Player Matchup

Nu Wa
Nu Wa
Irmaos Berti
Nu Wa
Level 107
God Stats
17W - 9L
1,649 SR
Queue Stats
363W - 385L
1,493 Elo+
Party 1
Ymir
Ymir
S1der4l
Ymir
Level 46
God Stats
10W - 4L
1,661 SR
Queue Stats
208W - 205L
1,483 Elo+
Solo
Chaac
Chaac
StonBorN
Chaac
Level 127
God Stats
4W - 2L
1,667 SR
Queue Stats
158W - 161L
1,420 Elo+
Solo
Anhur
Anhur
Willd reaper
Anhur
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 126L
1,473 Elo+
Party 1
Gilgamesh
Gilgamesh
XKingzerX
Gilgamesh
Level 102
God Stats
25W - 17L
1,651 SR
Queue Stats
359W - 343L
1,490 Elo+
Party 1
Team Averages
Level 90
1,626 SR
1,472 Elo+

VS

Team Averages
Level 69
1,458 SR
1,467 Elo+
Zhong Kui
Zhong Kui
FelinaMinhau
Zhong Kui
Level 43
God Stats
8W - 9L
1,544 SR
Queue Stats
144W - 169L
1,432 Elo+
Solo
Artemis
Artemis
QDIOS
Artemis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,467 Elo+
Party 2
Sol
Sol
Zaters716
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,436 Elo+
Party 2
Mercury
Mercury
themasterIAV
Mercury
Level 69
God Stats
15W - 25L
1,428 SR
Queue Stats
602W - 522L
1,564 Elo+
Solo
Jormungandr
Jormungandr
xWhitethorn
Jormungandr
Level 149
God Stats
0W - 1L
1,318 SR
Queue Stats
198W - 212L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 2
7,992
615
3,304
3,456
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
S1der4l
Ymir
13
6 / 1 / 6
8,156
627
10,924
9,990
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chaac
StonBorN
Chaac
11
0 / 2 / 5
6,202
477
6,003
8,154
4,351
11
2 / 1 / 4
6,461
497
4,148
7,807
2,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
XKingzerX
Gilgamesh
14
2 / 0 / 0
7,954
612
3,750
4,969
3,256
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FelinaMinhau
Zhong Kui
10
0 / 2 / 0
5,544
426
2,786
6,916
7,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
QDIOS
Artemis
10
0 / 3 / 1
5,889
453
7,109
8,414
2,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 4 / 0
6,479
498
2,448
7,102
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
themasterIAV
Mercury
11
1 / 3 / 2
6,492
499
4,122
7,414
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
xWhitethorn
Jormungandr
9
3 / 4 / 0
6,214
478
4,028
9,856
4,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
5
5
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
FelinaMinhau
Zhong Kui
0
2
0
0
W
6
1
2
7
L
Artemis
QDIOS
Artemis
0
3
1
0.17
W
Ymir
S1der4l
Ymir
6
1
6
9
W
Chaac
StonBorN
Chaac
0
2
5
1.25
W
2
1
4
4
W
Gilgamesh
XKingzerX
Gilgamesh
2
0
0
2
L
1
4
0
0.25
L
Mercury
themasterIAV
Mercury
1
3
2
0.67
L
Jormungandr
xWhitethorn
Jormungandr
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,129
Damage
20,493
34,376
Taken
39,702
15,076
Mitigated
18,647
14,478
Healing
8,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
FelinaMinhau
Zhong Kui
2,786
201
0
3,046
6,916
7,209
0
1,672
4,990
28,207
0
W
3,304
558
0
742
3,456
966
1,114
585
2,807
34,421
0
L
Artemis
QDIOS
Artemis
7,109
3,407
0
2,000
8,414
2,332
0
732
7,682
0
36,853
W
Ymir
S1der4l
Ymir
10,924
3,274
0
4,237
9,990
4,420
0
3,002
6,819
55,682
0
W
Chaac
StonBorN
Chaac
6,003
455
0
3,671
8,154
4,351
0
2,177
5,977
0
34,635
W
4,148
1,158
0
3,519
7,807
2,083
0
1,549
6,258
0
30,682
W
Gilgamesh
XKingzerX
Gilgamesh
3,750
1,069
0
2,309
4,969
3,256
0
2,222
2,747
0
44,355
L
2,448
534
0
1,917
7,102
2,156
0
4,859
2,243
36,628
0
L
Mercury
themasterIAV
Mercury
4,122
2,144
0
405
7,414
2,081
0
2,913
4,406
0
43,258
L
Jormungandr
xWhitethorn
Jormungandr
4,028
1,219
0
1,227
9,856
4,869
0
4,052
5,804
22,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,765
Gold Earned
30,618
383
Minions Killed
336
0
Camps Cleared
0
1,273,476
Distance Traveled
1,222,550
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,544
426
50
4
0
221,926
0
W
Nu Wa
7,992
615
76
6
0
240,458
1
L
Artemis
5,889
453
70
5
0
228,003
2
W
Ymir
8,156
627
93
7
0
269,766
1
W
Chaac
6,202
477
44
3
0
263,517
6
W
Anhur
6,461
497
65
5
0
242,328
2
W
Gilgamesh
7,954
612
105
8
0
257,407
1
L
Sol
6,479
498
86
7
0
228,683
5
L
Mercury
6,492
499
85
7
0
301,851
2
L
Jormungandr
6,214
478
45
3
0
242,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role