Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Henrique_Lucky
Neith
Level 37
God Stats
5W - 2L
1,770 SR
Queue Stats
77W - 108L
1,366 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TiRayJ
Morgan Le Fay
Level 137
God Stats
20W - 20L
1,620 SR
Queue Stats
26W - 24L
1,709 Elo+
Solo
Team Averages
Level 111
1,630 SR
1,525 Elo+

VS

Team Averages
Level 140
1,566 SR
1,537 Elo+
Jormungandr
Jormungandr
AurTeoGNJ2
Jormungandr
Level 144
God Stats
24W - 31L
1,491 SR
Queue Stats
585W - 696L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
DreadedLaughter
Baron Samedi
Level 145
God Stats
3W - 1L
1,637 SR
Queue Stats
328W - 337L
1,506 Elo+
Solo
Discordia
Discordia
SantosPUB
Discordia
Level 132
God Stats
25W - 23L
1,570 SR
Queue Stats
96W - 112L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 8 / 6
11,539
607
17,618
19,615
5,456
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 5 / 4
11,619
612
10,990
17,216
4,979
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
TiRayJ
Morgan Le Fay
16
5 / 3 / 2
12,072
635
11,163
19,917
6,452
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AurTeoGNJ2
Jormungandr
16
5 / 2 / 10
13,302
700
15,233
20,900
21,086
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
DreadedLaughter
Baron Samedi
15
7 / 5 / 7
12,776
672
18,286
17,492
9,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
SantosPUB
Discordia
17
4 / 3 / 7
12,463
656
16,273
10,637
3,374
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
10
Kills
16
16
Deaths
10
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
8
6
0.63
W
Jormungandr
AurTeoGNJ2
Jormungandr
5
2
10
5
W
Baron Samedi
DreadedLaughter
Baron Samedi
7
5
7
2.1
L
3
5
4
1
W
Discordia
SantosPUB
Discordia
4
3
7
2.5
L
Morgan Le Fay
TiRayJ
Morgan Le Fay
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,771
Damage
49,792
56,748
Taken
49,029
16,887
Mitigated
33,814
19,060
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
17,618
576
0
5,978
19,615
5,456
756
17,366
1,690
52,821
0
W
Jormungandr
AurTeoGNJ2
Jormungandr
15,233
2,908
0
4,532
20,900
21,086
288
9,119
11,781
54,261
0
W
Baron Samedi
DreadedLaughter
Baron Samedi
18,286
194
1,379
7,997
17,492
9,354
1,302
12,032
5,460
34,782
0
L
10,990
2,620
0
5,608
17,216
4,979
58
14,539
2,099
0
24,976
W
Discordia
SantosPUB
Discordia
16,273
0
0
498
10,637
3,374
1,176
7,975
2,662
65,468
0
L
Morgan Le Fay
TiRayJ
Morgan Le Fay
11,163
538
465
7,009
19,917
6,452
396
16,776
2,667
47,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,230
Gold Earned
38,541
207
Minions Killed
222
7
Camps Cleared
9
987,662
Distance Traveled
991,644
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,539
607
80
4
5
302,755
5
W
Jormungandr
13,302
700
53
3
5
333,148
5
W
Baron Samedi
12,776
672
52
3
0
307,004
1
L
Neith
11,619
612
46
2
2
333,234
1
W
Discordia
12,463
656
117
6
4
351,492
4
L
Morgan Le Fay
12,072
635
81
4
0
351,673
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role