Player Matchup

Sobek
Sobek
ElTioMoy
Sobek
Level 144
God Stats
2W - 1L
1,655 SR
Queue Stats
170W - 133L
1,660 Elo+
Party 2
Nu Wa
Nu Wa
KG_Vladimir
Nu Wa
Level 25
God Stats
12W - 10L
1,587 SR
Queue Stats
38W - 41L
1,525 Elo+
Solo
Zeus
Zeus
KingPhillips__
Zeus
Level 45
God Stats
1W - 0L
1,275 SR
Queue Stats
20W - 11L
1,636 Elo+
Solo
Anhur
Anhur
robertoblaz
Anhur
Level 123
God Stats
1W - 1L
1,654 SR
Queue Stats
65W - 59L
1,549 Elo+
Party 2
Vamana
Vamana
vichas020
Vamana
Level 25
God Stats
2W - 1L
1,294 SR
Queue Stats
39W - 38L
1,475 Elo+
Party 2
Team Averages
Level 72
1,493 SR
1,569 Elo+

VS

Team Averages
Level 77
1,603 SR
1,631 Elo+
Thoth
Thoth
Aljepeno
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,897 Elo+
Party 1
Discordia
Discordia
HalfFroMan
Discordia
Level 155
God Stats
0W - 2L
1,780 SR
Queue Stats
10W - 9L
1,649 Elo+
Party 1
Charybdis
Charybdis
Roberthvpm
Charybdis
Level 48
God Stats
0W - 1L
1,565 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
TankBoyChun
Anubis
Level 27
God Stats
3W - 1L
1,898 SR
Queue Stats
22W - 34L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
itna
Erlang Shen
Level 125
God Stats
0W - 1L
1,270 SR
Queue Stats
125W - 101L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ElTioMoy
Sobek
17
4 / 2 / 17
10,880
777
7,989
18,441
27,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 0 / 5
11,186
799
9,140
4,531
1,891
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 1 / 11
11,180
799
16,613
9,576
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 8
11,313
808
6,265
11,742
4,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
vichas020
Vamana
18
10 / 3 / 11
11,887
849
15,477
20,351
15,140
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aljepeno
Thoth
14
0 / 8 / 2
7,924
566
7,920
9,624
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
HalfFroMan
Discordia
16
3 / 4 / 4
10,162
726
20,123
10,954
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Roberthvpm
Charybdis
14
1 / 5 / 2
8,025
573
6,558
12,625
4,534
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
17
2 / 7 / 3
10,400
743
8,909
17,281
7,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
itna
Erlang Shen
14
2 / 4 / 2
8,819
630
6,696
13,301
10,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
28
Kills
8
8
Deaths
28
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
Aljepeno
Thoth
0
8
2
0.13
W
Sobek
ElTioMoy
Sobek
4
2
17
6.25
L
Discordia
HalfFroMan
Discordia
3
4
4
1.25
W
3
0
5
5.5
W
5
1
11
10.5
L
Charybdis
Roberthvpm
Charybdis
1
5
2
0.4
L
Anubis
2
7
3
0.5
L
Erlang Shen
itna
Erlang Shen
2
4
2
0.75
W
6
2
8
5
W
Vamana
vichas020
Vamana
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,484
Damage
50,206
64,641
Taken
63,785
53,141
Mitigated
29,915
15,555
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Aljepeno
Thoth
7,920
420
0
0
9,624
3,233
0
4,491
5,027
32,529
0
W
Sobek
ElTioMoy
Sobek
7,989
557
0
4,040
18,441
27,495
469
9,761
8,680
19,765
0
L
Discordia
HalfFroMan
Discordia
20,123
110
0
283
10,954
3,534
0
8,349
2,419
44,094
0
W
9,140
3,834
800
457
4,531
1,891
1,274
2,106
2,425
63,995
0
W
16,613
672
358
2,067
9,576
3,788
885
6,136
3,440
48,357
0
L
Charybdis
Roberthvpm
Charybdis
6,558
2,936
325
2,350
12,625
4,534
0
5,995
6,574
0
22,379
L
Anubis
8,909
226
398
5,952
17,281
7,805
1
6,822
10,221
47,883
0
L
Erlang Shen
itna
Erlang Shen
6,696
2,885
0
1,602
13,301
10,809
0
7,503
5,633
0
18,593
W
6,265
3,244
0
1,808
11,742
4,827
3,591
8,667
3,075
0
27,437
W
Vamana
vichas020
Vamana
15,477
6,705
0
6,025
20,351
15,140
260
10,834
9,517
0
32,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,446
Gold Earned
45,330
360
Minions Killed
282
11
Camps Cleared
6
1,332,624
Distance Traveled
1,160,248
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,924
566
57
4
1
236,743
0
W
Sobek
10,880
777
27
2
1
294,485
3
L
Discordia
10,162
726
43
3
2
268,970
7
W
Nu Wa
11,186
799
142
10
3
275,209
4
W
Zeus
11,180
799
85
6
4
248,113
4
L
Charybdis
8,025
573
40
3
2
210,486
3
L
Anubis
10,400
743
125
9
0
216,448
1
L
Erlang Shen
8,819
630
17
1
1
227,601
1
W
Anhur
11,313
808
79
6
3
245,570
4
W
Vamana
11,887
849
27
2
0
269,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role