Player Matchup

Janus
Janus
Lostyw
Janus
Level 29
God Stats
7W - 11L
1,347 SR
Queue Stats
134W - 128L
1,491 Elo+
Solo
Nox
Nox
STEELXDAWN
Nox
Level 29
God Stats
8W - 6L
1,656 SR
Queue Stats
31W - 29L
1,508 Elo+
Solo
Hel
Hel
Seupadastro
Hel
Level 17
God Stats
4W - 1L
1,601 SR
Queue Stats
18W - 20L
1,410 Elo+
Party 1
Hera
Hera
Suxxxy
Hera
Level 22
God Stats
7W - 3L
1,700 SR
Queue Stats
13W - 9L
1,541 Elo+
Solo
Skadi
Skadi
acregameplays
Skadi
Level 32
God Stats
3W - 3L
1,494 SR
Queue Stats
17W - 22L
1,412 Elo+
Party 1
Team Averages
Level 26
1,560 SR
1,472 Elo+

VS

Team Averages
Level 17
1,498 SR
1,434 Elo+
Camazotz
Camazotz
 
Camazotz
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GouDy1
Kuzenbo
Level 28
God Stats
1W - 1L
1,741 SR
Queue Stats
135W - 69L
1,636 Elo+
Solo
Sol
Sol
PedroMuniz_2705
Sol
Level 7
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 5L
1,290 Elo+
Solo
Ra
Ra
doomHS007
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,321 Elo+
Solo
Heimdallr
Heimdallr
xVxIxRxUxZx
Heimdallr
Level 19
God Stats
10W - 7L
1,468 SR
Queue Stats
33W - 37L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lostyw
Janus
17
4 / 0 / 15
10,544
1,054
18,885
4,095
1,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 2 / 12
10,489
1,049
9,382
7,154
2,716
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
4 / 0 / 17
10,017
1,002
9,162
5,363
2,704
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Suxxxy
Hera
17
5 / 1 / 10
10,178
1,018
8,898
3,452
1,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 1 / 12
9,946
995
14,685
5,819
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

346

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
1 / 6 / 2
8,775
878
5,500
19,112
7,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
GouDy1
Kuzenbo
14
0 / 3 / 4
8,509
851
7,932
13,991
17,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 5 / 0
8,172
817
1,941
11,036
7,149
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 5 / 1
8,531
853
3,203
8,437
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
xVxIxRxUxZx
Heimdallr
14
1 / 5 / 2
8,856
886
4,124
13,709
5,665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
13
24
Kills
4
4
Deaths
24
66
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
6
2
0.33
L
Kuzenbo
GouDy1
Kuzenbo
0
3
4
0.67
W
Janus
Lostyw
Janus
4
0
15
11.5
L
0
5
0
0
W
6
2
12
6
W
4
0
17
12.5
W
Hera
Suxxxy
Hera
5
1
10
10
W
5
1
12
11
L
2
5
1
0.5
L
Heimdallr
xVxIxRxUxZx
Heimdallr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,012
Damage
22,700
25,883
Taken
66,285
9,793
Mitigated
41,130
7,674
Healing
3,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
5,500
0
0
1,821
19,112
7,490
0
11,145
7,967
0
20,884
L
Kuzenbo
GouDy1
Kuzenbo
7,932
1,625
0
571
13,991
17,528
0
10,169
3,822
14,423
0
W
Janus
Lostyw
Janus
18,885
2,132
250
942
4,095
1,376
0
1,946
2,009
39,352
0
L
1,941
1,071
0
544
11,036
7,149
0
9,431
1,605
8,279
0
W
9,382
2,454
0
615
7,154
2,716
0
3,656
3,281
22,257
0
W
9,162
1,125
1,972
2,878
5,363
2,704
0
3,072
2,071
24,411
0
W
Hera
Suxxxy
Hera
8,898
2,919
0
0
3,452
1,087
0
1,127
2,197
25,441
0
W
14,685
5,483
0
1,017
5,819
1,910
0
2,487
3,246
0
25,500
L
3,203
158
241
201
8,437
3,298
0
6,990
1,447
8,876
0
L
Heimdallr
xVxIxRxUxZx
Heimdallr
4,124
970
0
450
13,709
5,665
0
8,592
5,117
0
25,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,174
Gold Earned
42,843
195
Minions Killed
107
6
Camps Cleared
4
1,035,257
Distance Traveled
756,164
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,775
878
20
2
0
196,205
0
L
Kuzenbo
8,509
851
10
1
2
143,949
0
W
Janus
10,544
1,054
46
5
2
197,962
2
L
Sol
8,172
817
22
2
0
112,433
0
W
Nox
10,489
1,049
31
3
1
223,223
0
W
Hel
10,017
1,002
48
5
2
213,066
0
W
Hera
10,178
1,018
45
5
0
221,423
0
W
Skadi
9,946
995
25
3
1
179,583
0
L
Ra
8,531
853
20
2
0
155,350
0
L
Heimdallr
8,856
886
35
4
2
148,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role