Player Matchup

Da Ji
Da Ji
Heartless_Plague
Da Ji
Level 101
God Stats
2W - 2L
1,667 SR
Queue Stats
37W - 61L
1,459 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LittleMan1999_
Cu Chulainn
Level 41
God Stats
1W - 2L
1,373 SR
Queue Stats
99W - 137L
1,341 Elo+
Party 2
Anubis
Anubis
snapjlr
Anubis
Level 16
God Stats
2W - 5L
1,383 SR
Queue Stats
7W - 15L
1,384 Elo+
Party 2
Team Averages
Level 53
1,474 SR
1,395 Elo+

VS

Team Averages
Level 117
1,330 SR
1,428 Elo+
Chaac
Chaac
Grav1nco
Chaac
Level 139
God Stats
3W - 2L
1,201 SR
Queue Stats
91W - 100L
1,450 Elo+
Party 1
Arachne
Arachne
Krypt1cRogu3
Arachne
Level 106
God Stats
1W - 0L
1,562 SR
Queue Stats
16W - 23L
1,426 Elo+
Party 1
Raijin
Raijin
Mustashattack
Raijin
Level 106
God Stats
1W - 2L
1,228 SR
Queue Stats
39W - 51L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 4
8,737
794
9,727
10,065
7,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
LittleMan1999_
Cu Chulainn
12
4 / 4 / 3
8,460
769
7,855
10,859
8,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
snapjlr
Anubis
11
1 / 8 / 5
7,654
696
6,518
12,062
4,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Grav1nco
Chaac
14
8 / 1 / 12
9,971
906
10,064
12,270
12,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Krypt1cRogu3
Arachne
13
6 / 4 / 9
8,852
805
9,367
10,039
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
7 / 4 / 9
9,294
845
8,855
8,171
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
21
21
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
Grav1nco
Chaac
8
1
12
14
L
4
9
4
0.67
W
Arachne
Krypt1cRogu3
Arachne
6
4
9
2.63
L
Cu Chulainn
LittleMan1999_
Cu Chulainn
4
4
3
1.38
W
7
4
9
2.88
L
Anubis
snapjlr
Anubis
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,100
Damage
28,286
32,986
Taken
30,480
20,934
Mitigated
19,725
5,114
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Grav1nco
Chaac
10,064
2,407
0
4,918
12,270
12,980
488
4,277
7,430
0
30,314
L
9,727
2,763
0
153
10,065
7,779
0
3,469
6,596
0
15,705
W
Arachne
Krypt1cRogu3
Arachne
9,367
6,552
0
1,891
10,039
4,059
689
2,672
7,108
0
22,122
L
Cu Chulainn
LittleMan1999_
Cu Chulainn
7,855
2,554
341
1,204
10,859
8,448
0
4,034
6,825
0
18,300
W
8,855
710
0
1,146
8,171
2,686
60
940
7,027
27,615
0
L
Anubis
snapjlr
Anubis
6,518
1,011
337
3,079
12,062
4,707
0
1,748
10,314
22,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,851
Gold Earned
28,117
109
Minions Killed
122
3
Camps Cleared
6
539,575
Distance Traveled
637,254
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,971
906
41
4
2
228,392
6
L
Da Ji
8,737
794
21
2
2
185,780
4
W
Arachne
8,852
805
34
3
1
218,784
4
L
Cu Chulainn
8,460
769
23
2
0
190,339
3
W
Raijin
9,294
845
47
4
3
190,078
2
L
Anubis
7,654
696
65
6
1
163,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role