Player Matchup

Janus
Janus
Nothomelv9
Janus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 71L
1,707 Elo+
Solo
Danzaburou
Danzaburou
RecklessResolve
Danzaburou
Level 28
God Stats
9W - 5L
1,596 SR
Queue Stats
61W - 20L
1,700 Elo+
Solo
Hades
Hades
ResetDaWorld
Hades
Level 8
God Stats
6W - 0L
1,955 SR
Queue Stats
32W - 22L
1,693 Elo+
Solo
Bakasura
Bakasura
SlickSmokes
Bakasura
Level 8
God Stats
1W - 2L
1,213 SR
Queue Stats
9W - 8L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
yerrrMike-
Gilgamesh
Level 18
God Stats
4W - 4L
1,752 SR
Queue Stats
189W - 165L
1,630 Elo+
Solo
Team Averages
Level 13
1,603 SR
1,668 Elo+

VS

Team Averages
Level 25
1,634 SR
1,536 Elo+
Chaac
Chaac
Dark Fredo8988
Chaac
Level 27
God Stats
11W - 13L
1,793 SR
Queue Stats
113W - 142L
1,456 Elo+
Solo
Medusa
Medusa
GeV kach M
Medusa
Level 14
God Stats
1W - 1L
1,766 SR
Queue Stats
14W - 14L
1,477 Elo+
Solo
Thanatos
Thanatos
HellBringerOni
Thanatos
Level 29
God Stats
0W - 3L
1,240 SR
Queue Stats
173W - 173L
1,606 Elo+
Solo
Tiamat
Tiamat
HuntingShadoWolf
Tiamat
Level 27
God Stats
7W - 3L
1,836 SR
Queue Stats
121W - 111L
1,632 Elo+
Solo
Kali
Kali
jhowthay
Kali
Level 28
God Stats
13W - 21L
1,532 SR
Queue Stats
187W - 251L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
7
1 / 0 / 2
4,149
830
1,883
2,082
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
RecklessResolve
Danzaburou
7
5 / 0 / 2
4,384
877
2,991
2,105
464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
2 / 0 / 4
3,992
798
1,463
2,362
1,456
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
SlickSmokes
Bakasura
7
2 / 0 / 0
4,249
850
799
2,458
894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
yerrrMike-
Gilgamesh
7
3 / 0 / 0
4,331
866
3,108
3,286
2,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,304
661
1,436
4,678
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Medusa
GeV kach M
Medusa
4
0 / 5 / 0
3,021
604
1,429
4,037
731
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
2
0 / 1 / 0
2,756
551
77
984
197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,279
656
1,343
2,755
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
4
0 / 2 / 0
2,883
577
159
2,781
484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
13
Kills
0
0
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Medusa
GeV kach M
Medusa
0
5
0
0
L
Thanatos
0
1
0
0
L
0
2
0
0
W
Janus
1
0
2
2
W
Danzaburou
RecklessResolve
Danzaburou
5
0
2
6
W
2
0
4
4
W
Bakasura
SlickSmokes
Bakasura
2
0
0
2
L
Kali
0
2
0
0
W
Gilgamesh
yerrrMike-
Gilgamesh
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,244
Damage
4,444
12,293
Taken
15,235
5,478
Mitigated
4,457
6,333
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,436
744
0
1,932
4,678
1,999
0
511
3,793
0
10,049
L
Medusa
GeV kach M
Medusa
1,429
495
0
169
4,037
731
0
1,079
2,958
0
8,999
L
Thanatos
77
0
0
507
984
197
0
265
681
0
2,544
L
1,343
160
0
922
2,755
1,046
0
1,446
1,145
14,124
0
W
Janus
1,883
240
0
1,049
2,082
543
0
1,089
843
14,904
0
W
Danzaburou
RecklessResolve
Danzaburou
2,991
1,788
0
1,079
2,105
464
570
0
2,105
0
15,299
W
1,463
285
55
1,198
2,362
1,456
347
0
2,362
8,745
0
W
Bakasura
SlickSmokes
Bakasura
799
289
0
1,177
2,458
894
0
88
2,354
0
17,846
L
Kali
159
63
0
70
2,781
484
0
384
2,397
0
4,738
W
Gilgamesh
yerrrMike-
Gilgamesh
3,108
818
0
1,775
3,286
2,121
0
0
3,286
2,729
13,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,105
Gold Earned
15,243
161
Minions Killed
90
0
Camps Cleared
0
517,105
Distance Traveled
421,149
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,304
661
27
5
0
90,913
0
L
Medusa
3,021
604
16
3
0
85,555
1
L
Thanatos
2,756
551
9
2
0
34,433
0
L
Tiamat
3,279
656
31
6
0
104,820
1
W
Janus
4,149
830
32
6
0
98,645
1
W
Danzaburou
4,384
877
28
6
0
101,229
2
W
Hades
3,992
798
14
3
0
89,363
2
W
Bakasura
4,249
850
53
11
0
125,406
1
L
Kali
2,883
577
7
1
0
105,428
1
W
Gilgamesh
4,331
866
34
7
0
102,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role