Player Matchup

Bacchus
Bacchus
Silver II
ILOVEGRENADEZ
Bacchus
Silver II
Level 158
God Stats
0W - 3L
1,312 SR
Queue Stats
69W - 85L
1,152 MMR
Solo
Persephone
Persephone
Gold V
Nozner
Persephone
Gold V
Level 68
God Stats
2W - 7L
1,311 SR
Queue Stats
93W - 108L
1,123 MMR
Solo
Bakasura
Bakasura
Silver I
QcDollarsBiLL
Bakasura
Silver I
Level 156
God Stats
43W - 38L
1,529 SR
Queue Stats
183W - 191L
1,205 MMR
Solo
Merlin
Merlin
Silver II
TheoziN draK
Merlin
Silver II
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 119L
1,135 MMR
Solo
Cernunnos
Cernunnos
Silver III
Vito Rockys275
Cernunnos
Silver III
Level 117
God Stats
1W - 4L
1,510 SR
Queue Stats
10W - 18L
1,188 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,432 SR
1,161 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,471 SR
1,160 MMR
Nu Wa
Nu Wa
Gold V
Arkham_knight_12
Nu Wa
Gold V
Level 129
God Stats
24W - 15L
1,569 SR
Queue Stats
279W - 276L
1,174 MMR
Solo
Sylvanus
Sylvanus
Silver III
Cr4cK_XvX-NoOb
Sylvanus
Silver III
Level 79
God Stats
2W - 4L
1,482 SR
Queue Stats
14W - 23L
1,117 MMR
Solo
Ullr
Ullr
Silver I
OhNo Not A Fart
Ullr
Silver I
Level 157
God Stats
4W - 2L
1,273 SR
Queue Stats
83W - 95L
1,182 MMR
Solo
King Arthur
King Arthur
Silver IV
Re1inqu1sher
King Arthur
Silver IV
Level 106
God Stats
10W - 23L
1,432 SR
Queue Stats
293W - 284L
1,125 MMR
Solo
Fenrir
Fenrir
Silver I
sebaspato06
Fenrir
Silver I
Level 127
God Stats
5W - 7L
1,599 SR
Queue Stats
297W - 292L
1,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
4
0 / 2 / 0
3,017
603
1,222
3,409
1,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Nozner
Persephone
6
1 / 1 / 0
3,423
685
1,922
2,416
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
QcDollarsBiLL
Bakasura
2
0 / 1 / 0
2,737
547
808
1,582
484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
6
1 / 2 / 0
3,492
698
1,227
2,913
603
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
Vito Rockys275
Cernunnos
5
0 / 0 / 0
3,094
619
1,286
2,336
520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaMorgan Le FayArachneGilgameshHades

VS

Bans
SetErlang ShenKhepriCu ChulainnCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 4
3,446
689
1,611
2,043
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
5
2 / 0 / 0
3,408
682
1,961
2,219
1,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

5
0 / 0 / 2
3,133
627
1,505
2,477
509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Re1inqu1sher
King Arthur
7
1 / 1 / 1
3,972
794
2,069
3,518
1,345
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
6
3 / 0 / 0
3,802
760
1,196
2,697
703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
6
6
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Sylvanus
2
0
0
2
L
Bacchus
0
2
0
0
L
Persephone
Nozner
Persephone
1
1
0
1
W
0
0
2
1
L
Bakasura
QcDollarsBiLL
Bakasura
0
1
0
0
W
King Arthur
Re1inqu1sher
King Arthur
1
1
1
1.5
L
Merlin
1
2
0
0.5
L
Cernunnos
Vito Rockys275
Cernunnos
0
0
0
0
W
Fenrir
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,465
Damage
8,342
12,656
Taken
12,954
3,669
Mitigated
4,189
3,823
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,611
474
0
549
2,043
466
478
1,233
694
15,836
0
W
Sylvanus
1,961
919
306
942
2,219
1,166
0
566
1,653
10,439
3,394
L
Bacchus
1,222
66
48
853
3,409
1,544
0
677
2,732
5,154
0
L
Persephone
Nozner
Persephone
1,922
172
0
797
2,416
518
0
924
1,491
13,522
0
W
1,505
729
0
1,199
2,477
509
0
656
1,821
0
7,151
L
Bakasura
QcDollarsBiLL
Bakasura
808
460
0
622
1,582
484
0
559
1,023
0
4,615
W
King Arthur
Re1inqu1sher
King Arthur
2,069
214
0
1,070
3,518
1,345
0
1,094
2,424
0
16,325
L
Merlin
1,227
105
0
880
2,913
603
0
98
2,815
13,426
0
L
Cernunnos
Vito Rockys275
Cernunnos
1,286
757
0
623
2,336
520
0
904
1,432
0
11,751
W
Fenrir
1,196
280
0
1,028
2,697
703
0
602
1,991
0
9,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,763
Gold Earned
17,761
95
Minions Killed
132
0
Camps Cleared
0
394,880
Distance Traveled
449,592
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,446
689
23
5
0
86,671
1
W
Sylvanus
3,408
682
27
5
0
76,895
1
L
Bacchus
3,017
603
11
2
0
93,530
0
L
Persephone
3,423
685
26
5
0
88,730
1
W
Ullr
3,133
627
17
3
0
84,935
1
L
Bakasura
2,737
547
12
2
0
47,416
1
W
King Arthur
3,972
794
35
7
0
94,688
2
L
Merlin
3,492
698
28
6
0
77,710
0
L
Cernunnos
3,094
619
18
4
0
87,494
0
W
Fenrir
3,802
760
30
6
0
106,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role