Player Matchup

Neith
Neith
ASAPZey
Neith
Level 7
God Stats
2W - 4L
1,714 SR
Queue Stats
25W - 29L
1,680 Elo+
Solo
Vamana
Vamana
Huehuecyotl13
Vamana
Level 139
God Stats
11W - 7L
1,766 SR
Queue Stats
283W - 335L
1,450 Elo+
Solo
Ra
Ra
JHENDO19
Ra
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,455 Elo+
Solo
Team Averages
Level 96
1,660 SR
1,528 Elo+

VS

Team Averages
Level 31
1,495 SR
1,346 Elo+
Apollo
Apollo
GuacoBell
Apollo
Level 37
God Stats
2W - 0L
1,713 SR
Queue Stats
14W - 13L
1,300 Elo+
Solo
Ra
Ra
MUNOZS81
Ra
Level 7
God Stats
1W - 1L
1,166 SR
Queue Stats
2W - 4L
1,250 Elo+
Solo
Odin
Odin
OdinAsheric
Odin
Level 48
God Stats
81W - 57L
1,607 SR
Queue Stats
170W - 183L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ASAPZey
Neith
11
0 / 6 / 1
7,923
528
5,285
10,444
3,780
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 0
8,210
547
7,303
15,466
9,063
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 6 / 1
8,059
537
3,561
8,909
3,219
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GuacoBell
Apollo
13
3 / 1 / 9
9,742
649
10,182
9,111
3,180
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 10
9,777
652
9,560
7,293
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
10 / 0 / 4
10,777
718
10,429
8,166
8,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
15
15
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
ASAPZey
Neith
0
6
1
0.08
W
Apollo
GuacoBell
Apollo
3
1
9
7.5
L
1
3
0
0.33
L
0
6
1
0.08
W
2
0
10
7
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,149
Damage
30,171
34,819
Taken
24,570
16,062
Mitigated
13,635
6,261
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ASAPZey
Neith
5,285
2,314
0
965
10,444
3,780
0
2,695
7,749
0
18,327
W
Apollo
GuacoBell
Apollo
10,182
5,867
0
2,396
9,111
3,180
1,367
1,716
7,395
0
40,322
L
7,303
1,782
0
3,032
15,466
9,063
0
3,256
12,210
0
22,861
L
3,561
91
699
1,565
8,909
3,219
0
4,275
4,634
32,492
0
W
9,560
472
2,829
3,077
7,293
2,308
957
772
6,521
33,957
0
W
10,429
2,849
0
601
8,166
8,147
271
2,052
6,114
387
39,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
30,296
139
Minions Killed
181
6
Camps Cleared
7
739,589
Distance Traveled
831,965
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,923
528
45
3
1
219,529
0
W
Apollo
9,742
649
72
5
0
262,416
2
L
Vamana
8,210
547
24
2
1
270,678
1
L
Ra
8,059
537
70
5
4
249,382
2
W
Ra
9,777
652
39
3
2
298,513
3
W
Odin
10,777
718
70
5
5
271,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role