Player Matchup

Loki
Loki
BeaniHippi
Loki
Level 3
God Stats
2W - 3L
1,691 SR
Queue Stats
2W - 3L
1,658 Elo+
Party 2
Pele
Pele
MikeMikeMikeMike
Pele
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,596 Elo+
Party 1
Sylvanus
Sylvanus
StomperKunn
Sylvanus
Level 22
God Stats
25W - 17L
1,628 SR
Queue Stats
58W - 41L
1,580 Elo+
Party 1
Ra
Ra
Tyrue
Ra
Level 3
God Stats
2W - 2L
1,691 SR
Queue Stats
2W - 3L
1,658 Elo+
Party 2
Danzaburou
Danzaburou
pinetree44
Danzaburou
Level 14
God Stats
1W - 2L
1,356 SR
Queue Stats
5W - 2L
1,743 Elo+
Party 1
Team Averages
Level 13
1,573 SR
1,647 Elo+

VS

Team Averages
Level 21
1,507 SR
1,556 Elo+
Artemis
Artemis
ATMuwu
Artemis
Level 13
God Stats
1W - 1L
1,355 SR
Queue Stats
8W - 6L
1,609 Elo+
Solo
Susano
Susano
AustrianDM
Susano
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
117W - 119L
1,663 Elo+
Solo
Athena
Athena
RyzeTheRaven
Athena
Level 24
God Stats
5W - 8L
1,452 SR
Queue Stats
89W - 107L
1,302 Elo+
Solo
Merlin
Merlin
Zesthor
Merlin
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
112W - 95L
1,548 Elo+
Solo
Bellona
Bellona
bigbadaj123
Bellona
Level 17
God Stats
21W - 15L
1,729 SR
Queue Stats
36W - 34L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,292
449
1,714
8,058
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 6 / 3
7,497
536
4,138
11,310
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
StomperKunn
Sylvanus
12
2 / 5 / 8
7,586
542
6,534
9,817
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
11
0 / 6 / 2
6,843
489
2,424
9,170
2,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
pinetree44
Danzaburou
14
9 / 1 / 1
9,062
647
5,320
5,620
1,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ATMuwu
Artemis
7
0 / 4 / 0
5,467
391
2,610
4,420
832
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
AustrianDM
Susano
17
9 / 0 / 2
10,125
723
9,036
7,813
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
11
0 / 5 / 1
7,061
504
2,020
8,934
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Zesthor
Merlin
15
7 / 3 / 5
9,225
659
5,906
6,641
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
bigbadaj123
Bellona
15
7 / 0 / 2
9,081
649
8,570
7,154
6,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
12
Kills
23
23
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
ATMuwu
Artemis
0
4
0
0
W
Susano
AustrianDM
Susano
9
0
2
10
L
0
5
0
0
L
1
6
3
0.42
W
Athena
0
5
1
0.1
L
Sylvanus
StomperKunn
Sylvanus
2
5
8
1.2
L
Ra
0
6
2
0.17
W
Merlin
Zesthor
Merlin
7
3
5
3.17
W
Bellona
bigbadaj123
Bellona
7
0
2
8
L
Danzaburou
pinetree44
Danzaburou
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,130
Damage
28,142
43,975
Taken
34,962
15,585
Mitigated
17,457
9,853
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ATMuwu
Artemis
2,610
761
0
783
4,420
832
0
1,931
2,489
0
14,778
W
Susano
AustrianDM
Susano
9,036
2,606
0
700
7,813
2,734
1,473
1,237
6,576
0
76,154
L
1,714
291
0
231
8,058
2,185
0
0
8,058
0
23,033
L
4,138
1,208
0
2,784
11,310
4,330
0
761
10,549
0
49,311
W
Athena
2,020
606
0
1,318
8,934
5,610
156
1,845
7,089
20,858
0
L
Sylvanus
StomperKunn
Sylvanus
6,534
1,540
404
2,142
9,817
4,385
210
1,360
8,457
19,060
3,837
L
Ra
2,424
660
124
2,325
9,170
2,935
709
3,907
5,263
44,780
0
W
Merlin
Zesthor
Merlin
5,906
560
0
1,141
6,641
2,067
1,168
2,570
4,071
55,733
0
W
Bellona
bigbadaj123
Bellona
8,570
4,027
0
1,127
7,154
6,214
1,257
867
6,287
0
45,963
L
Danzaburou
pinetree44
Danzaburou
5,320
2,851
0
1,843
5,620
1,750
2,938
2,024
3,596
0
49,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,280
Gold Earned
40,959
334
Minions Killed
436
0
Camps Cleared
0
1,252,107
Distance Traveled
1,333,990
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,467
391
24
2
0
132,883
1
W
Susano
10,125
723
136
10
0
318,643
5
L
Loki
6,292
449
35
3
0
242,293
0
L
Pele
7,497
536
89
6
0
251,636
2
W
Athena
7,061
504
59
4
0
293,237
1
L
Sylvanus
7,586
542
30
2
0
242,155
2
L
Ra
6,843
489
73
5
0
259,852
3
W
Merlin
9,225
659
111
8
0
282,917
4
W
Bellona
9,081
649
106
8
0
306,310
1
L
Danzaburou
9,062
647
107
8
0
256,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role