Player Matchup

Artemis
Artemis
AustinandAbbie21
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,127 Elo+
Party 2
Ymir
Ymir
Chaz5292
Ymir
Level 29
God Stats
4W - 7L
1,469 SR
Queue Stats
91W - 122L
1,344 Elo+
Solo
Hun Batz
Hun Batz
FlippingNuggets
Hun Batz
Level 18
God Stats
3W - 4L
1,862 SR
Queue Stats
28W - 49L
1,305 Elo+
Party 2
Baron Samedi
Baron Samedi
KusH4BuddHa
Baron Samedi
Level 119
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 1
Cerberus
Cerberus
wulfiebard
Cerberus
Level 7
God Stats
1W - 1L
1,386 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 1
Team Averages
Level 36
1,501 SR
1,416 Elo+

VS

Team Averages
Level 40
1,478 SR
1,383 Elo+
Neith
Neith
Franckrom
Neith
Level 7
God Stats
2W - 1L
1,636 SR
Queue Stats
4W - 4L
1,389 Elo+
Party 3
Loki
Loki
rimurutudiosa
Loki
Level 28
God Stats
7W - 14L
1,346 SR
Queue Stats
65W - 90L
1,331 Elo+
Solo
Da Ji
Da Ji
sneck2d
Da Ji
Level 117
God Stats
3W - 2L
1,688 SR
Queue Stats
80W - 60L
1,511 Elo+
Party 3
Chang'e
Chang'e
全体起立yyds
Chang'e
Level 28
God Stats
3W - 3L
1,402 SR
Queue Stats
21W - 30L
1,330 Elo+
Solo
Sun Wukong
Sun Wukong
踏平美国
Sun Wukong
Level 18
God Stats
42W - 55L
1,317 SR
Queue Stats
76W - 93L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
5,422
417
348
8,411
2,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
4 / 4 / 1
6,898
531
5,923
11,586
9,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
8
2 / 6 / 0
5,898
454
2,703
8,591
2,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
KusH4BuddHa
Baron Samedi
10
0 / 5 / 2
5,981
460
3,175
8,533
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
wulfiebard
Cerberus
10
2 / 3 / 2
6,285
483
5,275
9,408
7,727
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Franckrom
Neith
11
2 / 3 / 4
7,000
538
3,676
5,268
1,307
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 2 / 7
6,669
513
3,369
6,441
1,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
sneck2d
Da Ji
14
13 / 2 / 2
8,534
656
10,713
8,883
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 1 / 4
6,763
520
7,612
7,128
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
踏平美国
Sun Wukong
11
2 / 0 / 7
6,546
504
4,998
7,076
2,491
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
24
27
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Ymir
4
4
1
1.13
L
Hun Batz
2
6
0
0.33
W
Neith
Franckrom
Neith
2
3
4
1.33
L
Baron Samedi
KusH4BuddHa
Baron Samedi
0
5
2
0.2
W
3
2
7
3.25
W
Da Ji
sneck2d
Da Ji
13
2
2
7
L
Cerberus
wulfiebard
Cerberus
2
3
2
1
W
4
1
4
6
W
Sun Wukong
踏平美国
Sun Wukong
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,424
Damage
30,368
46,529
Taken
34,796
26,230
Mitigated
11,021
5,853
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
348
348
0
821
8,411
2,031
0
152
8,259
0
14,012
L
Ymir
5,923
1,797
0
937
11,586
9,438
0
1,641
9,945
26,267
0
L
Hun Batz
2,703
806
0
0
8,591
2,515
0
819
7,772
0
21,912
W
Neith
Franckrom
Neith
3,676
2,373
0
749
5,268
1,307
564
1,146
4,122
0
31,207
L
Baron Samedi
KusH4BuddHa
Baron Samedi
3,175
290
255
1,603
8,533
4,519
0
2,632
5,901
25,163
0
W
3,369
697
0
250
6,441
1,471
0
2,529
3,912
0
27,645
W
Da Ji
sneck2d
Da Ji
10,713
4,050
0
2,678
8,883
3,770
0
1,820
7,063
0
56,131
L
Cerberus
wulfiebard
Cerberus
5,275
586
0
2,237
9,408
7,727
808
2,368
7,040
22,291
0
W
7,612
442
812
2,582
7,128
1,982
54
5,069
1,750
28,190
0
W
Sun Wukong
踏平美国
Sun Wukong
4,998
1,620
0
3,029
7,076
2,491
462
3,338
3,576
0
23,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,484
Gold Earned
35,512
211
Minions Killed
286
0
Camps Cleared
0
1,057,071
Distance Traveled
1,290,332
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,422
417
29
2
0
193,096
0
L
Ymir
6,898
531
42
3
0
179,428
0
L
Hun Batz
5,898
454
42
3
0
246,231
0
W
Neith
7,000
538
49
4
0
222,685
3
L
Baron Samedi
5,981
460
54
4
0
213,791
1
W
Loki
6,669
513
50
4
0
275,326
0
W
Da Ji
8,534
656
83
6
0
259,923
2
L
Cerberus
6,285
483
44
3
0
224,525
2
W
Chang'e
6,763
520
56
4
0
261,064
1
W
Sun Wukong
6,546
504
48
4
0
271,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role