Player Matchup

Odin
Odin
Darkkaiser03
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,477 Elo+
Solo
Sol
Sol
Destrinova
Sol
Level 26
God Stats
4W - 4L
1,532 SR
Queue Stats
83W - 81L
1,442 Elo+
Solo
Janus
Janus
MrRoboto76
Janus
Level 8
God Stats
2W - 5L
1,547 SR
Queue Stats
7W - 11L
1,331 Elo+
Party 2
Amaterasu
Amaterasu
j0mso
Amaterasu
Level 12
God Stats
11W - 7L
1,547 SR
Queue Stats
12W - 12L
1,450 Elo+
Party 2
Charybdis
Charybdis
spartan117y
Charybdis
Level 27
God Stats
40W - 67L
1,258 SR
Queue Stats
167W - 188L
1,394 Elo+
Solo
Team Averages
Level 20
1,477 SR
1,419 Elo+

VS

Team Averages
Level 20
1,509 SR
1,421 Elo+
Vamana
Vamana
Extremo69
Vamana
Level 27
God Stats
16W - 16L
1,510 SR
Queue Stats
145W - 174L
1,419 Elo+
Solo
Tiamat
Tiamat
SilentAsassin59
Tiamat
Level 17
God Stats
8W - 15L
1,207 SR
Queue Stats
13W - 25L
1,348 Elo+
Party 1
Artemis
Artemis
Titopanda007
Artemis
Level 27
God Stats
1W - 0L
1,736 SR
Queue Stats
39W - 42L
1,527 Elo+
Solo
Sylvanus
Sylvanus
TushieBandit
Sylvanus
Level 7
God Stats
18W - 15L
1,361 SR
Queue Stats
25W - 23L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
UnworldlyEric
Gilgamesh
Level 24
God Stats
14W - 16L
1,729 SR
Queue Stats
90W - 96L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
6,518
435
3,627
8,365
6,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 4 / 2
6,895
460
12,972
9,250
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
9
0 / 6 / 0
6,119
408
7,009
8,600
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
j0mso
Amaterasu
14
5 / 6 / 1
8,776
585
7,046
14,453
10,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
spartan117y
Charybdis
11
3 / 4 / 1
7,217
481
5,464
8,896
2,538
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Extremo69
Vamana
13
10 / 0 / 7
8,669
578
8,649
12,192
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 6
7,873
525
4,644
10,332
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Titopanda007
Artemis
14
7 / 2 / 7
8,095
540
13,062
10,566
3,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
TushieBandit
Sylvanus
10
0 / 2 / 8
6,783
452
3,020
12,695
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
UnworldlyEric
Gilgamesh
15
3 / 5 / 7
8,385
559
6,434
12,627
7,168
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
12
Kills
23
23
Deaths
12
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
3
4
2
1
W
Vamana
Extremo69
Vamana
10
0
7
13.5
L
Janus
0
6
0
0
W
3
3
6
2
W
Artemis
Titopanda007
Artemis
7
2
7
5.25
W
Sylvanus
TushieBandit
Sylvanus
0
2
8
2
W
Gilgamesh
UnworldlyEric
Gilgamesh
3
5
7
1.3
L
Amaterasu
j0mso
Amaterasu
5
6
1
0.92
L
Charybdis
spartan117y
Charybdis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,118
Damage
35,809
49,564
Taken
58,412
24,970
Mitigated
32,946
11,538
Healing
21,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,627
736
0
1,041
8,365
6,744
166
2,428
5,937
0
16,949
L
12,972
3,980
0
3,213
9,250
2,906
800
1,112
8,138
38,011
5,553
W
Vamana
Extremo69
Vamana
8,649
4,846
0
4,277
12,192
5,418
0
3,839
8,210
0
38,836
L
Janus
7,009
758
0
547
8,600
1,985
396
2,809
5,791
29,418
0
W
4,644
560
0
3,463
10,332
6,262
780
3,299
6,734
44,105
0
W
Artemis
Titopanda007
Artemis
13,062
8,623
0
4,852
10,566
3,661
164
5,059
5,259
0
42,707
W
Sylvanus
TushieBandit
Sylvanus
3,020
1,423
1,793
4,124
12,695
10,437
207
4,203
8,152
22,423
0
W
Gilgamesh
UnworldlyEric
Gilgamesh
6,434
835
0
2,979
12,627
7,168
692
1,978
10,539
8,423
40,433
L
Amaterasu
j0mso
Amaterasu
7,046
3,284
0
4,435
14,453
10,797
638
1,266
13,187
0
44,397
L
Charybdis
spartan117y
Charybdis
5,464
3,118
446
1,856
8,896
2,538
997
1,097
7,799
0
32,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,525
Gold Earned
39,805
304
Minions Killed
358
0
Camps Cleared
0
1,376,321
Distance Traveled
1,400,276
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,518
435
32
2
0
277,686
1
L
Sol
6,895
460
66
4
0
270,697
4
W
Vamana
8,669
578
54
4
0
329,389
0
L
Janus
6,119
408
55
4
0
277,126
0
W
Tiamat
7,873
525
96
6
0
258,034
0
W
Artemis
8,095
540
73
5
0
273,073
2
W
Sylvanus
6,783
452
36
2
0
252,567
5
W
Gilgamesh
8,385
559
99
7
0
287,213
1
L
Amaterasu
8,776
585
87
6
0
284,765
0
L
Charybdis
7,217
481
64
4
0
266,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role