Player Matchup

Nu Wa
Nu Wa
Absolut__CapTain
Nu Wa
Level 52
God Stats
21W - 34L
1,374 SR
Queue Stats
236W - 317L
1,227 Elo+
Party 1
Ullr
Ullr
Absolut__NeSti
Ullr
Level 63
God Stats
3W - 4L
1,568 SR
Queue Stats
288W - 424L
1,237 Elo+
Party 1
Fenrir
Fenrir
Absolut__SeaHawk
Fenrir
Level 26
God Stats
5W - 8L
1,438 SR
Queue Stats
36W - 59L
1,245 Elo+
Party 1
Ymir
Ymir
Absolut__Tanto
Ymir
Level 29
God Stats
2W - 5L
1,284 SR
Queue Stats
76W - 115L
1,223 Elo+
Party 1
Guan Yu
Guan Yu
SiNS-BenJi
Guan Yu
Level 17
God Stats
0W - 2L
1,224 SR
Queue Stats
11W - 36L
1,218 Elo+
Party 1
Team Averages
Level 37
1,378 SR
1,230 Elo+

VS

Team Averages
Level 49
1,363 SR
1,227 Elo+
Hades
Hades
Kanisterkopf_22
Hades
Level 27
God Stats
1W - 4L
1,125 SR
Queue Stats
3W - 22L
1,038 Elo+
Party 2
Ymir
Ymir
MORIS_089
Ymir
Level 21
God Stats
4W - 12L
1,244 SR
Queue Stats
5W - 13L
1,149 Elo+
Party 2
Arachne
Arachne
Xankete asesino
Arachne
Level 108
God Stats
7W - 6L
1,572 SR
Queue Stats
314W - 328L
1,442 Elo+
Solo
Izanami
Izanami
temp-553976
Izanami
Level 55
God Stats
7W - 4L
1,587 SR
Queue Stats
115W - 146L
1,348 Elo+
Party 2
Heimdallr
Heimdallr
xMarius_089
Heimdallr
Level 32
God Stats
5W - 8L
1,289 SR
Queue Stats
25W - 62L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
8,916
495
14,859
9,058
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 5 / 3
7,795
433
9,632
11,546
3,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 5 / 1
6,157
342
1,352
6,836
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 7 / 5
7,654
425
1,777
17,538
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
SiNS-BenJi
Guan Yu
12
1 / 3 / 1
7,648
425
5,376
11,668
13,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
9,203
511
5,093
8,917
3,663
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
14
1 / 2 / 5
8,056
448
2,917
8,463
5,595
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
10 / 3 / 4
10,741
597
11,200
12,486
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
temp-553976
Izanami
17
7 / 3 / 3
10,529
585
16,858
13,364
4,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
xMarius_089
Heimdallr
16
2 / 1 / 1
9,737
541
6,741
9,437
2,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
10
Kills
23
24
Deaths
11
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
3
5
3
0.9
L
1
5
1
0.3
L
1
7
5
0.5
W
3
2
4
2.5
W
Ymir
1
2
5
1.75
L
Guan Yu
SiNS-BenJi
Guan Yu
1
3
1
0.5
W
10
3
4
4
W
Izanami
temp-553976
Izanami
7
3
3
2.83
W
Heimdallr
xMarius_089
Heimdallr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,996
Damage
42,809
56,646
Taken
52,667
38,536
Mitigated
20,316
10,466
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,859
4,051
0
1,480
9,058
2,686
494
2,036
7,022
44,011
0
L
9,632
4,693
0
2,232
11,546
3,897
0
1,792
9,754
0
46,530
L
1,352
283
0
918
6,836
1,873
0
204
6,632
0
14,854
L
1,777
245
322
1,581
17,538
16,699
0
2,910
14,628
11,762
0
W
5,093
103
192
3,084
8,917
3,663
847
5,092
3,372
38,641
0
W
Ymir
2,917
60
0
1,041
8,463
5,595
196
2,429
5,858
19,727
0
L
Guan Yu
SiNS-BenJi
Guan Yu
5,376
627
85
3,848
11,668
13,381
193
1,068
10,600
0
32,907
W
11,200
8,171
0
2,706
12,486
4,129
1,469
3,214
9,058
0
65,015
W
Izanami
temp-553976
Izanami
16,858
9,618
0
3,155
13,364
4,375
2,293
3,814
9,282
0
92,313
W
Heimdallr
xMarius_089
Heimdallr
6,741
3,258
0
0
9,437
2,554
2,433
975
7,783
0
61,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,170
Gold Earned
48,266
252
Minions Killed
471
0
Camps Cleared
0
1,472,550
Distance Traveled
1,588,334
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,916
495
63
4
0
316,735
1
L
Ullr
7,795
433
80
4
0
286,826
1
L
Fenrir
6,157
342
31
2
0
177,810
1
L
Ymir
7,654
425
17
1
0
282,898
1
W
Hades
9,203
511
71
4
0
289,034
0
W
Ymir
8,056
448
28
2
0
281,901
0
L
Guan Yu
7,648
425
61
3
0
408,281
3
W
Arachne
10,741
597
99
6
0
412,768
0
W
Izanami
10,529
585
160
9
0
306,213
7
W
Heimdallr
9,737
541
113
6
0
298,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role