Player Matchup

Raijin
Raijin
Julsnaps
Raijin
Level 129
God Stats
0W - 2L
1,770 SR
Queue Stats
91W - 76L
1,534 Elo+
Party 2
Cerberus
Cerberus
Why U mad joey
Cerberus
Level 101
God Stats
1W - 2L
1,596 SR
Queue Stats
102W - 83L
1,519 Elo+
Party 2
Hel
Hel
edt_211
Hel
Level 103
God Stats
2W - 2L
1,737 SR
Queue Stats
154W - 151L
1,434 Elo+
Solo
Artemis
Artemis
jordind345
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,472 Elo+
Party 2
Anhur
Anhur
lmage
Anhur
Level 128
God Stats
7W - 9L
1,476 SR
Queue Stats
696W - 776L
1,416 Elo+
Solo
Team Averages
Level 98
1,616 SR
1,475 Elo+

VS

Team Averages
Level 99
1,560 SR
1,468 Elo+
Chaac
Chaac
Kimerakeeper
Chaac
Level 144
God Stats
3W - 2L
1,283 SR
Queue Stats
287W - 287L
1,469 Elo+
Solo
Yemoja
Yemoja
Longinious
Yemoja
Level 28
God Stats
3W - 0L
1,612 SR
Queue Stats
39W - 46L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
XxLAMER321xX
Ah Puch
Level 95
God Stats
5W - 2L
1,637 SR
Queue Stats
107W - 111L
1,444 Elo+
Solo
Apollo
Apollo
f130619
Apollo
Level 128
God Stats
4W - 2L
1,577 SR
Queue Stats
154W - 139L
1,460 Elo+
Solo
Thanatos
Thanatos
sinful-sorcerer
Thanatos
Level 102
God Stats
4W - 2L
1,691 SR
Queue Stats
209W - 200L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Julsnaps
Raijin
20
8 / 6 / 16
15,040
792
21,180
19,817
8,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
19
2 / 8 / 23
12,115
638
15,628
30,645
13,755
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
20
6 / 4 / 22
13,930
733
17,721
17,304
7,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
jordind345
Artemis
20
10 / 11 / 15
14,016
738
22,860
20,986
8,268
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
lmage
Anhur
20
9 / 7 / 6
14,338
755
15,409
21,611
9,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 22
12,387
652
18,636
31,680
48,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Longinious
Yemoja
20
6 / 2 / 16
13,430
707
10,156
14,058
12,441
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
XxLAMER321xX
Ah Puch
20
5 / 9 / 21
14,760
777
28,976
21,297
8,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
f130619
Apollo
20
14 / 7 / 15
15,827
833
25,970
23,064
10,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
20
10 / 7 / 17
14,614
769
17,166
20,752
11,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
127
35
Kills
36
36
Deaths
36
82
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Raijin
Julsnaps
Raijin
8
6
16
2.67
W
1
11
22
1.09
W
Yemoja
Longinious
Yemoja
6
2
16
7
L
Cerberus
2
8
23
1.69
W
Ah Puch
XxLAMER321xX
Ah Puch
5
9
21
1.72
L
Hel
6
4
22
4.25
W
Apollo
f130619
Apollo
14
7
15
3.07
L
Artemis
jordind345
Artemis
10
11
15
1.59
L
Anhur
lmage
Anhur
9
7
6
1.71
W
Thanatos
10
7
17
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,798
Damage
100,904
110,363
Taken
110,851
47,207
Mitigated
91,420
50,606
Healing
48,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Julsnaps
Raijin
21,180
1,389
1,447
4,797
19,817
8,334
1,013
8,137
11,430
59,942
0
W
18,636
2,967
0
7,097
31,680
48,492
609
12,631
19,049
0
36,843
W
Yemoja
Longinious
Yemoja
10,156
1,113
13,484
3,322
14,058
12,441
662
5,752
8,306
19,681
0
L
Cerberus
15,628
503
3,991
8,498
30,645
13,755
678
8,563
21,463
21,528
0
W
Ah Puch
XxLAMER321xX
Ah Puch
28,976
1,137
1,291
3,613
21,297
8,648
567
9,792
11,505
72,084
0
L
Hel
17,721
1,590
15,724
8,880
17,304
7,788
1,300
5,747
11,469
47,992
0
W
Apollo
f130619
Apollo
25,970
14,446
1,173
4,636
23,064
10,441
2,308
13,665
9,399
0
60,672
L
Artemis
jordind345
Artemis
22,860
6,825
777
1,538
20,986
8,268
390
8,774
12,110
0
26,330
L
Anhur
lmage
Anhur
15,409
8,716
765
4,189
21,611
9,062
2,165
7,911
13,555
0
28,507
W
Thanatos
17,166
348
2,701
10,704
20,752
11,398
1,817
12,689
8,063
0
23,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,439
Gold Earned
71,018
221
Minions Killed
220
0
Camps Cleared
0
1,556,517
Distance Traveled
1,647,809
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
15,040
792
84
4
0
329,821
0
W
Chaac
12,387
652
36
2
0
327,832
0
W
Yemoja
13,430
707
18
1
0
339,122
3
L
Cerberus
12,115
638
21
1
0
345,921
0
W
Ah Puch
14,760
777
84
4
0
307,069
1
L
Hel
13,930
733
58
3
0
350,851
0
W
Apollo
15,827
833
68
4
0
323,629
0
L
Artemis
14,016
738
14
1
0
276,443
0
L
Anhur
14,338
755
44
2
0
253,481
0
W
Thanatos
14,614
769
14
1
0
350,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role