Player Matchup

Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
NotoriousG1993
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
653W - 633L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
Raytechs1
Gilgamesh
Level 105
God Stats
8W - 7L
1,630 SR
Queue Stats
532W - 509L
1,472 Elo+
Solo
Izanami
Izanami
Zarkadys
Izanami
Level 65
God Stats
7W - 11L
1,462 SR
Queue Stats
90W - 78L
1,534 Elo+
Solo
Ah Puch
Ah Puch
ZlatanReturn
Ah Puch
Level 122
God Stats
4W - 0L
1,863 SR
Queue Stats
416W - 404L
1,433 Elo+
Party 2
Team Averages
Level 110
1,591 SR
1,485 Elo+

VS

Team Averages
Level 104
1,493 SR
1,470 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
LemonizedLemons
Khepri
Level 107
God Stats
8W - 13L
1,405 SR
Queue Stats
438W - 468L
1,479 Elo+
Party 1
Anubis
Anubis
PleaseNerfTanks
Anubis
Level 108
God Stats
6W - 3L
1,583 SR
Queue Stats
220W - 233L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
kniie
Heimdallr
Level 62
God Stats
3W - 3L
1,526 SR
Queue Stats
24W - 30L
1,406 Elo+
Solo
Erlang Shen
Erlang Shen
lxGrandmaxl
Erlang Shen
Level 82
God Stats
2W - 9L
1,450 SR
Queue Stats
221W - 256L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 0 / 6
5,761
576
3,027
4,991
2,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
NotoriousG1993
Jormungandr
10
1 / 1 / 0
5,621
562
4,055
6,305
4,114
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Raytechs1
Gilgamesh
11
4 / 2 / 1
6,143
614
4,698
6,467
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Zarkadys
Izanami
11
1 / 0 / 1
6,429
643
2,915
3,590
1,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
ZlatanReturn
Ah Puch
9
1 / 1 / 2
5,263
526
4,019
3,073
1,374
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 0 / 0
5,473
547
2,797
5,658
2,163
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 2
5,388
539
2,011
6,159
3,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
1 / 1 / 0
5,537
554
3,590
5,012
3,275
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
kniie
Heimdallr
10
1 / 1 / 0
5,287
529
1,873
4,537
1,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
lxGrandmaxl
Erlang Shen
9
0 / 3 / 2
5,120
512
2,409
6,898
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
4
4
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
6
3
L
Chaac
 
Chaac
1
0
0
1
L
1
2
2
1
W
Jormungandr
NotoriousG1993
Jormungandr
1
1
0
1
L
1
1
0
1
W
Gilgamesh
Raytechs1
Gilgamesh
4
2
1
2.25
W
Izanami
Zarkadys
Izanami
1
0
1
1.5
W
Ah Puch
ZlatanReturn
Ah Puch
1
1
2
2
L
Heimdallr
kniie
Heimdallr
1
1
0
1
L
Erlang Shen
lxGrandmaxl
Erlang Shen
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,714
Damage
12,680
24,426
Taken
28,264
12,473
Mitigated
13,684
10,044
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,027
513
0
2,123
4,991
2,889
0
839
4,152
0
11,801
L
Chaac
 
Chaac
2,797
281
0
2,232
5,658
2,163
0
1,769
3,889
153
30,114
L
2,011
162
490
2,191
6,159
3,468
0
1,872
4,287
14,067
0
W
Jormungandr
NotoriousG1993
Jormungandr
4,055
325
0
2,751
6,305
4,114
0
3,578
2,727
26,098
0
L
3,590
207
0
2,470
5,012
3,275
86
3,090
1,816
30,415
0
W
Gilgamesh
Raytechs1
Gilgamesh
4,698
1,516
0
2,265
6,467
3,038
0
547
5,920
0
34,497
W
Izanami
Zarkadys
Izanami
2,915
1,776
144
1,750
3,590
1,058
832
332
3,258
0
47,784
W
Ah Puch
ZlatanReturn
Ah Puch
4,019
127
0
1,011
3,073
1,374
256
434
2,639
25,962
0
L
Heimdallr
kniie
Heimdallr
1,873
835
0
987
4,537
1,286
0
0
4,537
0
25,317
L
Erlang Shen
lxGrandmaxl
Erlang Shen
2,409
1,077
0
1,180
6,898
3,492
0
1,237
5,661
0
28,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,217
Gold Earned
26,805
295
Minions Killed
272
0
Camps Cleared
0
921,480
Distance Traveled
916,564
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,761
576
14
1
0
193,334
5
L
Chaac
5,473
547
72
7
0
175,075
2
L
Khepri
5,388
539
18
2
0
200,516
4
W
Jormungandr
5,621
562
57
6
0
181,433
3
L
Anubis
5,537
554
68
7
0
151,807
3
W
Gilgamesh
6,143
614
77
8
0
179,668
1
W
Izanami
6,429
643
99
10
0
187,162
1
W
Ah Puch
5,263
526
48
5
0
179,883
4
L
Heimdallr
5,287
529
54
5
0
182,850
0
L
Erlang Shen
5,120
512
60
6
0
206,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role