Player Matchup

Kuzenbo
Kuzenbo
JLBullfrog05
Kuzenbo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 178L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Saltboi2
Tsukuyomi
Level 18
God Stats
0W - 3L
1,161 SR
Queue Stats
24W - 27L
1,460 Elo+
Party 2
Ymir
Ymir
TheGodOfScrubs
Ymir
Level 39
God Stats
15W - 12L
1,535 SR
Queue Stats
60W - 58L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
tiphonn
Cthulhu
Level 29
God Stats
0W - 1L
1,353 SR
Queue Stats
57W - 62L
1,382 Elo+
Party 2
Zhong Kui
Zhong Kui
xavcoolguy
Zhong Kui
Level 29
God Stats
9W - 4L
1,664 SR
Queue Stats
33W - 38L
1,451 Elo+
Party 2
Team Averages
Level 48
1,443 SR
1,446 Elo+

VS

Team Averages
Level 61
1,475 SR
1,526 Elo+
Hel
Hel
AcaSalinas
Hel
Level 124
God Stats
13W - 11L
1,553 SR
Queue Stats
684W - 616L
1,590 Elo+
Party 3
Horus
Horus
Gilgamesh017
Horus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
298W - 241L
1,597 Elo+
Party 3
Thoth
Thoth
J_Soldi3r_PR
Thoth
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
312W - 352L
1,437 Elo+
Party 1
Ao Kuang
Ao Kuang
SteveJobsxLigma
Ao Kuang
Level 46
God Stats
3W - 6L
1,318 SR
Queue Stats
420W - 376L
1,552 Elo+
Solo
Neith
Neith
XogycPR
Neith
Level 17
God Stats
27W - 23L
1,501 SR
Queue Stats
35W - 40L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JLBullfrog05
Kuzenbo
5
0 / 7 / 0
4,392
439
2,044
9,874
5,292
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Saltboi2
Tsukuyomi
7
0 / 6 / 1
4,522
452
3,082
6,852
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 2 / 0
5,142
514
2,397
5,820
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
tiphonn
Cthulhu
9
0 / 5 / 0
4,939
494
2,342
10,148
4,052
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
xavcoolguy
Zhong Kui
7
0 / 7 / 0
4,496
450
2,611
8,352
4,545
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
7,107
711
8,160
5,597
2,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 7
5,817
582
3,110
5,529
3,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 1 / 7
6,669
667
2,923
4,725
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
11
11 / 0 / 3
7,289
729
10,063
6,665
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
XogycPR
Neith
11
7 / 0 / 6
6,673
667
7,114
3,866
1,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
57
1
Kills
27
27
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
W
3
0
7
6.5
L
Kuzenbo
JLBullfrog05
Kuzenbo
0
7
0
0
W
2
1
7
5.5
L
Tsukuyomi
Saltboi2
Tsukuyomi
0
6
1
0.08
W
Ao Kuang
11
0
3
12.5
L
1
2
0
0.5
W
Neith
XogycPR
Neith
7
0
6
10
L
Cthulhu
tiphonn
Cthulhu
0
5
0
0
L
Zhong Kui
xavcoolguy
Zhong Kui
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,476
Damage
31,370
41,046
Taken
26,382
17,708
Mitigated
10,764
4,758
Healing
12,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,160
632
2,058
3,939
5,597
2,834
0
2,397
3,200
42,361
0
W
3,110
930
395
1,219
5,529
3,256
0
873
4,656
0
11,757
L
Kuzenbo
JLBullfrog05
Kuzenbo
2,044
826
0
1,662
9,874
5,292
0
5,534
4,340
20,088
0
W
2,923
89
0
855
4,725
1,353
310
1,971
2,754
34,582
0
L
Tsukuyomi
Saltboi2
Tsukuyomi
3,082
581
0
418
6,852
1,419
80
861
5,991
0
14,262
W
Ao Kuang
10,063
4,008
0
2,774
6,665
2,148
0
2,882
3,783
40,777
0
L
2,397
273
0
492
5,820
2,400
0
725
5,095
13,759
0
W
Neith
XogycPR
Neith
7,114
4,778
0
1,732
3,866
1,173
1,037
1,271
2,595
0
39,728
L
Cthulhu
tiphonn
Cthulhu
2,342
172
88
1,465
10,148
4,052
0
7,947
2,201
22,620
0
L
Zhong Kui
xavcoolguy
Zhong Kui
2,611
275
0
633
8,352
4,545
0
6,079
2,273
16,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,491
Gold Earned
33,555
179
Minions Killed
311
0
Camps Cleared
0
923,663
Distance Traveled
1,008,559
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,107
711
91
9
0
199,727
2
W
Horus
5,817
582
14
1
0
223,905
3
L
Kuzenbo
4,392
439
37
4
0
205,816
4
W
Thoth
6,669
667
54
5
0
189,508
1
L
Tsukuyomi
4,522
452
23
2
0
199,985
2
W
Ao Kuang
7,289
729
67
7
0
202,170
3
L
Ymir
5,142
514
35
4
0
161,462
3
W
Neith
6,673
667
85
9
0
193,249
0
L
Cthulhu
4,939
494
52
5
0
198,213
5
L
Zhong Kui
4,496
450
32
3
0
158,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role