Player Matchup

Ra
Ra
FS_Tho_
Ra
Level 134
God Stats
3W - 0L
1,836 SR
Queue Stats
184W - 180L
1,588 Elo+
Party 1
Serqet
Serqet
ITZ_RAV3N_14
Serqet
Level 108
God Stats
12W - 16L
1,438 SR
Queue Stats
567W - 483L
1,588 Elo+
Party 1
Yemoja
Yemoja
PrincessAria44
Yemoja
Level 87
God Stats
9W - 5L
1,601 SR
Queue Stats
125W - 130L
1,524 Elo+
Party 1
Apollo
Apollo
XX_DeathNinja
Apollo
Level 147
God Stats
18W - 24L
1,576 SR
Queue Stats
487W - 404L
1,614 Elo+
Party 1
Chaac
Chaac
adkay368
Chaac
Level 28
God Stats
2W - 2L
1,550 SR
Queue Stats
92W - 45L
1,620 Elo+
Party 1
Team Averages
Level 101
1,600 SR
1,587 Elo+

VS

Team Averages
Level 68
1,703 SR
1,523 Elo+
Merlin
Merlin
BigBoiiBigBrain
Merlin
Level 101
God Stats
0W - 1L
1,706 SR
Queue Stats
449W - 337L
1,602 Elo+
Party 2
Mercury
Mercury
Charlyy117
Mercury
Level 48
God Stats
6W - 12L
1,545 SR
Queue Stats
301W - 344L
1,427 Elo+
Solo
Freya
Freya
J3bus Cr1pes
Freya
Level 38
God Stats
3W - 6L
1,378 SR
Queue Stats
125W - 133L
1,452 Elo+
Solo
Fafnir
Fafnir
Topopopo
Fafnir
Level 28
God Stats
13W - 4L
1,940 SR
Queue Stats
47W - 40L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
ZATTY1000
Cthulhu
Level 127
God Stats
1W - 4L
1,945 SR
Queue Stats
328W - 266L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
10,367
610
8,983
9,204
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
15
5 / 4 / 3
9,854
580
5,978
10,720
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 1 / 8
8,005
471
3,227
9,516
5,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
10 / 1 / 0
11,790
694
9,996
12,666
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
adkay368
Chaac
16
0 / 2 / 10
10,155
597
10,690
15,845
17,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,116
477
11,570
8,809
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Charlyy117
Mercury
13
1 / 6 / 3
7,927
466
3,237
12,857
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 0
8,263
486
4,342
9,295
3,043
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Topopopo
Fafnir
11
0 / 1 / 4
7,067
416
2,395
8,608
6,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
ZATTY1000
Cthulhu
15
2 / 5 / 2
8,933
525
11,470
16,541
12,923
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
20
Kills
8
9
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Mercury
Charlyy117
Mercury
1
6
3
0.42
W
5
1
4
7
W
Serqet
5
4
3
1.63
L
1
4
0
0.25
W
0
1
8
4
L
Fafnir
Topopopo
Fafnir
0
1
4
2
W
10
1
0
10
L
Cthulhu
ZATTY1000
Cthulhu
2
5
2
0.6
W
Chaac
adkay368
Chaac
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,874
Damage
33,014
57,951
Taken
56,110
35,873
Mitigated
30,807
26,007
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,570
444
118
2,241
8,809
3,446
0
3,347
5,414
65,599
0
L
Mercury
Charlyy117
Mercury
3,237
1,328
0
700
12,857
4,558
0
2,451
10,004
0
50,227
W
8,983
862
2,097
4,439
9,204
3,516
1,389
6,427
2,777
72,741
0
W
Serqet
5,978
707
0
2,780
10,720
3,817
950
4,139
6,581
0
51,083
L
4,342
1,340
0
2,836
9,295
3,043
0
1,554
7,741
44,278
0
W
3,227
468
1,177
1,594
9,516
5,738
388
5,653
3,863
15,467
0
L
Fafnir
Topopopo
Fafnir
2,395
411
0
1,369
8,608
6,837
0
2,465
5,959
11,980
0
W
9,996
7,024
0
5,813
12,666
4,973
3,387
5,096
7,570
0
102,082
L
Cthulhu
ZATTY1000
Cthulhu
11,470
2,696
0
3,155
16,541
12,923
0
4,113
11,102
57,146
0
W
Chaac
adkay368
Chaac
10,690
1,880
0
8,107
15,845
17,829
277
8,801
7,044
6,447
51,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,171
Gold Earned
40,306
543
Minions Killed
419
0
Camps Cleared
0
1,675,508
Distance Traveled
1,642,455
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,116
477
110
6
0
328,514
3
L
Mercury
7,927
466
82
5
0
339,788
0
W
Ra
10,367
610
149
9
0
354,086
2
W
Serqet
9,854
580
90
5
0
360,865
0
L
Freya
8,263
486
84
5
0
304,113
5
W
Yemoja
8,005
471
10
1
0
273,309
10
L
Fafnir
7,067
416
15
1
0
343,531
2
W
Apollo
11,790
694
172
10
0
349,414
2
L
Cthulhu
8,933
525
128
8
0
326,509
4
W
Chaac
10,155
597
122
7
0
337,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role