Player Matchup

Jormungandr
Jormungandr
DADDYBOB69
Jormungandr
Level 126
God Stats
0W - 2L
1,384 SR
Queue Stats
335W - 297L
1,585 Elo+
Party 1
Achilles
Achilles
Frondo
Achilles
Level 142
God Stats
1W - 2L
1,557 SR
Queue Stats
28W - 24L
1,581 Elo+
Party 1
Kali
Kali
IceIceBuzz
Kali
Level 149
God Stats
0W - 2L
1,184 SR
Queue Stats
146W - 104L
1,616 Elo+
Party 1
Hades
Hades
Samurai Ee83
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 20L
1,621 Elo+
Party 1
Neith
Neith
Thizzi091
Neith
Level 105
God Stats
0W - 3L
1,300 SR
Queue Stats
184W - 134L
1,580 Elo+
Party 1
Team Averages
Level 110
1,385 SR
1,597 Elo+

VS

Team Averages
Level 57
1,685 SR
1,546 Elo+
Yemoja
Yemoja
Incubus_Jay
Yemoja
Level 155
God Stats
1W - 0L
1,587 SR
Queue Stats
94W - 88L
1,573 Elo+
Party 2
Olorun
Olorun
LuvrboyXo
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Thoth
Thoth
ToXiK21
Thoth
Level 29
God Stats
3W - 0L
1,968 SR
Queue Stats
11W - 5L
1,620 Elo+
Solo
Ravana
Ravana
xKingzND
Ravana
Level 40
God Stats
5W - 3L
1,775 SR
Queue Stats
45W - 29L
1,602 Elo+
Solo
Izanami
Izanami
youwouldgiveup
Izanami
Level 47
God Stats
3W - 2L
1,594 SR
Queue Stats
13W - 15L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DADDYBOB69
Jormungandr
14
2 / 4 / 2
8,101
736
7,185
11,401
10,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Frondo
Achilles
13
1 / 3 / 6
7,332
667
3,399
10,224
13,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

14
3 / 6 / 2
7,922
720
6,644
11,912
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
2 / 5 / 1
7,914
719
7,312
13,192
7,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Thizzi091
Neith
14
1 / 3 / 5
7,812
710
5,983
9,106
3,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 2 / 14
9,230
839
6,346
11,825
15,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
LuvrboyXo
Olorun
15
3 / 2 / 13
9,213
838
10,460
9,187
4,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Thoth
ToXiK21
Thoth
17
6 / 1 / 8
9,771
888
13,781
4,118
1,860
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
xKingzND
Ravana
16
5 / 2 / 5
9,428
857
6,567
7,243
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 2 / 6
9,695
881
12,344
8,044
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
9
Kills
21
21
Deaths
9
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DADDYBOB69
Jormungandr
2
4
2
0.75
L
Achilles
Frondo
Achilles
1
3
6
1.33
L
3
6
2
0.67
W
Yemoja
2
2
14
4.5
W
Olorun
LuvrboyXo
Olorun
3
2
13
4.75
L
2
5
1
0.5
L
Neith
Thizzi091
Neith
1
3
5
1.17
W
Thoth
ToXiK21
Thoth
6
1
8
10
W
Ravana
xKingzND
Ravana
5
2
5
3.75
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,523
Damage
49,498
55,835
Taken
40,417
40,151
Mitigated
28,154
8,295
Healing
13,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DADDYBOB69
Jormungandr
7,185
977
0
740
11,401
10,341
0
7,288
4,113
21,267
0
L
Achilles
Frondo
Achilles
3,399
557
0
1,544
10,224
13,460
0
6,307
3,917
0
7,945
L
6,644
2,525
0
1,716
11,912
5,543
0
5,243
6,669
0
21,147
W
Yemoja
6,346
928
3,401
2,017
11,825
15,125
329
3,181
8,285
15,444
0
W
Olorun
LuvrboyXo
Olorun
10,460
5,714
1,841
4,196
9,187
4,234
1,948
3,928
5,119
29,330
0
L
7,312
317
213
2,183
13,192
7,722
0
9,013
4,179
25,073
0
L
Neith
Thizzi091
Neith
5,983
2,000
0
1,899
9,106
3,085
0
2,902
6,204
0
31,999
W
Thoth
ToXiK21
Thoth
13,781
600
0
79
4,118
1,860
725
2,685
1,355
41,569
0
W
Ravana
xKingzND
Ravana
6,567
1,291
0
1,654
7,243
3,719
825
2,077
4,829
0
27,928
W
12,344
7,295
0
0
8,044
3,216
1,602
2,188
5,512
0
45,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,081
Gold Earned
47,337
221
Minions Killed
297
5
Camps Cleared
11
1,019,826
Distance Traveled
1,008,404
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,101
736
34
3
0
179,944
0
L
Achilles
7,332
667
14
1
0
229,006
3
L
Kali
7,922
720
33
3
5
223,348
3
W
Yemoja
9,230
839
23
2
0
185,465
3
W
Olorun
9,213
838
49
4
1
191,933
1
L
Hades
7,914
719
53
5
0
182,171
0
L
Neith
7,812
710
87
8
0
205,357
0
W
Thoth
9,771
888
71
6
1
210,888
4
W
Ravana
9,428
857
57
5
7
208,273
3
W
Izanami
9,695
881
97
9
2
211,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role