Player Matchup

Jormungandr
Jormungandr
Aerozoan
Jormungandr
Level 119
God Stats
1W - 1L
1,232 SR
Queue Stats
89W - 40L
1,745 Elo+
Party 1
Cthulhu
Cthulhu
AngusAnguish
Cthulhu
Level 25
God Stats
40W - 5L
1,839 SR
Queue Stats
66W - 16L
1,861 Elo+
Party 1
Olorun
Olorun
CarrotCon
Olorun
Level 89
God Stats
17W - 0L
1,884 SR
Queue Stats
86W - 36L
1,740 Elo+
Party 1
Cabrakan
Cabrakan
Experimentals
Cabrakan
Level 124
God Stats
13W - 1L
1,723 SR
Queue Stats
77W - 37L
1,681 Elo+
Party 1
Loki
Loki
ImTheOracle
Loki
Level 107
God Stats
4W - 0L
1,981 SR
Queue Stats
100W - 55L
1,669 Elo+
Party 1
Team Averages
Level 93
1,732 SR
1,739 Elo+

VS

Team Averages
Level 76
1,545 SR
1,577 Elo+
Merlin
Merlin
 
Merlin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
IceyKev
Nike
Level 156
God Stats
7W - 6L
1,662 SR
Queue Stats
164W - 139L
1,603 Elo+
Party 2
Cerberus
Cerberus
MrOni1313
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,783 Elo+
Party 3
Charybdis
Charybdis
savechristo
Charybdis
Level 108
God Stats
5W - 6L
1,563 SR
Queue Stats
27W - 33L
1,484 Elo+
Party 2
Aphrodite
Aphrodite
savejess
Aphrodite
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 90L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aerozoan
Jormungandr
18
6 / 1 / 20
11,192
1,119
14,889
16,400
18,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
AngusAnguish
Cthulhu
18
1 / 0 / 29
10,817
1,082
16,348
12,664
13,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
CarrotCon
Olorun
17
7 / 1 / 16
11,172
1,117
23,908
13,325
6,148
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Experimentals
Cabrakan
17
9 / 3 / 15
11,230
1,123
13,281
11,603
8,580
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 0 / 16
11,796
1,180
17,610
9,242
10,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

272

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 5 / 2
9,723
972
12,839
12,484
7,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
IceyKev
Nike
16
1 / 3 / 2
10,059
1,006
15,435
23,562
16,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
MrOni1313
Cerberus
15
2 / 6 / 2
9,498
950
13,196
23,838
27,873
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
savechristo
Charybdis
15
0 / 5 / 4
9,404
940
9,827
13,908
5,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
savejess
Aphrodite
15
1 / 12 / 1
9,588
959
4,720
19,785
11,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
16
31
Kills
5
5
Deaths
31
96
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
2
0.4
W
Jormungandr
Aerozoan
Jormungandr
6
1
20
16
W
Cthulhu
AngusAnguish
Cthulhu
1
0
29
15.5
W
Olorun
CarrotCon
Olorun
7
1
16
15
W
Cabrakan
Experimentals
Cabrakan
9
3
15
5.5
L
Nike
IceyKev
Nike
1
3
2
0.67
W
8
0
16
16
L
Cerberus
MrOni1313
Cerberus
2
6
2
0.5
L
Charybdis
savechristo
Charybdis
0
5
4
0.4
L
Aphrodite
savejess
Aphrodite
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,036
Damage
56,017
63,234
Taken
93,577
57,368
Mitigated
67,541
12,992
Healing
10,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,839
605
134
623
12,484
7,065
0
10,469
1,933
34,520
0
W
Jormungandr
Aerozoan
Jormungandr
14,889
4,433
0
0
16,400
18,539
0
8,118
8,007
29,300
0
W
Cthulhu
AngusAnguish
Cthulhu
16,348
1,305
1,821
1,704
12,664
13,207
0
6,405
5,981
38,008
0
W
Olorun
CarrotCon
Olorun
23,908
12,528
712
6,480
13,325
6,148
0
6,086
7,047
50,622
0
W
Cabrakan
Experimentals
Cabrakan
13,281
2,042
0
1,623
11,603
8,580
0
5,846
5,459
21,800
0
L
Nike
IceyKev
Nike
15,435
3,900
961
530
23,562
16,535
0
15,584
7,795
0
34,115
W
17,610
5,765
0
652
9,242
10,894
0
3,322
5,847
0
26,243
L
Cerberus
MrOni1313
Cerberus
13,196
1,055
0
3,294
23,838
27,873
0
15,940
7,648
23,478
0
L
Charybdis
savechristo
Charybdis
9,827
3,643
0
475
13,908
5,038
0
10,495
3,219
0
30,352
L
Aphrodite
savejess
Aphrodite
4,720
848
1,337
3,082
19,785
11,030
0
15,938
3,662
19,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,207
Gold Earned
48,272
193
Minions Killed
207
9
Camps Cleared
4
1,058,562
Distance Traveled
992,270
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,723
972
57
6
0
201,726
0
W
Jormungandr
11,192
1,119
31
3
1
192,244
0
W
Cthulhu
10,817
1,082
49
5
2
229,121
0
W
Olorun
11,172
1,117
73
7
1
195,081
2
W
Cabrakan
11,230
1,123
23
2
2
207,565
1
L
Nike
10,059
1,006
45
5
2
234,246
0
W
Loki
11,796
1,180
17
2
3
234,551
2
L
Cerberus
9,498
950
23
2
0
193,806
0
L
Charybdis
9,404
940
47
5
1
188,128
0
L
Aphrodite
9,588
959
35
4
1
174,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role