Player Matchup

Ra
Ra
GoneTiller
Ra
Level 128
God Stats
11W - 10L
1,567 SR
Queue Stats
85W - 84L
1,449 Elo+
Party 1
Chiron
Chiron
SeniorGibbon877
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 70L
1,399 Elo+
Party 1
Ymir
Ymir
XZen Dynamo
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,265 Elo+
Solo
Team Averages
Level 56
1,522 SR
1,371 Elo+

VS

Team Averages
Level 55
1,613 SR
1,448 Elo+
Izanami
Izanami
Ferreirathekid
Izanami
Level 28
God Stats
14W - 18L
1,552 SR
Queue Stats
200W - 214L
1,385 Elo+
Party 2
Chang'e
Chang'e
GuiManFlor
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,499 Elo+
Solo
Thanatos
Thanatos
RageTryHard01
Thanatos
Level 109
God Stats
12W - 14L
1,788 SR
Queue Stats
282W - 276L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 10 / 3
9,320
847
9,873
13,086
4,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 8 / 5
7,780
707
5,335
12,690
3,029
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 11 / 7
7,778
707
7,653
15,798
5,826
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 12
8,358
760
6,635
10,485
3,763
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
GuiManFlor
Chang'e
15
5 / 3 / 24
10,377
943
13,760
11,659
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
RageTryHard01
Thanatos
16
22 / 1 / 5
11,439
1,040
17,527
11,224
4,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
11
Kills
29
29
Deaths
11
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
7
12
1.14
L
6
10
3
0.75
W
Chang'e
GuiManFlor
Chang'e
5
3
24
5.67
W
Thanatos
RageTryHard01
Thanatos
22
1
5
24.5
L
3
8
5
0.69
L
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,861
Damage
37,922
41,574
Taken
33,368
13,409
Mitigated
12,765
4,710
Healing
20,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,635
4,950
0
855
10,485
3,763
349
6,301
4,184
0
19,569
L
9,873
259
810
2,017
13,086
4,554
0
4,692
8,394
28,657
0
W
Chang'e
GuiManFlor
Chang'e
13,760
876
2,515
6,527
11,659
4,117
579
6,673
4,986
45,125
0
W
Thanatos
RageTryHard01
Thanatos
17,527
5,014
0
10,830
11,224
4,885
1,137
5,054
6,170
0
37,783
L
5,335
1,554
194
700
12,690
3,029
0
3,784
8,906
0
15,197
L
7,653
1,322
0
989
15,798
5,826
0
5,616
10,182
13,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,878
Gold Earned
30,174
74
Minions Killed
139
3
Camps Cleared
8
464,109
Distance Traveled
608,260
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,358
760
33
3
2
177,446
1
L
Ra
9,320
847
36
3
1
174,321
1
W
Chang'e
10,377
943
54
5
3
213,130
3
W
Thanatos
11,439
1,040
52
5
3
217,684
3
L
Chiron
7,780
707
23
2
0
149,484
0
L
Ymir
7,778
707
15
1
2
140,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role