Player Matchup

Kali
Kali
FitPolecat69
Kali
Level 27
God Stats
1W - 0L
1,449 SR
Queue Stats
21W - 7L
1,723 Elo+
Party 1
Scylla
Scylla
Fitpolecat
Scylla
Level 28
God Stats
1W - 0L
1,584 SR
Queue Stats
20W - 7L
1,734 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KornOnTheCob
Kumbhakarna
Level 133
God Stats
1W - 0L
1,824 SR
Queue Stats
58W - 42L
1,713 Elo+
Party 1
Team Averages
Level 63
1,619 SR
1,723 Elo+

VS

Team Averages
Level 39
1,624 SR
1,496 Elo+
Mercury
Mercury
Aka JT5656
Mercury
Level 103
God Stats
3W - 6L
1,461 SR
Queue Stats
271W - 356L
1,511 Elo+
Party 2
Aphrodite
Aphrodite
DNarka
Aphrodite
Level 7
God Stats
28W - 13L
1,887 SR
Queue Stats
50W - 36L
1,449 Elo+
Solo
Cthulhu
Cthulhu
hakimaa
Cthulhu
Level 6
God Stats
17W - 21L
1,525 SR
Queue Stats
127W - 192L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 2 / 7
8,969
897
10,102
11,064
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Fitpolecat
Scylla
12
5 / 0 / 12
7,924
792
12,649
4,017
1,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
KornOnTheCob
Kumbhakarna
11
3 / 1 / 13
7,402
740
3,887
10,550
7,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aka JT5656
Mercury
10
3 / 6 / 0
7,037
704
4,483
8,085
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
DNarka
Aphrodite
9
0 / 5 / 3
6,500
650
4,544
7,334
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
hakimaa
Cthulhu
7
0 / 7 / 0
5,598
560
3,901
14,624
4,667
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
18
Kills
3
3
Deaths
18
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aka JT5656
Mercury
3
6
0
0.5
L
Aphrodite
DNarka
Aphrodite
0
5
3
0.3
W
10
2
7
6.75
W
Scylla
Fitpolecat
Scylla
5
0
12
11
W
Kumbhakarna
KornOnTheCob
Kumbhakarna
3
1
13
9.5
L
Cthulhu
hakimaa
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,638
Damage
12,928
25,631
Taken
30,043
13,641
Mitigated
10,397
12,248
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aka JT5656
Mercury
4,483
1,540
0
460
8,085
2,665
165
4,535
3,550
0
13,827
L
Aphrodite
DNarka
Aphrodite
4,544
233
1,175
1,821
7,334
3,065
0
4,799
2,535
14,869
0
W
10,102
4,965
0
6,912
11,064
4,886
0
3,232
7,671
0
27,038
W
Scylla
Fitpolecat
Scylla
12,649
1,407
0
1,313
4,017
1,679
54
1,385
2,602
32,142
0
W
Kumbhakarna
KornOnTheCob
Kumbhakarna
3,887
853
0
4,023
10,550
7,076
40
3,739
6,529
11,979
0
L
Cthulhu
hakimaa
Cthulhu
3,901
169
167
2,118
14,624
4,667
94
7,427
7,197
9,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,295
Gold Earned
19,135
81
Minions Killed
77
7
Camps Cleared
2
595,199
Distance Traveled
546,719
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,037
704
32
3
2
203,031
1
L
Aphrodite
6,500
650
29
3
0
173,264
3
W
Kali
8,969
897
31
3
4
207,437
4
W
Scylla
7,924
792
40
4
3
185,605
2
W
Kumbhakarna
7,402
740
10
1
0
202,157
2
L
Cthulhu
5,598
560
16
2
0
170,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role