Player Matchup

Tsukuyomi
Tsukuyomi
Deshi iNsane
Tsukuyomi
Level 104
God Stats
22W - 22L
1,648 SR
Queue Stats
340W - 341L
1,636 Elo+
Party 2
Anubis
Anubis
Kenynz
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,758 Elo+
Party 2
Ymir
Ymir
PurplePyrex
Ymir
Level 8
God Stats
3W - 3L
1,156 SR
Queue Stats
11W - 23L
1,277 Elo+
Party 1
Achilles
Achilles
TornTB
Achilles
Level 17
God Stats
13W - 7L
1,614 SR
Queue Stats
155W - 108L
1,584 Elo+
Solo
Neith
Neith
sfspectre
Neith
Level 28
God Stats
4W - 7L
1,498 SR
Queue Stats
45W - 57L
1,439 Elo+
Party 1
Team Averages
Level 32
1,483 SR
1,539 Elo+

VS

Team Averages
Level 23
1,497 SR
1,561 Elo+
Ymir
Ymir
Aimbot-30
Ymir
Level 16
God Stats
6W - 10L
1,461 SR
Queue Stats
33W - 28L
1,474 Elo+
Solo
Bellona
Bellona
darkwolfter
Bellona
Level 28
God Stats
8W - 5L
1,545 SR
Queue Stats
115W - 107L
1,559 Elo+
Solo
Pele
Pele
itzdaviddd
Pele
Level 27
God Stats
1W - 3L
1,377 SR
Queue Stats
223W - 151L
1,628 Elo+
Solo
Vulcan
Vulcan
sherukhan
Vulcan
Level 29
God Stats
154W - 151L
1,576 SR
Queue Stats
154W - 152L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
spartan-hood48
Ah Muzen Cab
Level 14
God Stats
2W - 2L
1,526 SR
Queue Stats
72W - 51L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deshi iNsane
Tsukuyomi
17
5 / 4 / 9
11,223
591
12,019
12,882
4,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Kenynz
Anubis
20
11 / 3 / 6
12,548
660
14,591
15,576
8,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 2
8,684
457
2,637
13,589
6,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
TornTB
Achilles
17
5 / 1 / 9
10,763
566
13,077
17,192
19,779
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
sfspectre
Neith
16
1 / 5 / 4
9,176
483
5,568
12,155
3,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
4 / 3 / 5
8,335
439
6,239
15,129
8,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
darkwolfter
Bellona
14
0 / 7 / 2
8,507
448
6,035
15,712
9,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
4 / 5 / 3
10,310
543
10,285
15,290
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
sherukhan
Vulcan
17
4 / 3 / 1
10,635
560
9,971
8,529
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
spartan-hood48
Ah Muzen Cab
12
5 / 4 / 3
8,679
457
11,269
10,723
2,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
22
Kills
17
18
Deaths
22
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
3
5
2.17
W
Tsukuyomi
Deshi iNsane
Tsukuyomi
5
4
9
2.38
W
Anubis
Kenynz
Anubis
11
3
6
4.67
W
0
5
2
0.2
W
Achilles
TornTB
Achilles
5
1
9
9.5
L
Bellona
darkwolfter
Bellona
0
7
2
0.14
L
4
5
3
1.1
W
Neith
sfspectre
Neith
1
5
4
0.6
L
Vulcan
sherukhan
Vulcan
4
3
1
1.5
L
Ah Muzen Cab
spartan-hood48
Ah Muzen Cab
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,892
Damage
43,799
71,394
Taken
65,383
43,282
Mitigated
28,548
21,911
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,239
2,020
0
1,230
15,129
8,773
436
2,442
12,345
23,709
0
W
Tsukuyomi
Deshi iNsane
Tsukuyomi
12,019
2,310
0
3,119
12,882
4,669
0
2,509
10,287
0
73,914
W
Anubis
Kenynz
Anubis
14,591
710
0
11,310
15,576
8,503
2,213
6,684
8,546
85,850
0
W
2,637
314
0
90
13,589
6,574
198
2,499
11,050
32,222
0
W
Achilles
TornTB
Achilles
13,077
2,319
0
3,131
17,192
19,779
72
2,670
14,468
0
52,140
L
Bellona
darkwolfter
Bellona
6,035
2,190
0
3,939
15,712
9,675
669
2,887
12,825
0
44,922
L
10,285
2,849
0
4,415
15,290
4,591
0
4,266
11,024
0
69,058
W
Neith
sfspectre
Neith
5,568
3,215
0
4,261
12,155
3,757
1,752
1,386
10,763
0
67,464
L
Vulcan
sherukhan
Vulcan
9,971
2,201
62
2,131
8,529
2,676
144
4,000
4,529
74,808
0
L
Ah Muzen Cab
spartan-hood48
Ah Muzen Cab
11,269
6,023
0
3,465
10,723
2,833
945
3,319
7,321
0
52,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,394
Gold Earned
46,466
555
Minions Killed
468
0
Camps Cleared
0
1,865,224
Distance Traveled
1,685,642
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,335
439
24
1
0
350,837
6
W
Tsukuyomi
11,223
591
104
5
0
396,362
5
W
Anubis
12,548
660
166
9
0
335,174
2
W
Ymir
8,684
457
72
4
0
387,276
4
W
Achilles
10,763
566
98
5
0
405,519
0
L
Bellona
8,507
448
98
5
0
344,819
4
L
Pele
10,310
543
120
6
0
351,371
2
W
Neith
9,176
483
115
6
0
340,893
3
L
Vulcan
10,635
560
145
8
0
363,898
4
L
Ah Muzen Cab
8,679
457
81
4
0
274,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role