Player Matchup

Danzaburou
Danzaburou
Aboshamshoon
Danzaburou
Level 26
God Stats
7W - 21L
1,258 SR
Queue Stats
89W - 103L
1,426 Elo+
Party 1
Zeus
Zeus
IronHeid
Zeus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,515 Elo+
Party 2
Ra
Ra
Malphyte
Ra
Level 33
God Stats
1W - 3L
1,317 SR
Queue Stats
10W - 21L
1,411 Elo+
Party 2
Fenrir
Fenrir
Stomiker
Fenrir
Level 58
God Stats
32W - 39L
1,478 SR
Queue Stats
185W - 221L
1,532 Elo+
Party 1
Ymir
Ymir
n000bk1ll3r
Ymir
Level 15
God Stats
3W - 3L
1,580 SR
Queue Stats
4W - 6L
1,437 Elo+
Party 2
Team Averages
Level 43
1,426 SR
1,464 Elo+

VS

Team Averages
Level 50
1,582 SR
1,518 Elo+
Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Megawetblanket
Xing Tian
Level 36
God Stats
3W - 0L
1,845 SR
Queue Stats
60W - 67L
1,423 Elo+
Solo
Danzaburou
Danzaburou
SHMEEETTA
Danzaburou
Level 34
God Stats
11W - 11L
1,477 SR
Queue Stats
91W - 83L
1,482 Elo+
Solo
Sylvanus
Sylvanus
St0pBanning
Sylvanus
Level 5
God Stats
3W - 1L
1,557 SR
Queue Stats
7W - 3L
1,723 Elo+
Party 3
Arachne
Arachne
donLir91
Arachne
Level 69
God Stats
45W - 36L
1,532 SR
Queue Stats
434W - 446L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aboshamshoon
Danzaburou
15
6 / 4 / 3
9,886
520
5,655
12,658
3,751
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
13
1 / 7 / 3
8,075
425
8,262
10,381
3,506
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 9
8,414
443
8,898
9,860
3,697
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Stomiker
Fenrir
15
8 / 2 / 4
9,752
513
11,029
10,251
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 7 / 2
8,490
447
6,542
17,181
6,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
6 / 2 / 5
11,385
599
9,692
6,809
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Megawetblanket
Xing Tian
15
0 / 3 / 6
9,291
489
3,469
13,773
11,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SHMEEETTA
Danzaburou
17
4 / 5 / 3
10,306
542
10,076
12,777
4,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
St0pBanning
Sylvanus
18
11 / 2 / 7
11,674
614
20,916
14,620
11,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
donLir91
Arachne
15
2 / 5 / 3
9,358
493
3,923
15,411
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
17
Kills
23
24
Deaths
17
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
2
5
4.25
L
Danzaburou
Aboshamshoon
Danzaburou
6
4
3
1.88
L
Zeus
1
7
3
0.36
L
0
4
9
1.13
W
Xing Tian
Megawetblanket
Xing Tian
0
3
6
1
W
Danzaburou
SHMEEETTA
Danzaburou
4
5
3
1.1
W
Sylvanus
St0pBanning
Sylvanus
11
2
7
7.25
L
Fenrir
Stomiker
Fenrir
8
2
4
5
W
Arachne
donLir91
Arachne
2
5
3
0.7
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,386
Damage
48,076
60,331
Taken
63,390
22,224
Mitigated
37,131
9,047
Healing
21,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,692
56
0
1,983
6,809
2,486
472
1,009
5,800
67,509
0
L
Danzaburou
Aboshamshoon
Danzaburou
5,655
2,889
0
1,690
12,658
3,751
0
6,153
6,439
0
39,652
L
Zeus
8,262
2,428
0
455
10,381
3,506
693
6,703
3,452
42,521
0
L
8,898
1,354
1,134
2,296
9,860
3,697
0
3,528
6,278
50,097
0
W
Xing Tian
Megawetblanket
Xing Tian
3,469
314
0
689
13,773
11,917
270
4,808
8,965
27,725
0
W
Danzaburou
SHMEEETTA
Danzaburou
10,076
4,058
0
3,513
12,777
4,941
1,362
3,434
9,343
0
88,700
W
Sylvanus
St0pBanning
Sylvanus
20,916
6,655
1,118
8,755
14,620
11,061
1,532
9,277
5,343
61,528
12,175
L
Fenrir
Stomiker
Fenrir
11,029
3,830
0
1,541
10,251
4,290
726
4,101
6,015
0
42,150
W
Arachne
donLir91
Arachne
3,923
2,279
0
5,273
15,411
6,726
0
6,144
9,267
0
65,794
L
6,542
1,063
0
1,931
17,181
6,980
330
10,873
6,194
37,743
1,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,617
Gold Earned
52,014
388
Minions Killed
531
0
Camps Cleared
0
1,731,190
Distance Traveled
1,780,622
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,385
599
143
8
0
360,955
3
L
Danzaburou
9,886
520
90
5
0
382,293
0
L
Zeus
8,075
425
75
4
0
308,852
7
L
Ra
8,414
443
86
5
0
352,308
5
W
Xing Tian
9,291
489
48
3
0
321,903
0
W
Danzaburou
10,306
542
140
7
0
323,973
3
W
Sylvanus
11,674
614
106
6
0
326,811
2
L
Fenrir
9,752
513
56
3
0
374,897
2
W
Arachne
9,358
493
94
5
0
446,980
3
L
Ymir
8,490
447
81
4
0
312,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role