Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DHuMPTS
Cthulhu
Level 160
God Stats
1W - 4L
1,229 SR
Queue Stats
556W - 577L
1,487 Elo+
Solo
Vulcan
Vulcan
Devilhunters
Vulcan
Level 148
God Stats
22W - 11L
1,541 SR
Queue Stats
251W - 245L
1,505 Elo+
Solo
Mercury
Mercury
ㅤD3F4UL7ㅤ
Mercury
Level 107
God Stats
30W - 20L
1,626 SR
Queue Stats
302W - 233L
1,498 Elo+
Solo
Team Averages
Level 140
1,479 SR
1,498 Elo+

VS

Team Averages
Level 111
1,671 SR
1,561 Elo+
King Arthur
King Arthur
EuMermu
King Arthur
Level 155
God Stats
3W - 4L
1,423 SR
Queue Stats
412W - 335L
1,524 Elo+
Party 1
Janus
Janus
LipeDL
Janus
Level 124
God Stats
2W - 2L
1,679 SR
Queue Stats
32W - 24L
1,684 Elo+
Solo
Mulan
Mulan
Lucidit
Mulan
Level 64
God Stats
13W - 13L
1,495 SR
Queue Stats
213W - 191L
1,521 Elo+
Party 1
Artio
Artio
PaoDeeBatataa
Artio
Level 146
God Stats
3W - 1L
1,970 SR
Queue Stats
66W - 54L
1,554 Elo+
Party 1
Artemis
Artemis
XKzin
Artemis
Level 66
God Stats
3W - 4L
1,787 SR
Queue Stats
228W - 164L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
13 / 5 / 10
14,699
639
18,116
17,512
6,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serqet
 
Serqet
18
6 / 6 / 17
12,828
558
10,181
21,284
17,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
DHuMPTS
Cthulhu
19
3 / 0 / 11
12,855
559
11,738
15,550
18,584
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
19
6 / 3 / 18
13,388
582
27,334
13,579
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
20
11 / 3 / 13
14,150
615
20,134
20,922
9,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EuMermu
King Arthur
15
7 / 9 / 5
10,465
455
15,828
28,959
13,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
LipeDL
Janus
15
3 / 10 / 8
9,979
434
12,334
17,547
9,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Lucidit
Mulan
12
0 / 8 / 7
8,422
366
4,272
23,682
24,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 3 / 2
11,562
503
10,831
25,100
22,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
XKzin
Artemis
17
4 / 9 / 6
10,843
471
8,690
15,801
6,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
45
39
Kills
17
17
Deaths
39
69
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
13
5
10
3.6
W
Serqet
 
Serqet
6
6
17
2.42
W
Cthulhu
DHuMPTS
Cthulhu
3
0
11
8.5
W
Vulcan
6
3
18
5
L
King Arthur
EuMermu
King Arthur
7
9
5
1.06
L
Janus
LipeDL
Janus
3
10
8
0.7
L
Mulan
Lucidit
Mulan
0
8
7
0.44
L
3
3
2
1.33
L
Artemis
XKzin
Artemis
4
9
6
0.78
W
Mercury
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,503
Damage
51,955
88,847
Taken
111,089
57,372
Mitigated
75,374
27,472
Healing
24,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,116
8,630
0
7,432
17,512
6,784
3,251
2,620
14,826
0
96,754
W
Serqet
 
Serqet
10,181
2,175
241
4,384
21,284
17,412
676
5,190
15,864
0
42,367
W
Cthulhu
DHuMPTS
Cthulhu
11,738
1,129
1,056
7,232
15,550
18,584
459
6,333
9,073
67,272
0
W
Vulcan
27,334
10,178
0
2,146
13,579
5,261
6,223
5,450
7,885
98,754
0
L
King Arthur
EuMermu
King Arthur
15,828
2,738
0
7,383
28,959
13,415
0
6,777
21,514
0
74,724
L
Janus
LipeDL
Janus
12,334
236
0
796
17,547
9,265
0
9,401
7,876
59,201
0
L
Mulan
Lucidit
Mulan
4,272
177
0
2,181
23,682
24,573
0
6,877
16,603
0
29,118
L
10,831
831
572
9,782
25,100
22,051
0
11,810
12,681
74,358
0
L
Artemis
XKzin
Artemis
8,690
4,768
0
3,356
15,801
6,070
753
4,207
11,246
0
67,235
W
Mercury
20,134
10,940
0
4,981
20,922
9,331
1,539
4,370
16,394
0
113,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,920
Gold Earned
51,271
570
Minions Killed
480
0
Camps Cleared
0
2,354,029
Distance Traveled
2,097,920
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,699
639
136
6
0
416,615
2
W
Serqet
12,828
558
59
3
0
452,701
5
W
Cthulhu
12,855
559
136
6
0
460,746
5
W
Vulcan
13,388
582
125
5
0
454,844
5
L
King Arthur
10,465
455
94
4
0
430,071
4
L
Janus
9,979
434
102
4
0
432,790
8
L
Mulan
8,422
366
42
2
0
422,955
4
L
Artio
11,562
503
130
6
0
430,426
3
L
Artemis
10,843
471
112
5
0
381,678
3
W
Mercury
14,150
615
114
5
0
569,123
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role