Player Matchup

Set
Set
Karabs
Set
Level 28
God Stats
26W - 23L
1,597 SR
Queue Stats
140W - 157L
1,459 Elo+
Solo
Hercules
Hercules
SEAOFTRITON
Hercules
Level 27
God Stats
16W - 7L
1,685 SR
Queue Stats
182W - 180L
1,530 Elo+
Solo
Anubis
Anubis
baldlion52303
Anubis
Level 29
God Stats
19W - 11L
1,566 SR
Queue Stats
39W - 32L
1,430 Elo+
Solo
Team Averages
Level 28
1,616 SR
1,473 Elo+

VS

Team Averages
Level 29
1,475 SR
1,446 Elo+
Hachiman
Hachiman
KannedKewchi
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,429 Elo+
Solo
Sobek
Sobek
LilDabllDoo
Sobek
Level 66
God Stats
28W - 38L
1,424 SR
Queue Stats
392W - 463L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
PhilOfTheHun
Kukulkan
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Karabs
Set
19
18 / 2 / 9
15,157
758
28,899
16,825
15,708
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
SEAOFTRITON
Hercules
14
6 / 1 / 13
12,959
648
9,342
14,451
21,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
10 / 1 / 15
14,008
700
33,431
20,126
11,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KannedKewchi
Hachiman
12
0 / 16 / 2
10,202
510
8,901
24,210
5,627
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 7 / 3
11,502
575
13,028
41,986
37,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
PhilOfTheHun
Kukulkan
14
2 / 11 / 0
11,460
573
11,686
16,261
6,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
34
Kills
3
4
Deaths
34
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
KannedKewchi
Hachiman
0
16
2
0.06
W
Set
Karabs
Set
18
2
9
11.25
L
1
7
3
0.36
L
Kukulkan
PhilOfTheHun
Kukulkan
2
11
0
0.18
W
Hercules
SEAOFTRITON
Hercules
6
1
13
12.5
W
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,672
Damage
33,615
51,402
Taken
82,457
48,939
Mitigated
49,054
25,523
Healing
18,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
KannedKewchi
Hachiman
8,901
6,320
0
2,205
24,210
5,627
0
11,409
12,801
0
32,599
W
Set
Karabs
Set
28,899
13,533
0
4,055
16,825
15,708
1,080
7,951
8,874
299
77,375
L
13,028
707
189
15,620
41,986
37,135
0
18,238
23,748
37,662
0
L
Kukulkan
PhilOfTheHun
Kukulkan
11,686
1,187
0
875
16,261
6,292
0
4,762
11,499
33,906
1,764
W
Hercules
SEAOFTRITON
Hercules
9,342
2,937
0
5,776
14,451
21,448
183
5,598
8,853
0
19,362
W
33,431
2,869
1,426
14,266
20,126
11,783
283
11,307
8,819
69,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,124
Gold Earned
33,164
230
Minions Killed
131
10
Camps Cleared
3
931,735
Distance Traveled
906,044
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,202
510
50
3
2
269,252
0
W
Set
15,157
758
114
6
6
370,987
0
L
Sobek
11,502
575
35
2
0
373,688
1
L
Kukulkan
11,460
573
46
2
1
263,104
1
W
Hercules
12,959
648
17
1
3
263,698
1
W
Anubis
14,008
700
99
5
1
297,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role