1,515 SR
Queue Stats
4W - 5L
1,502 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lmadz
Morgan Le Fay
Level 62
God Stats
18W - 20L
1,243 SR
Queue Stats
104W - 101L
1,562 Elo+
Party 1
Chiron
Chiron
ONEARMGOD
Chiron
Level 107
God Stats
5W - 5L
1,558 SR
Queue Stats
25W - 23L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
ThePrimeSloth
Sun Wukong
Level 30
God Stats
1W - 1L
1,925 SR
Queue Stats
5W - 5L
1,288 Elo+
Party 1
Team Averages
Level 68
1,505 SR
1,487 Elo+

VS

Team Averages
Level 109
1,623 SR
1,535 Elo+
Eset
Eset
GNS181
Eset
Level 65
God Stats
27W - 16L
1,601 SR
Queue Stats
360W - 302L
1,554 Elo+
Party 2
Zhong Kui
Zhong Kui
Penetrator13
Zhong Kui
Level 126
God Stats
1W - 0L
1,558 SR
Queue Stats
16W - 8L
1,537 Elo+
Solo
Yemoja
Yemoja
Yeyeki
Yemoja
Level 84
God Stats
56W - 52L
1,503 SR
Queue Stats
560W - 568L
1,541 Elo+
Solo
Odin
Odin
jesusf2312
Odin
Level 137
God Stats
10W - 7L
1,605 SR
Queue Stats
440W - 424L
1,476 Elo+
Solo
Charybdis
Charybdis
nookies
Charybdis
Level 131
God Stats
2W - 0L
1,846 SR
Queue Stats
160W - 146L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlucardPep
Kukulkan
18
2 / 8 / 4
11,026
919
13,593
17,270
6,934
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
DragonIron
Danzaburou
16
0 / 8 / 4
9,948
829
9,686
22,509
9,092
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Lmadz
Morgan Le Fay
16
0 / 7 / 4
9,961
830
14,626
23,295
9,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
ONEARMGOD
Chiron
17
5 / 8 / 2
11,951
996
15,636
17,878
7,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
ThePrimeSloth
Sun Wukong
17
1 / 9 / 3
10,528
877
8,668
27,569
24,112
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

25

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
GNS181
Eset
20
6 / 2 / 27
12,565
1,047
18,451
11,815
6,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Penetrator13
Zhong Kui
20
14 / 1 / 21
13,318
1,110
40,253
22,605
30,694
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Yeyeki
Yemoja
19
3 / 0 / 25
12,201
1,017
2,507
4,800
4,973
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 4 / 26
12,813
1,068
19,144
18,273
24,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
nookies
Charybdis
20
11 / 1 / 18
13,012
1,084
26,124
12,987
7,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
157
8
Kills
40
40
Deaths
8
17
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlucardPep
Kukulkan
2
8
4
0.5
L
Danzaburou
DragonIron
Danzaburou
0
8
4
0.25
W
Eset
GNS181
Eset
6
2
27
9.75
L
Morgan Le Fay
Lmadz
Morgan Le Fay
0
7
4
0.29
L
Chiron
ONEARMGOD
Chiron
5
8
2
0.75
W
Zhong Kui
Penetrator13
Zhong Kui
14
1
21
24.5
L
Sun Wukong
ThePrimeSloth
Sun Wukong
1
9
3
0.28
W
Yemoja
Yeyeki
Yemoja
3
0
25
15.5
W
6
4
26
4.75
W
Charybdis
nookies
Charybdis
11
1
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,209
Damage
106,479
108,521
Taken
70,480
57,953
Mitigated
73,857
6,035
Healing
27,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlucardPep
Kukulkan
13,593
487
0
0
17,270
6,934
0
11,856
5,414
38,364
0
L
Danzaburou
DragonIron
Danzaburou
9,686
4,069
0
924
22,509
9,092
0
13,870
8,639
0
19,331
W
Eset
GNS181
Eset
18,451
838
3,111
1,847
11,815
6,463
0
4,154
7,661
35,874
0
L
Morgan Le Fay
Lmadz
Morgan Le Fay
14,626
1,545
348
1,513
23,295
9,865
0
12,997
10,298
41,222
0
L
Chiron
ONEARMGOD
Chiron
15,636
7,622
983
1,598
17,878
7,950
0
9,278
8,525
0
32,775
W
Zhong Kui
Penetrator13
Zhong Kui
40,253
3,897
0
6,684
22,605
30,694
0
10,006
12,599
61,419
0
L
Sun Wukong
ThePrimeSloth
Sun Wukong
8,668
1,685
0
669
27,569
24,112
0
17,814
9,564
0
22,784
W
Yemoja
Yeyeki
Yemoja
2,507
520
10,308
1,538
4,800
4,973
0
1,706
3,094
11,753
0
W
19,144
1,527
0
348
18,273
24,580
0
6,010
12,097
8,675
20,771
W
Charybdis
nookies
Charybdis
26,124
17,796
0
3,447
12,987
7,147
0
6,343
6,644
0
64,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,414
Gold Earned
63,909
213
Minions Killed
246
4
Camps Cleared
9
1,092,155
Distance Traveled
1,222,687
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,026
919
58
5
1
233,673
3
L
Danzaburou
9,948
829
34
3
2
216,777
0
W
Eset
12,565
1,047
22
2
3
246,916
2
L
Morgan Le Fay
9,961
830
46
4
0
228,699
0
L
Chiron
11,951
996
45
4
0
185,305
0
W
Zhong Kui
13,318
1,110
65
5
0
257,379
1
L
Sun Wukong
10,528
877
30
3
1
227,701
0
W
Yemoja
12,201
1,017
25
2
1
243,553
0
W
Odin
12,813
1,068
30
3
0
255,182
0
W
Charybdis
13,012
1,084
104
9
5
219,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role