Player Matchup

Bellona
Bellona
Derpycrep
Bellona
Level 128
God Stats
7W - 4L
1,680 SR
Queue Stats
188W - 137L
1,663 Elo+
Party 1
Ymir
Ymir
FlexingonGma
Ymir
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 33L
1,652 Elo+
Party 1
Thoth
Thoth
LowkeyAwful
Thoth
Level 96
God Stats
3W - 5L
1,499 SR
Queue Stats
184W - 150L
1,661 Elo+
Party 1
Amaterasu
Amaterasu
QlutchIsKing
Amaterasu
Level 149
God Stats
7W - 3L
1,836 SR
Queue Stats
108W - 76L
1,660 Elo+
Party 1
Scylla
Scylla
TenguCci
Scylla
Level 146
God Stats
5W - 2L
1,837 SR
Queue Stats
172W - 96L
1,703 Elo+
Party 1
Team Averages
Level 113
1,670 SR
1,668 Elo+

VS

Team Averages
Level 118
1,594 SR
1,507 Elo+
Artio
Artio
BlueKidPlug
Artio
Level 154
God Stats
7W - 16L
1,376 SR
Queue Stats
226W - 268L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
DevilishDRB
Gilgamesh
Level 155
God Stats
1W - 1L
1,463 SR
Queue Stats
147W - 162L
1,502 Elo+
Party 2
Jing Wei
Jing Wei
J3bus Cr1pes
Jing Wei
Level 38
God Stats
4W - 2L
1,698 SR
Queue Stats
125W - 133L
1,457 Elo+
Solo
Mercury
Mercury
rebelmaul
Mercury
Level 159
God Stats
9W - 5L
1,665 SR
Queue Stats
600W - 601L
1,601 Elo+
Party 2
Ra
Ra
xROGUEANGELx
Ra
Level 82
God Stats
17W - 12L
1,768 SR
Queue Stats
345W - 379L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Derpycrep
Bellona
11
5 / 0 / 1
6,588
659
6,772
5,366
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 0 / 4
5,337
534
1,400
3,265
1,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 1
7,044
704
5,813
3,474
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
QlutchIsKing
Amaterasu
11
4 / 0 / 0
6,822
682
5,819
8,180
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
TenguCci
Scylla
10
1 / 1 / 4
6,012
601
2,629
4,857
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,633
463
1,620
5,986
2,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
DevilishDRB
Gilgamesh
10
0 / 3 / 0
5,469
547
3,676
7,024
2,835
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
J3bus Cr1pes
Jing Wei
7
0 / 4 / 0
4,361
436
2,055
6,994
1,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
rebelmaul
Mercury
10
1 / 2 / 0
5,443
544
3,244
5,337
1,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 0
4,840
484
759
5,823
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
15
Kills
1
1
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Bellona
Derpycrep
Bellona
5
0
1
5.5
L
Gilgamesh
DevilishDRB
Gilgamesh
0
3
0
0
W
1
0
4
3
L
Jing Wei
J3bus Cr1pes
Jing Wei
0
4
0
0
W
4
0
1
4.5
W
Amaterasu
QlutchIsKing
Amaterasu
4
0
0
4
W
Scylla
TenguCci
Scylla
1
1
4
3
L
Mercury
rebelmaul
Mercury
1
2
0
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,433
Damage
11,354
25,142
Taken
31,164
10,450
Mitigated
9,527
12,226
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,620
27
470
1,187
5,986
2,150
0
1,485
4,501
14,052
0
W
Bellona
Derpycrep
Bellona
6,772
2,222
0
2,597
5,366
2,828
490
278
5,088
0
42,393
L
Gilgamesh
DevilishDRB
Gilgamesh
3,676
1,697
0
2,159
7,024
2,835
0
326
6,698
0
31,199
W
1,400
545
0
1,373
3,265
1,100
0
420
2,640
10,891
0
L
Jing Wei
J3bus Cr1pes
Jing Wei
2,055
1,519
0
1,874
6,994
1,447
0
551
6,443
0
16,038
W
5,813
185
0
500
3,474
1,018
138
759
2,715
46,258
0
W
Amaterasu
QlutchIsKing
Amaterasu
5,819
2,778
0
5,181
8,180
4,379
0
682
7,463
0
33,801
W
Scylla
TenguCci
Scylla
2,629
480
0
2,575
4,857
1,125
0
0
4,857
29,460
0
L
Mercury
rebelmaul
Mercury
3,244
1,371
0
125
5,337
1,658
0
2,398
2,939
0
32,743
L
759
0
142
1,002
5,823
1,437
0
5,082
741
28,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,803
Gold Earned
24,746
343
Minions Killed
261
0
Camps Cleared
0
991,160
Distance Traveled
993,801
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,633
463
25
3
0
193,186
2
W
Bellona
6,588
659
76
8
0
228,831
3
L
Gilgamesh
5,469
547
76
8
0
188,563
1
W
Ymir
5,337
534
21
2
0
199,424
3
L
Jing Wei
4,361
436
40
4
0
188,134
4
W
Thoth
7,044
704
97
10
0
184,461
4
W
Amaterasu
6,822
682
80
8
0
183,111
3
W
Scylla
6,012
601
69
7
0
195,333
4
L
Mercury
5,443
544
65
7
0
240,015
0
L
Ra
4,840
484
55
6
0
183,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role