Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Gabylan__
Chang'e
Level 63
God Stats
19W - 3L
1,940 SR
Queue Stats
55W - 71L
1,304 Elo+
Party 1
Vulcan
Vulcan
NRS_darryl
Vulcan
Level 67
God Stats
4W - 4L
1,505 SR
Queue Stats
59W - 85L
1,271 Elo+
Party 1
Danzaburou
Danzaburou
Samurai__Rasta
Danzaburou
Level 65
God Stats
29W - 36L
1,432 SR
Queue Stats
106W - 138L
1,329 Elo+
Solo
Arachne
Arachne
mamboYpistolas
Arachne
Level 94
God Stats
103W - 94L
1,423 SR
Queue Stats
284W - 342L
1,377 Elo+
Solo
Team Averages
Level 83
1,560 SR
1,356 Elo+

VS

Team Averages
Level 78
1,525 SR
1,354 Elo+
Artemis
Artemis
AngelHealer92
Artemis
Level 81
God Stats
2W - 1L
1,745 SR
Queue Stats
59W - 77L
1,348 Elo+
Solo
Neith
Neith
Cahuama85
Neith
Level 53
God Stats
24W - 40L
1,342 SR
Queue Stats
197W - 229L
1,319 Elo+
Solo
Kukulkan
Kukulkan
YOTlCOJO
Kukulkan
Level 84
God Stats
84W - 112L
1,448 SR
Queue Stats
1,034W - 1,244L
1,392 Elo+
Solo
Zeus
Zeus
hungryrobe
Zeus
Level 91
God Stats
30W - 41L
1,406 SR
Queue Stats
71W - 97L
1,350 Elo+
Solo
Kali
Kali
ttv_lucid_Onrush
Kali
Level 81
God Stats
4W - 4L
1,686 SR
Queue Stats
303W - 346L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
5 / 2 / 2
11,097
584
11,875
19,906
14,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Gabylan__
Chang'e
16
7 / 1 / 7
10,786
568
8,362
9,944
4,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
NRS_darryl
Vulcan
16
5 / 1 / 4
9,977
525
6,556
9,831
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Samurai__Rasta
Danzaburou
15
3 / 2 / 3
9,224
485
7,967
11,377
3,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 3 / 7
10,570
556
13,165
15,154
6,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
3 / 6 / 1
9,747
513
12,983
16,066
5,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Cahuama85
Neith
13
0 / 6 / 3
7,340
386
4,303
9,564
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
YOTlCOJO
Kukulkan
15
0 / 2 / 1
8,164
430
6,716
9,636
3,437
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
2 / 6 / 0
8,776
462
9,052
9,580
3,371
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
4 / 7 / 1
9,686
510
9,147
16,392
9,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
27
Kills
9
9
Deaths
27
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
2
2
3
L
Artemis
3
6
1
0.58
L
Neith
Cahuama85
Neith
0
6
3
0.25
W
Chang'e
Gabylan__
Chang'e
7
1
7
10.5
W
Vulcan
NRS_darryl
Vulcan
5
1
4
7
W
Danzaburou
Samurai__Rasta
Danzaburou
3
2
3
2.25
L
Kukulkan
YOTlCOJO
Kukulkan
0
2
1
0.25
L
2
6
0
0.33
W
7
3
7
3.5
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,925
Damage
42,201
66,212
Taken
61,238
33,853
Mitigated
25,406
29,855
Healing
15,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
11,875
5,447
0
6,906
19,906
14,970
845
1,645
18,261
0
75,246
L
Artemis
12,983
7,056
0
6,429
16,066
5,911
0
1,322
14,744
0
50,636
L
Neith
Cahuama85
Neith
4,303
1,510
0
2,405
9,564
3,199
177
3,079
6,483
0
34,243
W
Chang'e
Gabylan__
Chang'e
8,362
713
3,240
6,905
9,944
4,503
1,374
4,392
5,552
44,992
0
W
Vulcan
NRS_darryl
Vulcan
6,556
1,519
101
2,577
9,831
3,922
1,216
2,949
6,882
60,337
0
W
Danzaburou
Samurai__Rasta
Danzaburou
7,967
3,303
0
5,527
11,377
3,867
909
3,970
7,407
0
57,241
L
Kukulkan
YOTlCOJO
Kukulkan
6,716
462
0
2,987
9,636
3,437
0
1,717
7,805
58,427
0
L
9,052
562
0
535
9,580
3,371
175
4,367
5,057
51,821
0
W
13,165
9,880
170
4,429
15,154
6,591
1,706
3,299
11,855
0
69,353
L
9,147
4,261
0
3,227
16,392
9,488
0
4,052
12,231
0
63,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,654
Gold Earned
43,713
475
Minions Killed
473
0
Camps Cleared
0
1,757,053
Distance Traveled
1,533,535
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,097
584
123
6
0
354,445
4
L
Artemis
9,747
513
95
5
0
295,674
0
L
Neith
7,340
386
66
3
0
266,666
4
W
Chang'e
10,786
568
79
4
0
351,322
0
W
Vulcan
9,977
525
105
6
0
368,007
0
W
Danzaburou
9,224
485
84
4
0
281,338
0
L
Kukulkan
8,164
430
108
6
0
322,497
0
L
Zeus
8,776
462
103
5
0
293,480
1
W
Arachne
10,570
556
84
4
0
401,941
4
L
Kali
9,686
510
101
5
0
355,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role