Player Matchup

Scylla
Scylla
Devenson1023
Scylla
Level 106
God Stats
7W - 7L
1,474 SR
Queue Stats
406W - 380L
1,544 Elo+
Party 2
Aphrodite
Aphrodite
JBreuer33
Aphrodite
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 88L
1,559 Elo+
Party 2
Medusa
Medusa
Park0rB3rg
Medusa
Level 80
God Stats
6W - 5L
1,606 SR
Queue Stats
162W - 134L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
Rolltide0001
Cthulhu
Level 119
God Stats
8W - 11L
1,633 SR
Queue Stats
809W - 744L
1,548 Elo+
Party 2
Cabrakan
Cabrakan
winsong25
Cabrakan
Level 119
God Stats
9W - 13L
1,654 SR
Queue Stats
438W - 415L
1,582 Elo+
Party 2
Team Averages
Level 92
1,573 SR
1,561 Elo+

VS

Team Averages
Level 106
1,614 SR
1,559 Elo+
The Morrigan
The Morrigan
Arturo_x4
The Morrigan
Level 148
God Stats
4W - 1L
1,623 SR
Queue Stats
296W - 227L
1,599 Elo+
Party 3
Charybdis
Charybdis
Atom0s23
Charybdis
Level 79
God Stats
11W - 5L
1,693 SR
Queue Stats
108W - 85L
1,593 Elo+
Party 3
Terra
Terra
DarkFluffyDragon
Terra
Level 149
God Stats
5W - 3L
1,585 SR
Queue Stats
370W - 375L
1,491 Elo+
Party 1
Fafnir
Fafnir
Fichifardo
Fafnir
Level 44
God Stats
3W - 0L
1,911 SR
Queue Stats
12W - 8L
1,691 Elo+
Party 3
Thanatos
Thanatos
NINJABLADE NATE
Thanatos
Level 108
God Stats
24W - 18L
1,259 SR
Queue Stats
275W - 300L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
5 / 6 / 3
11,434
476
15,879
11,632
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
JBreuer33
Aphrodite
17
0 / 6 / 2
10,332
431
4,763
17,610
13,157
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Park0rB3rg
Medusa
18
0 / 7 / 1
11,322
472
5,347
17,069
5,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Rolltide0001
Cthulhu
19
6 / 0 / 3
11,928
497
16,528
21,622
15,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
winsong25
Cabrakan
15
0 / 6 / 6
9,677
403
8,676
21,768
25,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arturo_x4
The Morrigan
20
12 / 1 / 3
14,665
611
21,654
14,290
7,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Atom0s23
Charybdis
20
3 / 2 / 7
13,465
561
13,084
20,018
8,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 2 / 12
12,685
529
15,204
19,970
25,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
Fichifardo
Fafnir
16
3 / 0 / 10
12,209
509
8,048
15,717
23,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
20
5 / 6 / 7
13,318
555
8,736
21,000
9,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
11
Kills
25
25
Deaths
11
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Arturo_x4
The Morrigan
12
1
3
13.5
W
Charybdis
Atom0s23
Charybdis
3
2
7
3.25
W
2
2
12
4
L
Scylla
5
6
3
1.08
W
Fafnir
Fichifardo
Fafnir
3
0
10
8
L
Aphrodite
JBreuer33
Aphrodite
0
6
2
0.17
W
Thanatos
5
6
7
1.42
L
Medusa
Park0rB3rg
Medusa
0
7
1
0.07
L
Cthulhu
Rolltide0001
Cthulhu
6
0
3
7.5
L
Cabrakan
winsong25
Cabrakan
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,193
Damage
66,726
89,701
Taken
90,995
64,340
Mitigated
74,488
23,387
Healing
51,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Arturo_x4
The Morrigan
21,654
3,352
429
4,384
14,290
7,304
2,405
6,700
7,164
114,914
4,298
W
Charybdis
Atom0s23
Charybdis
13,084
6,686
0
9,741
20,018
8,152
8,881
7,038
12,922
0
140,393
W
15,204
2,575
3,406
10,038
19,970
25,556
1,116
10,619
9,269
72,081
0
L
Scylla
15,879
787
0
1,063
11,632
4,264
356
5,878
5,610
89,877
0
W
Fafnir
Fichifardo
Fafnir
8,048
2,336
0
6,292
15,717
23,561
490
8,438
6,932
23,062
0
L
Aphrodite
JBreuer33
Aphrodite
4,763
441
2,189
7,188
17,610
13,157
303
8,308
8,591
58,634
0
W
Thanatos
8,736
2,394
0
17,255
21,000
9,915
203
12,482
8,213
0
104,090
L
Medusa
Park0rB3rg
Medusa
5,347
1,825
0
4,062
17,069
5,824
276
5,002
11,867
0
96,418
L
Cthulhu
Rolltide0001
Cthulhu
16,528
668
571
6,764
21,622
15,263
0
10,444
10,838
101,768
0
L
Cabrakan
winsong25
Cabrakan
8,676
826
0
1,550
21,768
25,832
99
9,254
11,939
20,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,693
Gold Earned
66,342
619
Minions Killed
688
0
Camps Cleared
0
2,073,635
Distance Traveled
2,186,831
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,665
611
169
7
0
436,052
8
W
Charybdis
13,465
561
213
9
0
398,623
2
W
Terra
12,685
529
126
5
0
425,638
0
L
Scylla
11,434
476
156
7
0
410,033
13
W
Fafnir
12,209
509
22
1
0
465,201
11
L
Aphrodite
10,332
431
134
6
0
376,178
1
W
Thanatos
13,318
555
158
7
0
461,317
3
L
Medusa
11,322
472
162
7
0
409,199
2
L
Cthulhu
11,928
497
144
6
0
473,419
6
L
Cabrakan
9,677
403
23
1
0
404,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role