Player Matchup

Sylvanus
Sylvanus
Bannister14
Sylvanus
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,319 Elo+
Party 2
Sol
Sol
DHol1988
Sol
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 15L
1,349 Elo+
Party 1
Janus
Janus
ElMigol
Janus
Level 16
God Stats
1W - 1L
1,611 SR
Queue Stats
5W - 2L
1,742 Elo+
Solo
Medusa
Medusa
Mariguandalf
Medusa
Level 6
God Stats
1W - 2L
1,232 SR
Queue Stats
3W - 5L
1,263 Elo+
Party 2
Erlang Shen
Erlang Shen
USNBOY33
Erlang Shen
Level 107
God Stats
21W - 14L
1,583 SR
Queue Stats
277W - 283L
1,498 Elo+
Party 1
Team Averages
Level 37
1,485 SR
1,434 Elo+

VS

Team Averages
Level 19
1,563 SR
1,440 Elo+
Mulan
Mulan
Ananazus
Mulan
Level 29
God Stats
9W - 9L
1,441 SR
Queue Stats
83W - 96L
1,342 Elo+
Solo
Cthulhu
Cthulhu
GilliGang
Cthulhu
Level 16
God Stats
7W - 13L
1,310 SR
Queue Stats
11W - 25L
1,207 Elo+
Solo
Ra
Ra
MrTweenkle
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,558 Elo+
Solo
Jing Wei
Jing Wei
Xerancy
Jing Wei
Level 29
God Stats
8W - 6L
1,903 SR
Queue Stats
73W - 47L
1,610 Elo+
Solo
Loki
Loki
g4pollo17
Loki
Level 17
God Stats
4W - 4L
1,662 SR
Queue Stats
14W - 16L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bannister14
Sylvanus
16
1 / 4 / 14
13,091
504
3,685
17,690
22,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 6 / 11
14,967
576
20,117
21,048
8,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
ElMigol
Janus
20
15 / 2 / 4
16,709
643
19,274
17,342
7,633
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
20
12 / 6 / 6
16,191
623
22,343
18,610
9,486
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
USNBOY33
Erlang Shen
20
17 / 1 / 14
17,244
663
19,734
24,259
20,402
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ananazus
Mulan
16
0 / 14 / 3
9,989
384
8,084
31,898
18,435
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
GilliGang
Cthulhu
10
0 / 10 / 2
8,098
311
4,013
15,616
9,354
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 11 / 2
8,145
313
1,889
9,899
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Xerancy
Jing Wei
18
5 / 9 / 4
12,197
469
15,027
22,687
7,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
20
14 / 8 / 3
16,927
651
30,480
24,811
9,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
33
52
Kills
19
19
Deaths
52
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
Ananazus
Mulan
0
14
3
0.11
W
Sylvanus
Bannister14
Sylvanus
1
4
14
2
W
7
6
11
2.08
W
Janus
ElMigol
Janus
15
2
4
8.5
L
Cthulhu
GilliGang
Cthulhu
0
10
2
0.1
W
Medusa
12
6
6
2.5
L
0
11
2
0.09
W
Erlang Shen
USNBOY33
Erlang Shen
17
1
14
24
L
Jing Wei
Xerancy
Jing Wei
5
9
4
0.78
L
Loki
14
8
3
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,153
Damage
59,493
98,949
Taken
104,911
68,069
Mitigated
48,194
37,148
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Ananazus
Mulan
8,084
1,001
0
2,465
31,898
18,435
303
14,619
17,279
0
55,875
W
Sylvanus
Bannister14
Sylvanus
3,685
1,344
1,581
4,551
17,690
22,089
1,134
1,144
16,546
15,746
0
W
20,117
8,563
0
9,354
21,048
8,459
6,578
1,222
19,826
107,413
0
W
Janus
ElMigol
Janus
19,274
1,586
0
5,296
17,342
7,633
1,778
1,207
16,135
129,586
0
L
Cthulhu
GilliGang
Cthulhu
4,013
666
100
725
15,616
9,354
0
6,444
9,172
17,564
0
W
Medusa
22,343
12,776
0
4,360
18,610
9,486
2,141
1,403
17,207
0
106,365
L
1,889
301
70
147
9,899
3,101
502
5,658
4,241
21,928
0
W
Erlang Shen
USNBOY33
Erlang Shen
19,734
11,427
0
12,006
24,259
20,402
3,963
2,352
21,907
0
168,921
L
Jing Wei
Xerancy
Jing Wei
15,027
11,898
0
3,764
22,687
7,515
414
6,429
16,258
0
65,849
L
Loki
30,480
11,646
0
2,576
24,811
9,789
982
9,926
14,885
0
121,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,202
Gold Earned
55,356
689
Minions Killed
432
0
Camps Cleared
0
2,321,687
Distance Traveled
1,858,443
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,989
384
84
3
0
412,222
2
W
Sylvanus
13,091
504
26
1
0
387,367
3
W
Sol
14,967
576
135
5
0
368,877
0
W
Janus
16,709
643
191
7
0
554,854
8
L
Cthulhu
8,098
311
30
1
0
345,292
4
W
Medusa
16,191
623
164
6
0
405,855
0
L
Ra
8,145
313
37
1
0
247,963
0
W
Erlang Shen
17,244
663
173
7
0
604,734
0
L
Jing Wei
12,197
469
96
4
0
369,502
2
L
Loki
16,927
651
185
7
0
483,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role