Player Matchup

Danzaburou
Danzaburou
Almightykingsno
Danzaburou
Level 88
God Stats
10W - 4L
1,756 SR
Queue Stats
519W - 332L
1,697 Elo+
Party 1
Eset
Eset
PurpleXSatan
Eset
Level 89
God Stats
7W - 5L
1,720 SR
Queue Stats
189W - 130L
1,610 Elo+
Party 1
Ganesha
Ganesha
betaraysweeney
Ganesha
Level 119
God Stats
30W - 20L
1,600 SR
Queue Stats
232W - 197L
1,637 Elo+
Party 1
Team Averages
Level 99
1,692 SR
1,648 Elo+

VS

Team Averages
Level 64
1,759 SR
1,812 Elo+
Anhur
Anhur
DrLoveMaker69
Anhur
Level 19
God Stats
4W - 2L
1,582 SR
Queue Stats
4W - 6L
1,514 Elo+
Solo
Hun Batz
Hun Batz
Gang
Hun Batz
Level 25
God Stats
2W - 0L
1,953 SR
Queue Stats
12W - 0L
1,985 Elo+
Party 2
Kukulkan
Kukulkan
facerollarthur
Kukulkan
Level 148
God Stats
1W - 0L
1,742 SR
Queue Stats
24W - 3L
1,938 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Almightykingsno
Danzaburou
10
3 / 9 / 3
8,087
735
7,113
10,677
3,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
3 / 8 / 2
7,837
712
6,843
11,221
3,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 8 / 5
7,745
704
5,831
16,979
11,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 9
8,548
777
8,093
7,600
2,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
Gang
Hun Batz
13
11 / 2 / 10
9,866
897
12,007
15,236
8,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
13
9 / 1 / 12
9,148
832
15,253
5,837
2,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
25
25
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Almightykingsno
Danzaburou
3
9
3
0.5
W
5
4
9
2.38
W
Hun Batz
Gang
Hun Batz
11
2
10
8
L
3
8
2
0.5
L
1
8
5
0.44
W
Kukulkan
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,787
Damage
35,353
38,877
Taken
28,673
19,326
Mitigated
13,685
2,549
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Almightykingsno
Danzaburou
7,113
3,151
0
771
10,677
3,759
0
3,583
7,094
0
18,227
W
8,093
5,581
0
1,710
7,600
2,584
796
5,105
2,495
0
21,872
W
Hun Batz
Gang
Hun Batz
12,007
3,260
0
3,819
15,236
8,924
48
4,853
10,383
145
29,648
L
6,843
805
0
1,653
11,221
3,650
0
3,423
7,798
20,597
0
L
5,831
1,108
0
125
16,979
11,917
0
8,340
8,639
13,748
0
W
Kukulkan
15,253
2,636
0
387
5,837
2,177
384
3,181
2,656
33,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,669
Gold Earned
27,562
79
Minions Killed
132
2
Camps Cleared
8
527,464
Distance Traveled
550,242
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,087
735
33
3
1
177,387
3
W
Anhur
8,548
777
39
4
4
157,965
1
W
Hun Batz
9,866
897
37
3
2
206,946
7
L
Eset
7,837
712
41
4
1
181,874
0
L
Ganesha
7,745
704
5
0
0
168,203
1
W
Kukulkan
9,148
832
56
5
2
185,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role