Player Matchup

Hun Batz
Hun Batz
BakinoShiba
Hun Batz
Level 147
God Stats
3W - 3L
1,559 SR
Queue Stats
566W - 561L
1,559 Elo+
Party 2
Jormungandr
Jormungandr
XvBloodRose
Jormungandr
Level 113
God Stats
1W - 0L
1,314 SR
Queue Stats
96W - 101L
1,524 Elo+
Solo
Freya
Freya
aesthecy
Freya
Level 101
God Stats
12W - 20L
1,408 SR
Queue Stats
464W - 461L
1,457 Elo+
Party 2
Team Averages
Level 120
1,427 SR
1,513 Elo+

VS

Team Averages
Level 132
1,360 SR
1,550 Elo+
Chang'e
Chang'e
MotherMuffin4U
Chang'e
Level 125
God Stats
10W - 12L
1,474 SR
Queue Stats
191W - 176L
1,590 Elo+
Party 1
King Arthur
King Arthur
RedRam9777
King Arthur
Level 146
God Stats
17W - 30L
1,446 SR
Queue Stats
541W - 471L
1,570 Elo+
Party 1
Tiamat
Tiamat
castorcalvo69
Tiamat
Level 124
God Stats
0W - 3L
1,158 SR
Queue Stats
232W - 210L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BakinoShiba
Hun Batz
15
7 / 3 / 14
12,127
713
15,274
21,682
18,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
XvBloodRose
Jormungandr
17
11 / 1 / 11
13,338
785
25,958
18,745
19,473
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
aesthecy
Freya
15
6 / 7 / 11
11,877
699
12,092
16,052
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 6
10,556
621
11,864
18,721
7,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
RedRam9777
King Arthur
15
3 / 10 / 5
11,641
685
20,999
29,476
14,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 7 / 1
12,562
739
15,121
16,832
10,116
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
24
Kills
11
11
Deaths
24
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BakinoShiba
Hun Batz
7
3
14
4.67
L
0
7
6
0.43
L
King Arthur
RedRam9777
King Arthur
3
10
5
0.55
W
Jormungandr
XvBloodRose
Jormungandr
11
1
11
16.5
W
Freya
aesthecy
Freya
6
7
11
1.64
L
8
7
1
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,324
Damage
47,984
56,479
Taken
65,029
42,266
Mitigated
32,247
12,430
Healing
18,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BakinoShiba
Hun Batz
15,274
4,581
0
4,875
21,682
18,073
230
12,386
9,296
0
32,430
L
11,864
1,238
2,915
8,326
18,721
7,853
256
10,193
7,869
39,560
0
L
King Arthur
RedRam9777
King Arthur
20,999
2,527
338
4,551
29,476
14,278
0
18,263
10,187
0
57,532
W
Jormungandr
XvBloodRose
Jormungandr
25,958
9,000
0
4,766
18,745
19,473
767
8,546
10,199
49,731
0
W
Freya
aesthecy
Freya
12,092
3,517
0
2,789
16,052
4,720
959
6,347
9,705
25,240
0
L
15,121
830
104
2,701
16,832
10,116
201
9,934
6,254
36,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,342
Gold Earned
34,759
143
Minions Killed
176
6
Camps Cleared
9
861,012
Distance Traveled
862,404
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,127
713
43
3
2
299,515
1
L
Chang'e
10,556
621
55
3
3
285,472
7
L
King Arthur
11,641
685
65
4
3
285,691
4
W
Jormungandr
13,338
785
52
3
3
288,209
1
W
Freya
11,877
699
48
3
1
273,288
1
L
Tiamat
12,562
739
56
3
3
291,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role