Player Matchup

Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Angryist
Cthulhu
Level 106
God Stats
2W - 2L
1,483 SR
Queue Stats
50W - 43L
1,506 Elo+
Party 2
He Bo
He Bo
Crazeist
He Bo
Level 149
God Stats
4W - 0L
1,878 SR
Queue Stats
151W - 123L
1,574 Elo+
Party 2
Bakasura
Bakasura
TheFullPackage
Bakasura
Level 23
God Stats
3W - 1L
1,615 SR
Queue Stats
12W - 19L
1,400 Elo+
Party 2
Hercules
Hercules
kniie
Hercules
Level 63
God Stats
1W - 1L
1,259 SR
Queue Stats
24W - 30L
1,396 Elo+
Solo
Team Averages
Level 94
1,547 SR
1,475 Elo+

VS

Team Averages
Level 89
1,526 SR
1,437 Elo+
Ymir
Ymir
BurgerZz_SENPAI
Ymir
Level 64
God Stats
6W - 4L
1,666 SR
Queue Stats
88W - 112L
1,426 Elo+
Party 1
Scylla
Scylla
ElyasBeat
Scylla
Level 44
God Stats
2W - 2L
1,591 SR
Queue Stats
54W - 48L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
I_Killed_U_OMG
Guan Yu
Level 156
God Stats
1W - 5L
1,557 SR
Queue Stats
108W - 128L
1,396 Elo+
Solo
Neith
Neith
Saboot39
Neith
Level 97
God Stats
3W - 2L
1,457 SR
Queue Stats
204W - 199L
1,463 Elo+
Party 1
Thanatos
Thanatos
YOU-_-BOT-EZ
Thanatos
Level 83
God Stats
4W - 9L
1,356 SR
Queue Stats
253W - 265L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
13 / 3 / 9
13,324
579
22,889
15,122
6,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Angryist
Cthulhu
15
2 / 2 / 17
10,198
443
8,039
16,539
21,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Crazeist
He Bo
19
10 / 6 / 7
12,322
536
23,374
18,250
7,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
16
4 / 7 / 13
10,509
457
10,264
13,915
6,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
kniie
Hercules
18
0 / 1 / 0
11,013
479
3,736
10,734
8,399
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 10
11,033
480
9,567
24,064
28,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
ElyasBeat
Scylla
16
6 / 8 / 5
11,273
490
10,846
13,448
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 0 / 1
11,793
513
8,568
15,601
19,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Saboot39
Neith
17
2 / 8 / 6
11,150
485
11,872
17,889
6,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
YOU-_-BOT-EZ
Thanatos
18
4 / 6 / 6
12,069
525
8,028
18,799
8,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
47
29
Kills
19
19
Deaths
29
46
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
13
3
9
5.83
W
Cthulhu
Angryist
Cthulhu
2
2
17
5.25
L
2
7
10
1
W
He Bo
Crazeist
He Bo
10
6
7
2.25
L
Scylla
ElyasBeat
Scylla
6
8
5
1.06
L
5
0
1
5.5
L
Neith
Saboot39
Neith
2
8
6
0.63
W
Bakasura
4
7
13
1.5
L
Thanatos
YOU-_-BOT-EZ
Thanatos
4
6
6
1.17
W
Hercules
kniie
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,302
Damage
48,881
74,560
Taken
89,801
49,757
Mitigated
67,687
22,398
Healing
31,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
22,889
10,756
0
6,697
15,122
6,004
2,475
2,942
12,063
0
94,452
W
Cthulhu
Angryist
Cthulhu
8,039
521
1,897
1,855
16,539
21,093
375
4,204
12,091
35,522
0
L
9,567
590
575
3,387
24,064
28,744
0
8,662
14,283
50,599
0
W
He Bo
Crazeist
He Bo
23,374
914
400
4,352
18,250
7,765
1,391
6,532
11,243
79,788
0
L
Scylla
ElyasBeat
Scylla
10,846
503
0
2,265
13,448
4,421
0
7,787
5,661
51,544
0
L
8,568
1,519
566
7,882
15,601
19,580
323
2,653
12,644
0
59,972
L
Neith
Saboot39
Neith
11,872
4,922
0
4,329
17,889
6,124
0
5,781
11,933
0
82,033
W
Bakasura
10,264
6,417
0
3,170
13,915
6,496
1,841
4,745
9,011
0
35,528
L
Thanatos
YOU-_-BOT-EZ
Thanatos
8,028
1,464
0
12,331
18,799
8,818
368
6,849
11,760
0
88,967
W
Hercules
kniie
Hercules
3,736
703
0
4,027
10,734
8,399
686
1,346
8,504
5,386
58,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,366
Gold Earned
57,318
518
Minions Killed
543
0
Camps Cleared
0
2,141,012
Distance Traveled
1,981,266
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,324
579
137
6
0
409,695
0
W
Cthulhu
10,198
443
49
2
0
391,621
0
L
Ymir
11,033
480
80
3
0
380,248
0
W
He Bo
12,322
536
113
5
0
371,119
3
L
Scylla
11,273
490
78
3
0
378,915
8
L
Guan Yu
11,793
513
119
5
0
416,742
6
L
Neith
11,150
485
134
6
0
371,703
0
W
Bakasura
10,509
457
68
3
0
498,200
1
L
Thanatos
12,069
525
132
6
0
433,658
12
W
Hercules
11,013
479
151
7
0
470,377
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role