Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Emeus
Jormungandr
Level 36
God Stats
0W - 2L
1,311 SR
Queue Stats
26W - 23L
1,525 Elo+
Party 1
Charybdis
Charybdis
TheuserFox
Charybdis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 34L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
adri0808
Sylvanus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,492 Elo+
Party 1
Fenrir
Fenrir
freedom92phant
Fenrir
Level 108
God Stats
2W - 4L
1,449 SR
Queue Stats
268W - 264L
1,470 Elo+
Solo
Team Averages
Level 77
1,452 SR
1,498 Elo+

VS

Team Averages
Level 125
1,613 SR
1,521 Elo+
Chiron
Chiron
Imustdance
Chiron
Level 106
God Stats
9W - 7L
1,521 SR
Queue Stats
488W - 461L
1,487 Elo+
Party 2
Hou Yi
Hou Yi
Serphine1
Hou Yi
Level 114
God Stats
8W - 1L
1,745 SR
Queue Stats
160W - 138L
1,476 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TTVSchim23
Morgan Le Fay
Level 160
God Stats
2W - 0L
1,630 SR
Queue Stats
78W - 66L
1,529 Elo+
Party 3
Chronos
Chronos
pricessslillifee
Chronos
Level 87
God Stats
16W - 7L
1,671 SR
Queue Stats
393W - 357L
1,517 Elo+
Party 2
Yemoja
Yemoja
xDireWolf95
Yemoja
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
4 / 3 / 18
14,702
668
20,949
42,677
58,898
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Emeus
Jormungandr
20
9 / 6 / 19
14,869
676
35,237
36,446
51,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
TheuserFox
Charybdis
20
10 / 4 / 16
15,258
694
34,865
20,506
12,128
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
adri0808
Sylvanus
20
0 / 3 / 23
12,692
577
10,532
29,027
35,490
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 6 / 17
14,449
657
21,835
26,116
21,322
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Imustdance
Chiron
20
7 / 8 / 7
14,862
676
32,424
25,599
12,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
Serphine1
Hou Yi
20
5 / 6 / 10
14,859
675
31,548
27,549
13,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
TTVSchim23
Morgan Le Fay
20
3 / 5 / 13
13,294
604
38,839
27,055
13,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 10 / 6
13,848
629
20,861
30,675
15,238
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
20
1 / 3 / 18
13,728
624
9,747
28,443
41,881
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
74
32
Kills
20
22
Deaths
32
93
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
3
18
4.33
L
Jormungandr
Emeus
Jormungandr
9
6
19
3.08
W
Chiron
Imustdance
Chiron
7
8
7
1.31
W
Hou Yi
Serphine1
Hou Yi
5
6
10
1.67
W
Morgan Le Fay
TTVSchim23
Morgan Le Fay
3
5
13
1.9
L
Charybdis
TheuserFox
Charybdis
10
4
16
4.5
L
Sylvanus
adri0808
Sylvanus
0
3
23
3.83
L
9
6
17
2.92
W
4
10
6
0.7
W
Yemoja
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,418
Damage
133,419
154,772
Taken
139,321
179,694
Mitigated
95,976
66,300
Healing
52,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
20,949
521
3,536
14,197
42,677
58,898
149
18,192
24,485
45,832
0
L
Jormungandr
Emeus
Jormungandr
35,237
6,685
7,393
4,534
36,446
51,856
691
18,737
17,709
62,144
0
W
Chiron
Imustdance
Chiron
32,424
9,995
2,352
3,799
25,599
12,549
997
11,301
13,972
0
56,763
W
Hou Yi
Serphine1
Hou Yi
31,548
13,584
1,584
6,329
27,549
13,011
2,495
12,532
15,017
0
67,547
W
Morgan Le Fay
TTVSchim23
Morgan Le Fay
38,839
3,544
2,577
7,007
27,055
13,297
740
16,574
10,481
69,029
0
L
Charybdis
TheuserFox
Charybdis
34,865
21,286
1,604
2,670
20,506
12,128
2,783
6,988
13,518
0
70,608
L
Sylvanus
adri0808
Sylvanus
10,532
3,789
16,760
10,310
29,027
35,490
898
14,372
14,655
20,658
0
L
21,835
2,744
1,968
3,328
26,116
21,322
2,030
11,158
14,958
0
30,398
W
20,861
8,270
1,662
2,021
30,675
15,238
1,252
13,416
17,259
37,688
0
W
Yemoja
9,747
2,161
17,602
7,585
28,443
41,881
290
12,895
15,548
21,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,970
Gold Earned
70,591
230
Minions Killed
258
0
Camps Cleared
0
1,943,931
Distance Traveled
1,853,465
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,702
668
53
2
0
443,255
0
L
Jormungandr
14,869
676
45
2
0
362,631
0
W
Chiron
14,862
676
55
3
0
332,404
11
W
Hou Yi
14,859
675
88
4
0
328,950
0
W
Morgan Le Fay
13,294
604
63
3
0
400,748
0
L
Charybdis
15,258
694
85
4
0
364,930
0
L
Sylvanus
12,692
577
19
1
0
365,758
0
L
Fenrir
14,449
657
28
1
0
407,357
1
W
Chronos
13,848
629
32
1
0
423,942
2
W
Yemoja
13,728
624
20
1
0
367,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role