Player Matchup

Bellona
Bellona
CWSTerminator3
Bellona
Level 78
God Stats
11W - 7L
1,520 SR
Queue Stats
378W - 364L
1,506 Elo+
Party 2
Hou Yi
Hou Yi
ExaltedRonin13
Hou Yi
Level 160
God Stats
8W - 9L
1,468 SR
Queue Stats
359W - 358L
1,486 Elo+
Solo
Arachne
Arachne
NoVa Ppchees
Arachne
Level 63
God Stats
14W - 8L
1,598 SR
Queue Stats
257W - 277L
1,495 Elo+
Solo
Geb
Geb
dagirlnextdoor17
Geb
Level 85
God Stats
20W - 18L
1,697 SR
Queue Stats
393W - 385L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
x Aquino92 x
Nu Wa
Level 104
God Stats
42W - 44L
1,513 SR
Queue Stats
402W - 401L
1,498 Elo+
Solo
Team Averages
Level 98
1,559 SR
1,499 Elo+

VS

Team Averages
Level 74
1,599 SR
1,476 Elo+
King Arthur
King Arthur
Dank_Magician-27
King Arthur
Level 84
God Stats
49W - 55L
1,543 SR
Queue Stats
421W - 418L
1,507 Elo+
Party 1
Scylla
Scylla
Flagaboy
Scylla
Level 69
God Stats
21W - 22L
1,518 SR
Queue Stats
324W - 352L
1,426 Elo+
Party 3
Sylvanus
Sylvanus
bndavidsen
Sylvanus
Level 57
God Stats
24W - 16L
1,600 SR
Queue Stats
193W - 214L
1,468 Elo+
Party 3
Fenrir
Fenrir
cooldaman
Fenrir
Level 108
God Stats
71W - 66L
1,573 SR
Queue Stats
862W - 855L
1,537 Elo+
Party 1
Artemis
Artemis
slayer_of_puss44
Artemis
Level 51
God Stats
3W - 3L
1,763 SR
Queue Stats
174W - 204L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,966
664
5,722
6,307
5,407
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 2 / 1
7,063
589
5,109
6,701
2,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
NoVa Ppchees
Arachne
13
8 / 0 / 1
7,778
648
7,887
8,035
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 1 / 6
6,101
508
2,433
9,700
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 1 / 5
7,032
586
4,514
5,330
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dank_Magician-27
King Arthur
10
0 / 5 / 1
6,056
505
3,611
8,522
4,396
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Flagaboy
Scylla
8
1 / 2 / 0
5,018
418
3,007
3,366
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
bndavidsen
Sylvanus
8
0 / 1 / 2
5,224
435
2,591
8,300
3,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
cooldaman
Fenrir
10
4 / 4 / 1
6,245
520
3,995
10,357
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 2
5,004
417
4,638
5,920
1,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
5
5
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
King Arthur
Dank_Magician-27
King Arthur
0
5
1
0.1
W
4
2
1
2.25
L
Scylla
Flagaboy
Scylla
1
2
0
0.5
W
Arachne
NoVa Ppchees
Arachne
8
0
1
8.5
L
Sylvanus
bndavidsen
Sylvanus
0
1
2
1
L
Fenrir
cooldaman
Fenrir
4
4
1
1.13
W
0
1
6
3
L
0
4
2
0.25
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,665
Damage
17,842
36,073
Taken
36,465
18,505
Mitigated
13,449
11,274
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,722
1,494
0
1,790
6,307
5,407
424
44
6,263
7,141
38,287
L
King Arthur
Dank_Magician-27
King Arthur
3,611
268
0
1,320
8,522
4,396
312
1,515
7,007
44
31,816
W
5,109
2,510
0
2,460
6,701
2,141
162
1,696
4,942
0
43,085
L
Scylla
Flagaboy
Scylla
3,007
260
0
565
3,366
875
0
870
2,496
18,572
0
W
Arachne
NoVa Ppchees
Arachne
7,887
5,130
0
4,158
8,035
3,132
0
825
7,145
0
41,845
L
Sylvanus
bndavidsen
Sylvanus
2,591
731
331
2,198
8,300
3,281
0
2,361
5,939
16,899
0
L
Fenrir
cooldaman
Fenrir
3,995
764
0
1,592
10,357
3,433
0
2,097
8,260
0
28,484
W
2,433
292
0
1,941
9,700
6,262
39
1,481
8,051
11,516
0
L
4,638
2,108
0
1,032
5,920
1,464
324
1,143
4,777
0
20,582
W
4,514
776
0
925
5,330
1,563
2,621
1,204
4,030
42,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,940
Gold Earned
27,547
360
Minions Killed
217
0
Camps Cleared
0
1,213,705
Distance Traveled
948,345
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,966
664
111
9
0
254,026
5
L
King Arthur
6,056
505
72
6
0
223,471
0
W
Hou Yi
7,063
589
83
7
0
198,356
3
L
Scylla
5,018
418
28
2
0
130,030
1
W
Arachne
7,778
648
69
6
0
299,479
5
L
Sylvanus
5,224
435
22
2
0
184,440
0
L
Fenrir
6,245
520
56
5
0
236,321
0
W
Geb
6,101
508
20
2
0
241,275
1
L
Artemis
5,004
417
39
3
0
174,083
0
W
Nu Wa
7,032
586
77
6
0
220,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role