Player Matchup

Loki
Loki
 
Loki
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Boros_W1
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,227 Elo+
Solo
Thanatos
Thanatos
Namikaze_Lord4th
Thanatos
Level 28
God Stats
39W - 40L
1,575 SR
Queue Stats
292W - 275L
1,499 Elo+
Solo
Cernunnos
Cernunnos
Piggy5987
Cernunnos
Level 18
God Stats
10W - 9L
1,512 SR
Queue Stats
10W - 9L
1,503 Elo+
Solo
King Arthur
King Arthur
jhowthay
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 251L
1,500 Elo+
Solo
Team Averages
Level 18
1,517 SR
1,446 Elo+

VS

Team Averages
Level 25
1,521 SR
1,459 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AL DAYVIS
Achilles
Level 24
God Stats
14W - 13L
1,422 SR
Queue Stats
113W - 119L
1,472 Elo+
Solo
Poseidon
Poseidon
Dark Fredo8988
Poseidon
Level 27
God Stats
11W - 15L
1,573 SR
Queue Stats
113W - 142L
1,447 Elo+
Solo
Artio
Artio
GeV kach M
Artio
Level 14
God Stats
1W - 2L
1,572 SR
Queue Stats
14W - 14L
1,455 Elo+
Solo
Scylla
Scylla
TheSnowQueen167
Scylla
Level 29
God Stats
65W - 65L
1,538 SR
Queue Stats
110W - 121L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 6 / 4
9,872
429
8,007
15,550
4,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Boros_W1
Nemesis
6
0 / 1 / 2
6,820
297
1,641
4,507
1,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
9 / 8 / 1
11,634
506
9,049
15,581
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Piggy5987
Cernunnos
14
1 / 10 / 4
9,163
398
8,420
18,433
5,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
jhowthay
King Arthur
13
0 / 12 / 4
8,711
379
3,125
21,453
15,138
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
13 / 4 / 11
14,499
630
15,827
12,989
8,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
AL DAYVIS
Achilles
5
1 / 0 / 0
7,789
339
799
500
115
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Poseidon
18
14 / 7 / 8
12,863
559
19,109
16,868
5,439
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
17
3 / 2 / 13
11,810
513
11,601
26,174
23,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 3 / 14
11,391
495
10,719
10,162
3,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
14
Kills
37
37
Deaths
16
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
6
4
1
W
Loki
 
Loki
13
4
11
4.63
W
Achilles
AL DAYVIS
Achilles
1
0
0
1
L
Nemesis
Boros_W1
Nemesis
0
1
2
1
W
Poseidon
14
7
8
2.57
W
Artio
3
2
13
4.75
L
9
8
1
1.19
L
Cernunnos
Piggy5987
Cernunnos
1
10
4
0.3
W
6
3
14
4.33
L
King Arthur
jhowthay
King Arthur
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,242
Damage
58,055
75,524
Taken
66,693
32,265
Mitigated
41,462
13,373
Healing
19,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,007
1,600
0
3,206
15,550
4,377
636
10,804
4,340
0
30,918
W
Loki
 
Loki
15,827
8,834
0
3,806
12,989
8,816
1,618
0
12,989
0
109,940
W
Achilles
AL DAYVIS
Achilles
799
461
0
101
500
115
0
0
500
0
4,309
L
Nemesis
Boros_W1
Nemesis
1,641
355
0
487
4,507
1,095
0
2,438
2,036
0
13,085
W
Poseidon
19,109
4,505
0
743
16,868
5,439
2,303
0
16,868
63,215
0
W
Artio
11,601
1,319
927
12,524
26,174
23,740
1,130
0
26,174
69,326
0
L
9,049
2,970
0
7,404
15,581
5,958
1,110
6,820
8,351
0
51,723
L
Cernunnos
Piggy5987
Cernunnos
8,420
4,417
0
2,276
18,433
5,697
39
10,940
7,108
0
46,305
W
10,719
1,867
0
1,398
10,162
3,352
2,668
0
10,162
45,353
0
L
King Arthur
jhowthay
King Arthur
3,125
904
0
0
21,453
15,138
111
8,954
12,260
0
28,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,200
Gold Earned
58,352
263
Minions Killed
477
0
Camps Cleared
0
1,660,843
Distance Traveled
1,746,962
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,872
429
36
2
0
443,473
0
W
Loki
14,499
630
192
8
0
470,846
2
W
Achilles
7,789
339
17
1
0
38,496
0
L
Nemesis
6,820
297
18
1
0
169,938
1
W
Poseidon
12,863
559
95
4
0
450,406
2
W
Artio
11,810
513
107
5
0
396,923
4
L
Thanatos
11,634
506
83
4
0
362,582
0
L
Cernunnos
9,163
398
80
3
0
346,788
2
W
Scylla
11,391
495
66
3
0
390,291
0
L
King Arthur
8,711
379
46
2
0
338,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role