Player Matchup

Jormungandr
Jormungandr
Iporkchops9896
Jormungandr
Level 6
God Stats
3W - 4L
1,685 SR
Queue Stats
6W - 10L
1,469 Elo+
Party 1
Da Ji
Da Ji
NxG_legend15
Da Ji
Level 22
God Stats
8W - 6L
1,461 SR
Queue Stats
13W - 9L
1,463 Elo+
Party 2
Charybdis
Charybdis
Sparky KV
Charybdis
Level 24
God Stats
0W - 1L
1,328 SR
Queue Stats
62W - 50L
1,580 Elo+
Solo
Hera
Hera
iCraveBattle
Hera
Level 140
God Stats
5W - 7L
1,557 SR
Queue Stats
103W - 116L
1,492 Elo+
Party 1
Zeus
Zeus
xHoodie_Ninja
Zeus
Level 29
God Stats
23W - 21L
1,482 SR
Queue Stats
80W - 74L
1,433 Elo+
Party 2
Team Averages
Level 44
1,502 SR
1,487 Elo+

VS

Team Averages
Level 19
1,539 SR
1,416 Elo+
Artemis
Artemis
Adrianiccii
Artemis
Level 8
God Stats
2W - 1L
1,464 SR
Queue Stats
36W - 40L
1,266 Elo+
Party 3
Achilles
Achilles
Marvlous XYZ
Achilles
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 286L
1,502 Elo+
Solo
Xbalanque
Xbalanque
PabLar23
Xbalanque
Level 16
God Stats
24W - 22L
1,183 SR
Queue Stats
36W - 40L
1,266 Elo+
Party 3
Zeus
Zeus
PlzMeDaDDy3869
Zeus
Level 15
God Stats
63W - 32L
1,875 SR
Queue Stats
289W - 244L
1,521 Elo+
Solo
Xing Tian
Xing Tian
chicken_pall7
Xing Tian
Level 27
God Stats
11W - 9L
1,673 SR
Queue Stats
103W - 94L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Iporkchops9896
Jormungandr
16
0 / 7 / 5
9,152
915
4,118
18,182
13,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
3 / 10 / 6
10,764
1,076
9,091
17,383
6,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Sparky KV
Charybdis
17
4 / 4 / 4
11,010
1,101
12,660
17,932
5,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 2
9,312
931
6,914
7,831
2,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 12 / 5
9,791
979
10,826
16,570
4,847
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

102

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adrianiccii
Artemis
18
3 / 3 / 22
10,765
1,077
15,726
8,404
3,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Marvlous XYZ
Achilles
17
3 / 0 / 16
10,328
1,033
2,778
7,705
9,829
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
PabLar23
Xbalanque
18
7 / 5 / 17
11,540
1,154
22,245
12,081
5,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
14 / 1 / 9
12,217
1,222
18,211
6,284
2,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
chicken_pall7
Xing Tian
18
8 / 2 / 20
11,601
1,160
13,247
13,509
16,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
119
11
Kills
35
35
Deaths
11
22
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Artemis
Adrianiccii
Artemis
3
3
22
4.67
L
Jormungandr
Iporkchops9896
Jormungandr
0
7
5
0.36
W
Achilles
Marvlous XYZ
Achilles
3
0
16
11
L
3
10
6
0.6
W
Xbalanque
PabLar23
Xbalanque
7
5
17
3.1
W
14
1
9
18.5
L
Charybdis
Sparky KV
Charybdis
4
4
4
1.5
W
Xing Tian
chicken_pall7
Xing Tian
8
2
20
9
L
2
2
2
1.5
L
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,609
Damage
72,207
77,898
Taken
47,983
33,851
Mitigated
36,949
2,260
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Adrianiccii
Artemis
15,726
6,842
0
1,040
8,404
3,473
0
4,409
3,995
0
31,359
L
Jormungandr
Iporkchops9896
Jormungandr
4,118
1,336
52
264
18,182
13,923
0
6,592
11,590
19,704
0
W
Achilles
Marvlous XYZ
Achilles
2,778
406
0
400
7,705
9,829
0
3,087
4,618
227
10,519
L
9,091
2,526
159
372
17,383
6,734
0
9,091
8,292
0
13,167
W
Xbalanque
PabLar23
Xbalanque
22,245
8,861
0
1,025
12,081
5,064
0
4,672
7,409
0
45,085
W
18,211
1,020
0
1,002
6,284
2,495
0
2,891
3,393
40,786
0
L
Charybdis
Sparky KV
Charybdis
12,660
5,907
0
105
17,932
5,979
0
5,550
12,382
0
51,478
W
Xing Tian
chicken_pall7
Xing Tian
13,247
2,015
0
3,502
13,509
16,088
0
6,799
6,710
20,767
0
L
6,914
2,479
171
578
7,831
2,368
0
2,816
5,015
24,751
0
L
10,826
3,589
38
521
16,570
4,847
0
7,622
8,948
17,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,029
Gold Earned
56,451
184
Minions Killed
188
7
Camps Cleared
5
848,257
Distance Traveled
900,565
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,765
1,077
47
5
1
158,465
0
L
Jormungandr
9,152
915
23
2
0
146,625
1
W
Achilles
10,328
1,033
17
2
2
200,103
0
L
Da Ji
10,764
1,076
4
0
1
187,000
0
W
Xbalanque
11,540
1,154
56
6
2
179,653
0
W
Zeus
12,217
1,222
55
6
0
173,229
0
L
Charybdis
11,010
1,101
96
10
5
187,982
1
W
Xing Tian
11,601
1,160
13
1
0
189,115
2
L
Hera
9,312
931
42
4
0
169,017
0
L
Zeus
9,791
979
19
2
1
157,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role