Player Matchup

Merlin
Merlin
Bronze III
DeimosAmon
Merlin
Bronze III
Level 32
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
Imnotgood9078
Hachiman
Gold II
Level 108
God Stats
0W - 4L
1,156 SR
Queue Stats
299W - 319L
1,585 MMR
Solo
Yemoja
Yemoja
Gold II
Lucent_Colors
Yemoja
Gold II
Level 84
God Stats
69W - 53L
1,643 SR
Queue Stats
131W - 123L
1,613 MMR
Solo
Scylla
Scylla
Silver I
PurifiedTitan
Scylla
Silver I
Level 66
God Stats
3W - 3L
1,578 SR
Queue Stats
180W - 158L
1,502 MMR
Solo
Cerberus
Cerberus
Bronze III
sarcofunes503
Cerberus
Bronze III
Level 89
God Stats
2W - 1L
1,488 SR
Queue Stats
13W - 17L
1,485 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 76
1,477 SR
1,537 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,496 SR
1,537 MMR
Kukulkan
Kukulkan
Gold I
H8ED_AirRock
Kukulkan
Gold I
Level 129
God Stats
45W - 44L
1,692 SR
Queue Stats
444W - 464L
1,598 MMR
Solo
Ganesha
Ganesha
Gold III
HandsomeBeast1
Ganesha
Gold III
Level 156
God Stats
117W - 125L
1,485 SR
Queue Stats
1,284W - 1,294L
1,495 MMR
Solo
Osiris
Osiris
Gold I
PrestigeClips_51
Osiris
Gold I
Level 114
God Stats
10W - 12L
1,613 SR
Queue Stats
177W - 170L
1,611 MMR
Solo
Heimdallr
Heimdallr
Gold II
Saul Chaparro
Heimdallr
Gold II
Level 103
God Stats
11W - 23L
1,431 SR
Queue Stats
382W - 400L
1,503 MMR
Solo
Guan Yu
Guan Yu
Gold IV
xPumpkin_King23x
Guan Yu
Gold IV
Level 155
God Stats
1W - 0L
1,257 SR
Queue Stats
148W - 138L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeimosAmon
Merlin
11
0 / 4 / 1
6,664
476
2,731
5,361
1,306
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Imnotgood9078
Hachiman
12
4 / 3 / 0
7,051
504
8,191
9,373
2,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 5
6,584
470
3,735
10,187
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 2 / 1
7,958
568
6,732
9,042
3,762
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
sarcofunes503
Cerberus
12
3 / 3 / 3
7,318
523
3,777
10,028
8,151
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayLokiOdinTiamat

VS

Bans
AthenaArtioJanusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
H8ED_AirRock
Kukulkan
13
2 / 2 / 3
8,199
586
9,637
7,282
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 6
6,668
476
3,193
12,797
7,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
8 / 2 / 2
8,354
597
7,775
9,782
5,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
Saul Chaparro
Heimdallr
11
0 / 3 / 3
6,782
484
6,003
9,357
3,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 0
7,982
570
4,762
9,984
8,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
14
14
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
DeimosAmon
Merlin
0
4
1
0.13
W
Kukulkan
H8ED_AirRock
Kukulkan
2
2
3
1.75
W
0
2
6
1.5
L
Hachiman
Imnotgood9078
Hachiman
4
3
0
1.33
L
0
2
5
1.25
W
8
2
2
4.5
L
2
2
1
1.25
W
Heimdallr
Saul Chaparro
Heimdallr
0
3
3
0.5
L
Cerberus
sarcofunes503
Cerberus
3
3
3
1.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,166
Damage
31,370
43,991
Taken
49,202
23,216
Mitigated
26,925
11,451
Healing
15,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DeimosAmon
Merlin
2,731
412
0
0
5,361
1,306
620
0
4,874
32,157
0
W
Kukulkan
H8ED_AirRock
Kukulkan
9,637
1,219
0
1,160
7,282
2,284
0
4,963
2,319
62,474
0
W
3,193
380
0
3,396
12,797
7,491
98
3,743
9,018
24,961
0
L
Hachiman
Imnotgood9078
Hachiman
8,191
4,688
0
2,742
9,373
2,743
0
1,379
7,944
0
43,893
L
3,735
773
1,050
2,103
10,187
7,254
0
4,339
5,848
17,417
0
W
7,775
4,295
0
2,789
9,782
5,387
1,069
4,647
4,901
0
48,419
L
6,732
1,307
0
3,425
9,042
3,762
0
2,930
6,063
59,882
0
W
Heimdallr
Saul Chaparro
Heimdallr
6,003
2,795
0
2,704
9,357
3,386
71
704
8,653
0
38,879
L
Cerberus
sarcofunes503
Cerberus
3,777
412
0
2,131
10,028
8,151
0
4,447
5,532
34,121
0
W
4,762
213
518
4,960
9,984
8,377
240
2,648
7,336
0
40,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,575
Gold Earned
37,985
357
Minions Killed
396
0
Camps Cleared
0
1,283,088
Distance Traveled
1,370,117
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,664
476
79
6
0
224,351
1
W
Kukulkan
8,199
586
127
9
0
265,692
10
W
Ganesha
6,668
476
20
1
0
267,642
5
L
Hachiman
7,051
504
76
5
0
305,293
7
L
Yemoja
6,584
470
20
1
0
270,769
2
W
Osiris
8,354
597
88
6
0
301,242
3
L
Scylla
7,958
568
104
7
0
251,438
2
W
Heimdallr
6,782
484
73
5
0
263,695
6
L
Cerberus
7,318
523
78
6
0
231,237
2
W
Guan Yu
7,982
570
88
6
0
271,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role