Player Matchup

Da Ji
Da Ji
DarthAzra
Da Ji
Level 107
God Stats
12W - 7L
1,977 SR
Queue Stats
201W - 203L
1,513 Elo+
Party 1
Aphrodite
Aphrodite
Drogoroth
Aphrodite
Level 128
God Stats
10W - 3L
1,575 SR
Queue Stats
210W - 199L
1,524 Elo+
Party 1
Xing Tian
Xing Tian
MrShadowSocks
Xing Tian
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 156L
1,500 Elo+
Party 1
He Bo
He Bo
Oblivionater
He Bo
Level 101
God Stats
3W - 2L
1,381 SR
Queue Stats
172W - 164L
1,523 Elo+
Party 1
Sol
Sol
Superjesus23
Sol
Level 29
God Stats
3W - 2L
1,518 SR
Queue Stats
11W - 2L
1,812 Elo+
Party 1
Team Averages
Level 94
1,590 SR
1,575 Elo+

VS

Team Averages
Level 60
1,486 SR
1,410 Elo+
Ymir
Ymir
Cho_BloodShroud
Ymir
Level 68
God Stats
0W - 3L
1,253 SR
Queue Stats
3W - 5L
1,420 Elo+
Party 2
Izanami
Izanami
IVIjhOooL
Izanami
Level 49
God Stats
27W - 40L
1,421 SR
Queue Stats
132W - 194L
1,340 Elo+
Solo
Hel
Hel
OPD_LtBelica
Hel
Level 64
God Stats
3W - 5L
1,435 SR
Queue Stats
112W - 121L
1,423 Elo+
Party 2
Bellona
Bellona
ShadowWolf_Geist
Bellona
Level 80
God Stats
6W - 3L
1,821 SR
Queue Stats
328W - 320L
1,489 Elo+
Party 2
Thanatos
Thanatos
rogueleaderr2
Thanatos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 86L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DarthAzra
Da Ji
10
2 / 0 / 4
6,054
505
2,220
4,949
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Drogoroth
Aphrodite
13
5 / 1 / 5
7,664
639
7,915
5,298
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Xing Tian
MrShadowSocks
Xing Tian
9
4 / 0 / 6
6,393
533
4,014
8,233
6,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 6
6,402
534
6,301
6,317
2,551
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 1 / 2
6,830
569
9,097
6,116
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,503
459
3,069
10,408
5,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
IVIjhOooL
Izanami
10
1 / 4 / 0
6,036
503
1,960
8,335
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 0
5,993
499
5,136
7,252
5,250
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 5 / 1
6,126
511
4,348
10,620
6,861
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
rogueleaderr2
Thanatos
10
0 / 2 / 1
5,499
458
2,087
7,759
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
18
Kills
2
2
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Da Ji
DarthAzra
Da Ji
2
0
4
4
W
Aphrodite
Drogoroth
Aphrodite
5
1
5
7.5
L
Izanami
IVIjhOooL
Izanami
1
4
0
0.25
W
Xing Tian
MrShadowSocks
Xing Tian
4
0
6
7
L
1
3
0
0.33
W
2
0
6
5
L
0
5
1
0.1
W
5
1
2
6
L
Thanatos
rogueleaderr2
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,547
Damage
16,600
30,913
Taken
44,374
15,991
Mitigated
22,045
12,620
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,069
655
0
2,024
10,408
5,118
0
7,915
2,493
17,123
0
W
Da Ji
DarthAzra
Da Ji
2,220
303
0
1,308
4,949
1,658
161
1,132
3,817
0
19,167
W
Aphrodite
Drogoroth
Aphrodite
7,915
875
1,629
3,581
5,298
3,462
904
1,026
4,272
43,748
0
L
Izanami
IVIjhOooL
Izanami
1,960
1,318
0
1,181
8,335
2,170
2,837
5,352
2,983
0
33,864
W
Xing Tian
MrShadowSocks
Xing Tian
4,014
775
0
592
8,233
6,611
0
1,972
6,261
11,072
0
L
5,136
348
598
2,753
7,252
5,250
0
4,454
2,798
28,934
0
W
6,301
830
0
2,010
6,317
2,551
574
2,492
3,825
31,966
0
L
4,348
1,708
0
3,044
10,620
6,861
0
6,351
4,269
0
34,247
W
9,097
4,332
15
3,485
6,116
1,709
956
1,583
4,533
37,135
0
L
Thanatos
rogueleaderr2
Thanatos
2,087
584
0
3,809
7,759
2,646
0
3,255
4,504
0
29,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,343
Gold Earned
29,157
285
Minions Killed
300
0
Camps Cleared
0
1,132,349
Distance Traveled
1,057,758
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,503
459
32
3
0
193,555
3
W
Da Ji
6,054
505
42
4
0
265,304
1
W
Aphrodite
7,664
639
97
8
0
198,740
3
L
Izanami
6,036
503
77
6
0
209,860
4
W
Xing Tian
6,393
533
17
1
0
241,267
6
L
Hel
5,993
499
57
5
0
209,065
2
W
He Bo
6,402
534
67
6
0
228,973
1
L
Bellona
6,126
511
78
7
0
230,801
5
W
Sol
6,830
569
62
5
0
198,065
2
L
Thanatos
5,499
458
56
5
0
214,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role