Player Matchup

Cthulhu
Cthulhu
CGF Bandit
Cthulhu
Level 29
God Stats
0W - 1L
1,634 SR
Queue Stats
3W - 16L
1,070 Elo+
Party 2
Hel
Hel
NotAGrilll
Hel
Level 127
God Stats
0W - 1L
1,824 SR
Queue Stats
0W - 4L
1,098 Elo+
Party 2
Danzaburou
Danzaburou
facesmasher4896
Danzaburou
Level 15
God Stats
0W - 1L
1,388 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Team Averages
Level 57
1,615 SR
1,223 Elo+

VS

Team Averages
Level 50
1,535 SR
1,448 Elo+
Tsukuyomi
Tsukuyomi
AzraeltheHarvngr
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,602 Elo+
Solo
Cthulhu
Cthulhu
BanditWarning
Cthulhu
Level 28
God Stats
2W - 2L
1,498 SR
Queue Stats
46W - 60L
1,321 Elo+
Party 1
Skadi
Skadi
XxDarling-002xX
Skadi
Level 97
God Stats
15W - 8L
1,606 SR
Queue Stats
158W - 175L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CGF Bandit
Cthulhu
12
0 / 7 / 5
9,278
546
7,347
24,312
24,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 6 / 4
11,779
693
9,505
22,853
22,354
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
facesmasher4896
Danzaburou
14
3 / 8 / 4
10,469
616
12,706
16,075
7,580
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
13
3 / 8 / 12
11,046
650
13,598
14,807
6,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
16
9 / 1 / 11
12,719
748
12,142
20,365
21,731
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
9 / 1 / 12
12,845
756
30,082
12,636
4,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
8
Kills
21
21
Deaths
10
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
3
8
12
1.13
W
Cthulhu
9
1
11
14.5
L
Cthulhu
CGF Bandit
Cthulhu
0
7
5
0.36
L
5
6
4
1.17
W
9
1
12
15
L
Danzaburou
facesmasher4896
Danzaburou
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,558
Damage
55,822
63,240
Taken
47,808
54,528
Mitigated
32,742
21,292
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
13,598
3,390
0
1,433
14,807
6,054
93
6,435
8,372
0
24,465
W
Cthulhu
12,142
665
0
5,872
20,365
21,731
557
4,425
15,940
28,157
0
L
Cthulhu
CGF Bandit
Cthulhu
7,347
433
0
120
24,312
24,594
0
4,088
20,224
23,537
0
L
9,505
1,086
8,131
11,479
22,853
22,354
0
5,414
17,439
40,810
0
W
30,082
15,076
432
2,778
12,636
4,957
2,114
6,014
6,622
0
88,562
L
Danzaburou
facesmasher4896
Danzaburou
12,706
5,338
0
1,562
16,075
7,580
0
3,269
12,806
0
41,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,526
Gold Earned
36,610
151
Minions Killed
152
6
Camps Cleared
4
845,314
Distance Traveled
917,215
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,046
650
18
1
0
278,949
1
W
Cthulhu
12,719
748
24
1
1
326,825
2
L
Cthulhu
9,278
546
26
2
0
290,381
0
L
Hel
11,779
693
64
4
3
294,878
0
W
Skadi
12,845
756
110
6
3
311,441
2
L
Danzaburou
10,469
616
61
4
3
260,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role