Player Matchup

Cthulhu
Cthulhu
AlmightySariel
Cthulhu
Level 13
God Stats
6W - 11L
1,668 SR
Queue Stats
9W - 19L
1,361 Elo+
Solo
Bacchus
Bacchus
Shifthapp3ns
Bacchus
Level 105
God Stats
7W - 6L
1,489 SR
Queue Stats
319W - 346L
1,621 Elo+
Party 1
Izanami
Izanami
SoNenDeutscher
Izanami
Level 23
God Stats
3W - 3L
1,532 SR
Queue Stats
6W - 5L
1,109 Elo+
Party 1
Team Averages
Level 47
1,563 SR
1,364 Elo+

VS

Team Averages
Level 76
1,477 SR
1,446 Elo+
Agni
Agni
Fluffy7288
Agni
Level 107
God Stats
1W - 2L
1,702 SR
Queue Stats
287W - 336L
1,438 Elo+
Solo
Charybdis
Charybdis
OuzzyMcFly
Charybdis
Level 24
God Stats
1W - 1L
1,625 SR
Queue Stats
44W - 39L
1,496 Elo+
Solo
Thanatos
Thanatos
UchihaCrow69
Thanatos
Level 96
God Stats
0W - 1L
1,103 SR
Queue Stats
38W - 52L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
9,480
593
7,352
10,358
5,708
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Shifthapp3ns
Bacchus
16
7 / 0 / 5
10,912
682
10,459
13,059
19,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 3 / 4
9,975
623
6,091
8,029
3,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
9,477
592
11,944
10,504
3,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
OuzzyMcFly
Charybdis
12
2 / 4 / 3
9,082
568
9,363
10,549
3,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
UchihaCrow69
Thanatos
13
2 / 6 / 3
9,100
569
4,426
10,988
3,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
12
Kills
6
6
Deaths
12
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
L
2
2
4
2
L
Charybdis
OuzzyMcFly
Charybdis
2
4
3
0.88
W
Bacchus
Shifthapp3ns
Bacchus
7
0
5
9.5
W
3
3
4
1.67
L
Thanatos
UchihaCrow69
Thanatos
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,902
Damage
25,733
31,446
Taken
32,041
28,498
Mitigated
11,325
4,191
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,352
306
1,862
1,290
10,358
5,708
46
4,533
5,825
32,486
0
L
11,944
713
0
3,582
10,504
3,932
0
6,269
4,235
44,175
0
L
Charybdis
OuzzyMcFly
Charybdis
9,363
4,455
0
2,395
10,549
3,536
307
5,728
4,821
0
31,779
W
Bacchus
Shifthapp3ns
Bacchus
10,459
155
0
667
13,059
19,713
301
3,258
9,801
26,387
0
W
6,091
1,996
0
372
8,029
3,077
1,032
4,437
3,592
0
33,973
L
Thanatos
UchihaCrow69
Thanatos
4,426
399
716
5,417
10,988
3,857
0
6,377
4,611
0
20,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,367
Gold Earned
27,659
162
Minions Killed
169
8
Camps Cleared
5
873,346
Distance Traveled
791,526
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,480
593
62
4
0
294,031
1
L
Agni
9,477
592
74
5
1
278,661
4
L
Charybdis
9,082
568
56
4
2
244,924
6
W
Bacchus
10,912
682
30
2
2
299,946
1
W
Izanami
9,975
623
70
4
6
279,369
0
L
Thanatos
9,100
569
39
2
2
267,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role