Player Matchup

Heimdallr
Heimdallr
Ehpapa
Heimdallr
Level 127
God Stats
5W - 6L
1,700 SR
Queue Stats
107W - 79L
1,608 Elo+
Party 1
Da Ji
Da Ji
EpicEbolaSavage
Da Ji
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 40L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
REAL COLExWORLD
Cthulhu
Level 25
God Stats
5W - 0L
1,649 SR
Queue Stats
14W - 10L
1,536 Elo+
Party 1
Guan Yu
Guan Yu
VinylicDust8
Guan Yu
Level 160
God Stats
3W - 2L
1,655 SR
Queue Stats
116W - 91L
1,633 Elo+
Party 1
Agni
Agni
Zero1297
Agni
Level 123
God Stats
5W - 1L
1,667 SR
Queue Stats
59W - 54L
1,533 Elo+
Party 1
Team Averages
Level 110
1,634 SR
1,575 Elo+

VS

Team Averages
Level 64
1,634 SR
1,598 Elo+
Chernobog
Chernobog
Alpharius9777
Chernobog
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,569 Elo+
Solo
Raijin
Raijin
JamBoy117331
Raijin
Level 36
God Stats
31W - 12L
1,724 SR
Queue Stats
359W - 171L
1,682 Elo+
Party 2
Thanatos
Thanatos
dan gleysack23
Thanatos
Level 147
God Stats
6W - 2L
1,593 SR
Queue Stats
510W - 251L
1,692 Elo+
Party 2
Fenrir
Fenrir
jjtater
Fenrir
Level 39
God Stats
59W - 34L
1,547 SR
Queue Stats
82W - 63L
1,470 Elo+
Solo
Persephone
Persephone
rozz65
Persephone
Level 49
God Stats
2W - 1L
1,807 SR
Queue Stats
92W - 80L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ehpapa
Heimdallr
19
13 / 2 / 18
12,746
1,275
23,646
10,673
4,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 5 / 13
10,900
1,090
8,615
10,107
4,567
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
3 / 1 / 23
10,890
1,089
10,501
9,378
12,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
VinylicDust8
Guan Yu
18
6 / 0 / 16
11,251
1,125
12,010
12,516
13,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
18
8 / 2 / 17
11,909
1,191
22,540
12,671
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

264

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alpharius9777
Chernobog
17
1 / 10 / 8
10,592
1,059
8,252
20,822
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
16
2 / 3 / 2
9,766
977
10,101
12,121
4,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
16
3 / 6 / 3
10,086
1,009
12,138
15,360
5,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
jjtater
Fenrir
16
3 / 12 / 5
10,596
1,060
10,751
19,978
10,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
rozz65
Persephone
15
1 / 5 / 2
9,595
960
6,875
14,309
4,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
30
36
Kills
10
10
Deaths
36
87
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Alpharius9777
Chernobog
1
10
8
0.5
W
Heimdallr
Ehpapa
Heimdallr
13
2
18
11
W
6
5
13
2.5
L
Raijin
2
3
2
1
W
3
1
23
14.5
W
Guan Yu
VinylicDust8
Guan Yu
6
0
16
14
W
Agni
8
2
17
8.25
L
Thanatos
3
6
3
0.75
L
Fenrir
jjtater
Fenrir
3
12
5
0.46
L
Persephone
rozz65
Persephone
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,312
Damage
48,117
55,345
Taken
82,590
38,803
Mitigated
31,764
13,575
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Alpharius9777
Chernobog
8,252
3,784
186
2,325
20,822
7,075
0
9,059
11,138
0
52,308
W
Heimdallr
Ehpapa
Heimdallr
23,646
14,871
0
1,508
10,673
4,472
0
4,108
6,565
0
42,005
W
8,615
1,507
0
0
10,107
4,567
0
2,228
7,879
0
18,988
L
Raijin
10,101
874
0
0
12,121
4,022
0
3,528
8,198
26,635
0
W
10,501
283
161
961
9,378
12,135
0
3,624
5,754
17,944
0
W
Guan Yu
VinylicDust8
Guan Yu
12,010
2,519
3,228
4,453
12,516
13,197
0
2,827
9,689
1,136
19,402
W
Agni
22,540
1,959
184
3,080
12,671
4,432
0
4,189
8,482
58,060
0
L
Thanatos
12,138
3,782
0
5,190
15,360
5,212
0
5,430
9,403
0
18,568
L
Fenrir
jjtater
Fenrir
10,751
1,995
439
936
19,978
10,961
0
8,673
10,820
0
19,489
L
Persephone
rozz65
Persephone
6,875
656
0
254
14,309
4,494
0
5,483
8,543
19,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,696
Gold Earned
50,635
195
Minions Killed
167
9
Camps Cleared
7
998,058
Distance Traveled
1,018,070
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,592
1,059
82
8
2
170,057
0
W
Heimdallr
12,746
1,275
55
6
1
194,985
0
W
Da Ji
10,900
1,090
16
2
5
139,228
0
L
Raijin
9,766
977
23
2
2
203,774
0
W
Cthulhu
10,890
1,089
15
2
2
221,015
0
W
Guan Yu
11,251
1,125
21
2
0
232,753
2
W
Agni
11,909
1,191
88
9
1
210,077
3
L
Thanatos
10,086
1,009
8
1
2
264,839
0
L
Fenrir
10,596
1,060
21
2
1
189,916
0
L
Persephone
9,595
960
33
3
0
189,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role