Player Matchup

Ganesha
Ganesha
Bronze I
TR Bouch
Ganesha
Bronze I
Level 67
God Stats
4W - 4L
1,539 SR
Queue Stats
5W - 11L
1,116 MMR
Party 1
King Arthur
King Arthur
Silver III
TR Casual
King Arthur
Silver III
Level 116
God Stats
2W - 0L
1,328 SR
Queue Stats
31W - 27L
1,187 MMR
Party 1
Vamana
Vamana
Silver IV
TR Ddraig
Vamana
Silver IV
Level 114
God Stats
4W - 1L
1,679 SR
Queue Stats
23W - 18L
1,301 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,516 SR
1,201 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,452 SR
715 MMR
Odin
Odin
Silver V
AlonzoVG-
Odin
Silver V
Level 64
God Stats
15W - 20L
1,473 SR
Queue Stats
33W - 69L
583 MMR
Solo
Ah Puch
Ah Puch
Silver V
Brick_Bazooka_69
Ah Puch
Silver V
Level 135
God Stats
1W - 1L
1,633 SR
Queue Stats
425W - 587L
711 MMR
Party 2
Thanatos
Thanatos
Silver IV
KingReaper3590
Thanatos
Silver IV
Level 123
God Stats
14W - 37L
1,249 SR
Queue Stats
175W - 304L
851 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
TR Bouch
Ganesha
15
1 / 4 / 20
12,788
710
4,757
24,201
33,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
TR Casual
King Arthur
16
11 / 8 / 9
13,264
737
18,319
22,872
17,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
TR Ddraig
Vamana
17
16 / 5 / 5
14,267
793
20,378
24,417
18,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
CerberusChaacAresZeusAnubis

VS

Bans
KumbhakarnaCthulhuAphroditeGilgameshHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
2 / 7 / 10
12,802
711
9,833
20,593
19,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
8 / 8 / 7
13,911
773
22,805
14,914
5,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
15
6 / 13 / 7
13,254
736
18,231
19,444
6,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
28
Kills
16
17
Deaths
28
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
2
7
10
1
L
8
8
7
1.44
L
Thanatos
6
13
7
0.73
W
Ganesha
TR Bouch
Ganesha
1
4
20
2.75
W
King Arthur
TR Casual
King Arthur
11
8
9
1.94
W
Vamana
TR Ddraig
Vamana
16
5
5
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,454
Damage
50,869
71,490
Taken
54,951
69,178
Mitigated
31,212
17,471
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
9,833
3,250
0
1,219
20,593
19,857
0
3,092
17,091
0
20,121
L
22,805
1,584
438
2,230
14,914
5,295
1,270
710
13,876
57,206
0
L
Thanatos
18,231
8,527
488
7,951
19,444
6,060
1,869
1,517
17,353
0
34,860
W
Ganesha
TR Bouch
Ganesha
4,757
770
496
3,554
24,201
33,328
343
7,298
16,903
19,712
0
W
King Arthur
TR Casual
King Arthur
18,319
4,986
0
6,886
22,872
17,091
198
7,029
15,843
0
44,317
W
Vamana
TR Ddraig
Vamana
20,378
14,038
0
6,535
24,417
18,759
2,402
8,945
15,472
0
64,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,319
Gold Earned
39,967
153
Minions Killed
138
9
Camps Cleared
4
910,127
Distance Traveled
845,757
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,802
711
21
1
1
311,244
3
L
Ah Puch
13,911
773
81
5
1
259,553
2
L
Thanatos
13,254
736
36
2
2
274,960
0
W
Ganesha
12,788
710
11
1
0
314,465
0
W
King Arthur
13,264
737
45
3
5
284,530
0
W
Vamana
14,267
793
97
5
4
311,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role