Player Matchup

Chronos
Chronos
 
Chronos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DJDASHDAY
Osiris
Level 124
God Stats
2W - 1L
1,670 SR
Queue Stats
7W - 7L
1,449 Elo+
Solo
Jormungandr
Jormungandr
SRMecJhonsons
Jormungandr
Level 54
God Stats
3W - 1L
1,652 SR
Queue Stats
145W - 143L
1,478 Elo+
Party 1
Ullr
Ullr
Snagarson
Ullr
Level 62
God Stats
4W - 2L
1,176 SR
Queue Stats
179W - 185L
1,475 Elo+
Party 1
Loki
Loki
demana2209
Loki
Level 150
God Stats
6W - 7L
1,551 SR
Queue Stats
26W - 32L
1,486 Elo+
Solo
Team Averages
Level 109
1,510 SR
1,478 Elo+

VS

Team Averages
Level 121
1,433 SR
1,466 Elo+
Janus
Janus
MadAbdul
Janus
Level 158
God Stats
1W - 2L
1,497 SR
Queue Stats
706W - 751L
1,441 Elo+
Solo
Ne Zha
Ne Zha
Midgetinatophat
Ne Zha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 92L
1,521 Elo+
Party 2
King Arthur
King Arthur
Neferisaru
King Arthur
Level 105
God Stats
15W - 14L
1,517 SR
Queue Stats
204W - 288L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
THExBOSSx69
Ao Kuang
Level 102
God Stats
0W - 2L
1,182 SR
Queue Stats
87W - 81L
1,432 Elo+
Party 2
Anubis
Anubis
Thunderdog115
Anubis
Level 123
God Stats
11W - 9L
1,469 SR
Queue Stats
1,111W - 1,123L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
4 / 0 / 2
6,297
630
6,625
5,505
2,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
DJDASHDAY
Osiris
11
1 / 0 / 0
6,247
625
4,178
6,846
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
SRMecJhonsons
Jormungandr
9
1 / 1 / 6
5,620
562
2,745
6,231
2,825
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
9
3 / 3 / 2
5,591
559
3,857
5,449
1,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
4 / 0 / 3
6,156
616
2,088
4,484
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MadAbdul
Janus
6
1 / 4 / 0
4,543
454
2,043
4,449
1,086
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
4,782
478
3,090
6,434
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Neferisaru
King Arthur
10
0 / 1 / 0
5,450
545
3,885
6,947
5,554
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
THExBOSSx69
Ao Kuang
7
0 / 2 / 0
4,435
444
1,223
5,974
1,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 4 / 2
5,875
588
3,687
6,547
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
3
4
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
2
5
W
Osiris
DJDASHDAY
Osiris
1
0
0
1
L
Janus
MadAbdul
Janus
1
4
0
0.25
L
0
2
0
0
L
King Arthur
Neferisaru
King Arthur
0
1
0
0
W
Jormungandr
SRMecJhonsons
Jormungandr
1
1
6
4
W
Ullr
3
3
2
1.33
L
Ao Kuang
THExBOSSx69
Ao Kuang
0
2
0
0
L
2
4
2
0.75
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,493
Damage
13,928
28,515
Taken
30,351
13,063
Mitigated
13,094
11,910
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,625
1,573
0
2,256
5,505
2,206
274
1,545
3,960
33,034
0
W
Osiris
DJDASHDAY
Osiris
4,178
1,831
0
4,252
6,846
5,771
0
0
6,846
0
35,802
L
Janus
MadAbdul
Janus
2,043
511
142
689
4,449
1,086
0
2,334
2,115
13,125
0
L
3,090
1,326
0
1,965
6,434
1,827
0
2,391
4,043
0
23,222
L
King Arthur
Neferisaru
King Arthur
3,885
245
0
1,646
6,947
5,554
0
0
6,947
0
28,564
W
Jormungandr
SRMecJhonsons
Jormungandr
2,745
722
121
1,346
6,231
2,825
165
2,658
3,573
14,748
0
W
Ullr
3,857
911
0
1,070
5,449
1,109
920
2,439
3,010
0
23,629
L
Ao Kuang
THExBOSSx69
Ao Kuang
1,223
240
0
1,476
5,974
1,781
0
3,037
2,937
14,822
0
L
3,687
659
0
2,454
6,547
2,846
0
1,608
4,939
26,711
2,453
W
2,088
745
0
2,865
4,484
1,152
283
98
4,386
0
27,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,911
Gold Earned
25,085
274
Minions Killed
240
0
Camps Cleared
0
978,415
Distance Traveled
832,778
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,297
630
60
6
0
204,296
2
W
Osiris
6,247
625
82
8
0
177,833
4
L
Janus
4,543
454
25
3
0
119,113
2
L
Ne Zha
4,782
478
53
5
0
198,326
3
L
King Arthur
5,450
545
70
7
0
184,164
1
W
Jormungandr
5,620
562
19
2
0
194,235
0
W
Ullr
5,591
559
50
5
0
192,005
2
L
Ao Kuang
4,435
444
30
3
0
165,287
2
L
Anubis
5,875
588
62
6
0
165,888
0
W
Loki
6,156
616
63
6
0
210,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role