Player Matchup

Nemesis
Nemesis
NxghtWxlf
Nemesis
Level 62
God Stats
3W - 1L
1,454 SR
Queue Stats
11W - 10L
1,459 Elo+
Solo
Nu Wa
Nu Wa
Pegal2307
Nu Wa
Level 110
God Stats
2W - 1L
1,749 SR
Queue Stats
30W - 35L
1,452 Elo+
Party 1
Da Ji
Da Ji
antonico-24
Da Ji
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,217 Elo+
Party 1
Team Averages
Level 71
1,567 SR
1,376 Elo+

VS

Team Averages
Level 51
1,486 SR
1,229 Elo+
Nu Wa
Nu Wa
Bart1406
Nu Wa
Level 107
God Stats
0W - 1L
1,532 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Agni
Agni
MoguiLevitch
Agni
Level 18
God Stats
2W - 4L
1,425 SR
Queue Stats
18W - 44L
1,232 Elo+
Solo
Hercules
Hercules
dariopm21
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
954 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NxghtWxlf
Nemesis
17
8 / 3 / 11
13,698
721
13,262
21,766
5,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Pegal2307
Nu Wa
18
12 / 1 / 13
14,481
762
20,424
8,690
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 6 / 8
12,701
668
7,130
14,507
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bart1406
Nu Wa
16
3 / 7 / 5
12,011
632
18,513
12,216
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 11 / 5
10,094
531
1,673
10,738
3,095
Hercules
dariopm21
Hercules
15
4 / 9 / 4
12,169
640
6,185
23,849
8,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
27
Kills
8
10
Deaths
27
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bart1406
Nu Wa
3
7
5
0.79
L
1
11
5
0.32
W
Nemesis
NxghtWxlf
Nemesis
8
3
11
4.5
W
Nu Wa
Pegal2307
Nu Wa
12
1
13
18.5
W
7
6
8
1.83
L
Hercules
dariopm21
Hercules
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,816
Damage
26,371
44,963
Taken
46,803
14,267
Mitigated
15,803
9,767
Healing
1,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bart1406
Nu Wa
18,513
5,931
0
26
12,216
4,086
0
8,520
3,696
68,242
0
L
1,673
164
0
70
10,738
3,095
0
4,395
6,343
9,578
0
W
Nemesis
NxghtWxlf
Nemesis
13,262
5,815
45
8,079
21,766
5,989
810
9,351
10,855
0
67,632
W
Nu Wa
Pegal2307
Nu Wa
20,424
5,759
0
1,207
8,690
2,736
1,506
4,645
4,045
72,294
0
W
7,130
955
20
416
14,507
5,542
648
6,696
7,811
0
27,410
L
Hercules
dariopm21
Hercules
6,185
279
0
1,887
23,849
8,622
0
8,121
15,728
0
35,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,880
Gold Earned
34,274
260
Minions Killed
167
9
Camps Cleared
3
940,196
Distance Traveled
831,447
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,011
632
92
5
1
320,892
0
L
Agni
10,094
531
14
1
0
139,214
0
W
Nemesis
13,698
721
110
6
4
338,239
0
W
Nu Wa
14,481
762
111
6
3
285,197
1
W
Da Ji
12,701
668
39
2
2
316,760
1
L
Hercules
12,169
640
61
3
2
371,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role