Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DuuDuu64
Ra
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,487 Elo+
Solo
Horus
Horus
l Silky I
Horus
Level 63
God Stats
31W - 20L
1,668 SR
Queue Stats
54W - 46L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xDida10
Morgan Le Fay
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 205L
1,388 Elo+
Solo
Team Averages
Level 101
1,534 SR
1,489 Elo+

VS

Team Averages
Level 97
1,569 SR
1,449 Elo+
Tiamat
Tiamat
Cezars
Tiamat
Level 100
God Stats
40W - 47L
1,476 SR
Queue Stats
334W - 354L
1,503 Elo+
Solo
Raijin
Raijin
MATEO_GOD
Raijin
Level 101
God Stats
1W - 0L
1,557 SR
Queue Stats
95W - 100L
1,402 Elo+
Solo
Da Ji
Da Ji
TheYtualGames
Da Ji
Level 92
God Stats
2W - 2L
1,662 SR
Queue Stats
243W - 273L
1,443 Elo+
Solo
Bacchus
Bacchus
Yakoo-Aragon
Bacchus
Level 63
God Stats
26W - 16L
1,649 SR
Queue Stats
311W - 448L
1,398 Elo+
Solo
Charybdis
Charybdis
gluuuuu00
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 2 / 0
6,341
453
1,858
5,272
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
 
Odin
10
0 / 2 / 0
5,909
422
324
7,083
3,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 1
6,118
437
1,346
5,275
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Horus
l Silky I
Horus
9
0 / 2 / 1
5,999
429
1,656
6,989
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
xDida10
Morgan Le Fay
11
1 / 4 / 1
6,606
472
4,355
10,635
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cezars
Tiamat
15
4 / 0 / 1
8,781
627
7,071
4,629
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
MATEO_GOD
Raijin
12
2 / 2 / 3
7,276
520
5,542
5,249
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 4
8,403
600
5,522
9,102
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Yakoo-Aragon
Bacchus
9
3 / 0 / 1
6,665
476
834
2,720
1,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
gluuuuu00
Charybdis
13
0 / 0 / 4
7,829
559
2,941
5,122
1,498
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
12
12
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Odin
 
Odin
0
2
0
0
W
Tiamat
Cezars
Tiamat
4
0
1
4.5
L
1
2
1
0.75
W
Raijin
MATEO_GOD
Raijin
2
2
3
1.75
W
3
0
4
5
W
Bacchus
Yakoo-Aragon
Bacchus
3
0
1
3.5
W
Charybdis
gluuuuu00
Charybdis
0
0
4
2
L
Horus
l Silky I
Horus
0
2
1
0.25
L
Morgan Le Fay
xDida10
Morgan Le Fay
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,539
Damage
21,910
35,254
Taken
26,822
14,245
Mitigated
10,853
9,032
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,858
1,574
0
1,004
5,272
1,310
0
479
4,793
0
38,970
L
Odin
 
Odin
324
0
0
1,508
7,083
3,470
0
3,521
3,290
0
22,997
W
Tiamat
Cezars
Tiamat
7,071
815
0
2,526
4,629
2,498
352
752
3,877
54,862
0
L
1,346
93
1,345
1,233
5,275
1,238
0
2,694
2,362
24,744
0
W
Raijin
MATEO_GOD
Raijin
5,542
113
0
892
5,249
1,699
323
3,184
2,065
37,695
0
W
5,522
1,224
0
750
9,102
3,426
0
1,684
7,418
0
69,931
W
Bacchus
Yakoo-Aragon
Bacchus
834
35
0
1,274
2,720
1,732
0
81
2,639
8,231
0
W
Charybdis
gluuuuu00
Charybdis
2,941
1,538
0
2,782
5,122
1,498
0
157
4,965
0
59,629
L
Horus
l Silky I
Horus
1,656
796
386
1,540
6,989
4,758
81
1,558
5,315
0
14,022
L
Morgan Le Fay
xDida10
Morgan Le Fay
4,355
261
0
2,016
10,635
3,469
683
4,579
5,710
30,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,973
Gold Earned
38,954
283
Minions Killed
465
0
Camps Cleared
0
1,205,196
Distance Traveled
1,224,340
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,341
453
83
6
0
262,892
4
L
Odin
5,909
422
61
4
0
174,344
2
W
Tiamat
8,781
627
128
9
0
258,607
2
L
Ra
6,118
437
49
4
0
254,110
2
W
Raijin
7,276
520
76
5
0
240,202
2
W
Da Ji
8,403
600
117
8
0
315,235
2
W
Bacchus
6,665
476
10
1
0
165,116
0
W
Charybdis
7,829
559
134
10
0
245,180
4
L
Horus
5,999
429
26
2
0
290,534
3
L
Morgan Le Fay
6,606
472
64
5
0
223,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role